Q*bert's Qubes
The object of Q*bert's Qubes is to jump around diamond formation of 25 cubes and rotate them so that one or more rows of cubes match the shown target cube (a tic-tac-toe) while avoiding the meltniks, the rat and the purple guys. Jumping on anything green is safe, catching the turtle slows down enemies for a short time and catching the freeze ball freezes enemies for a short time.
Each level has four rounds and a bonus round and there are 11 levels...
Level 1 : get 1 tic-tac-toe, cubes only have 2 colors
Level 2 : get 1 tic-tac-toe, cubes only have 3 colors
Level 3 : get 1 tic-tac-toe, cubes have 6 colors from this point on
Level 4 : get 2 tic-tac-toes
Level 5 : get 3 tic-tac-toes
Level 6 : get 1 tic-tac-toe, matched target cubes can be rotated
Level 7 : get 2 tic-tac-toes, matched target cubes can be rotated
Level 8 : get 3 tic-tac-toes, matched target cubes can be rotated
Level 9 : get 4 tic-tac-toes
Level 10 : get 3 tic-tac-toes, matched target cubes can be rotated
Level 11 : get 3 tic-tac-toes
After this levels 9-11 repeat indefinitely.
Each level has four rounds and a bonus round and there are 11 levels...
Level 1 : get 1 tic-tac-toe, cubes only have 2 colors
Level 2 : get 1 tic-tac-toe, cubes only have 3 colors
Level 3 : get 1 tic-tac-toe, cubes have 6 colors from this point on
Level 4 : get 2 tic-tac-toes
Level 5 : get 3 tic-tac-toes
Level 6 : get 1 tic-tac-toe, matched target cubes can be rotated
Level 7 : get 2 tic-tac-toes, matched target cubes can be rotated
Level 8 : get 3 tic-tac-toes, matched target cubes can be rotated
Level 9 : get 4 tic-tac-toes
Level 10 : get 3 tic-tac-toes, matched target cubes can be rotated
Level 11 : get 3 tic-tac-toes
After this levels 9-11 repeat indefinitely.
Ajouter
Télécharger Q*bert's Qubes
Contenu de la ROM :
Technique
CPU
- maincpu 8088 (@ 5 Mhz)
- r1sound:audiocpu M6502 (@ 0 Mhz)
Chipset
- Gottlieb Sound rev. 1
- DAC
Affichage
- Orientation Tate
- Résolution 255 x 240
- Fréquence 61.419025 Hz
Contrôles
- Nombre de joueurs 1
- Nombre de boutons 0
- Type de contrôle joy (8 ways)
Si vous avez aimé Q*bert's Qubes
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Scoring de Q*bert's Qubes
Land on cube : 5 points.
Match target cube : 100 points.
Catch freeze ball : 100 points.
Land on Shoobops : 100 points.
Land on turtle : 100 points.
Spin rat off cube : 5-500 points.
Match target cube : 100 points.
Catch freeze ball : 100 points.
Land on Shoobops : 100 points.
Land on turtle : 100 points.
Spin rat off cube : 5-500 points.
Q*bert's Qubes et M.A.M.E.
0.24 [Fabrice Frances, Rodimus Prime]
Artwork available
Samples required (Q*bert)
SETUP:
- To enter your name in the high score list, use 1 or 2.
Bugs:
- Missing sounds because the Q*bert sound roms are being used instead of the Q*bert's Qubes sound roms. sxevious (ID 00486)
- [possible] If you jump off the leftmost cube, Q*Bert's sprite wraps around to the right while falling. Luigi30 (ID 03091)
WIP:
- 0.147u2: Fixed Q*bert's Qubes coincounter. Re-added support for optional Q*bert knocker sound sample. Q*bert knocker obviously shouldn't be routed to main mono speaker [hap]. Added 2nd sound channel, 2nd Samples and 2nd Speaker.
- 0.143u8: Tafoid changed Q*bert and Q*bert's Qubes joystick layout to 8-Way to allow for diagonals to be not only be mapped but used if desired.
- 0.142u2: Robbbert fixed missing speech 'Hello. I'm turned on.' in Q*bert's Qubes.
- 14th January 2011: Mr. Do - Seems I forgot a credit note in the LAY file of The Q*bert's Qubes. The bezel scan was kind of faded. But, thanks to pics that Shoegazer sent me some time ago, I had a picture of a proper bezel with correct colors. So many thanks to him for allowing us to have a correctly colored bezel. Go ahead and grab the new LAY file.
- 29th December 2010: Mr. Do - TrevEB continues to contribute more full bezel scans. And I have another new toy to help clean artwork up, we have a bezel for Q*bert's Qubes (dedicated to Angela, the biggest Q*Bert fan out there).
- 0.125u2: Added new cpu2 roms to Q*bert's Qubes.
- 0.125u1: Lord Nightmare marked the sound roms in Q*Bert's Qubes as bad and changed the flag to imperfect sound. The current sound cpu roms are the same as on a normal Q*Bert board, which is incorrect. At least three sound effects are present in the real qq-snd roms but not the Q*Bert qb-snd ones.
