Bomb Kick

Arcade 1998 Yun Sung Platform Fighter Scrolling
A platform game where you use bombs to get rid of enemies.
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Bomb Kick

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Technique

CPU
  • maincpu 68000 (@ 16 Mhz)
Chipset
  • OKI6295 (@ 1 Mhz)
Affichage
  • Orientation Yoko
  • Résolution 255 x 224
  • Fréquence 60 Hz
Contrôles
  • Nombre de joueurs 2