- 0.122u5: Fixed cpu2 roms addresses.
- 0.37b7: Added Q*bert samples.
- 0.36b2: Added samples (fx_17a-fx_36.wav and knocker).
- 22nd July 1999: Fabrice Frances added quite some new samples to Q*Bert and Reactor.
- 0.33b3: Rodimus Prime put back sample support in Q*Bert Qubes.
- 0.35b13: Changed description to 'Q*bert's Qubes'.
- 0.31: The first time you play Q*Bert Qubes, the high scores are automatically initialized to the default. Note: your old high scores will be lost, sorry [Nicola Salmoria].
- 0.29: Fabrice Frances added sound to Q*Bert Qubes. You just have to use Q*Bert's sound ROMs, they are the same.
- 0.28: Fabrice Frances added *emulated* sound to Q*Bert, Reactor, Krull and Mad Planets. The samples are no longer needed and may be removed. Q*Bert Qubes would work as well, if we had the sound ROM.
- 0.25: Control: F1 = Test mode and F2 = Select.
- 0.24: Fabrice Frances added support for Qbert Qubes (Mylstar 1983). Only hitch with the driver: You have to reset (F3) the game at first time when the empty supreme noser table appears, then the table will be correctly filled. Alternatively, you can insert a coin before this empty table appears... Hiscore save not supported yet. Game is playable with accurate colors and sound. Control: Arrows = Move around. To enter your name in the high score list, use 1 or 2.
LEVELS: 11 (endless)
Romset: 108 kb / 12 files / 44.3 zip
Artwork available
Samples required (Q*bert)
SETUP:
- To enter your name in the high score list, use 1 or 2.
Bugs:
- Missing sounds because the Q*bert sound roms are being used instead of the Q*bert's Qubes sound roms. sxevious (ID 00486)
- [possible] If you jump off the leftmost cube, Q*Bert's sprite wraps around to the right while falling. Luigi30 (ID 03091)
WIP:
- 0.147u2: Fixed Q*bert's Qubes coincounter. Re-added support for optional Q*bert knocker sound sample. Q*bert knocker obviously shouldn't be routed to main mono speaker [hap]. Added 2nd sound channel, 2nd Samples and 2nd Speaker.
- 0.143u8: Tafoid changed Q*bert and Q*bert's Qubes joystick layout to 8-Way to allow for diagonals to be not only be mapped but used if desired.
- 0.142u2: Robbbert fixed missing speech 'Hello. I'm turned on.' in Q*bert's Qubes.
- 14th January 2011: Mr. Do - Seems I forgot a credit note in the LAY file of The Q*bert's Qubes. The bezel scan was kind of faded. But, thanks to pics that Shoegazer sent me some time ago, I had a picture of a proper bezel with correct colors. So many thanks to him for allowing us to have a correctly colored bezel. Go ahead and grab the new LAY file.
- 29th December 2010: Mr. Do - TrevEB continues to contribute more full bezel scans. And I have another new toy to help clean artwork up, we have a bezel for Q*bert's Qubes (dedicated to Angela, the biggest Q*Bert fan out there).
- 0.125u2: Added new cpu2 roms to Q*bert's Qubes.
- 0.125u1: Lord Nightmare marked the sound roms in Q*Bert's Qubes as bad and changed the flag to imperfect sound. The current sound cpu roms are the same as on a normal Q*Bert board, which is incorrect. At least three sound effects are present in the real qq-snd roms but not the Q*Bert qb-snd ones.
- 0.122u5: Fixed cpu2 roms addresses.
- 0.37b7: Added Q*bert samples.
- 0.36b2: Added samples (fx_17a-fx_36.wav and knocker).
- 22nd July 1999: Fabrice Frances added quite some new samples to Q*Bert and Reactor.
- 0.33b3: Rodimus Prime put back sample support in Q*Bert Qubes.
- 0.35b13: Changed description to 'Q*bert's Qubes'.
- 0.31: The first time you play Q*Bert Qubes, the high scores are automatically initialized to the default. Note: your old high scores will be lost, sorry [Nicola Salmoria].
- 0.29: Fabrice Frances added sound to Q*Bert Qubes. You just have to use Q*Bert's sound ROMs, they are the same.
- 0.28: Fabrice Frances added *emulated* sound to Q*Bert, Reactor, Krull and Mad Planets. The samples are no longer needed and may be removed. Q*Bert Qubes would work as well, if we had the sound ROM.
- 0.25: Control: F1 = Test mode and F2 = Select.
- 0.24: Fabrice Frances added support for Qbert Qubes (Mylstar 1983). Only hitch with the driver: You have to reset (F3) the game at first time when the empty supreme noser table appears, then the table will be correctly filled. Alternatively, you can insert a coin before this empty table appears... Hiscore save not supported yet. Game is playable with accurate colors and sound. Control: Arrows = Move around. To enter your name in the high score list, use 1 or 2.
LEVELS: 11 (endless)
Romset: 108 kb / 12 files / 44.3 zip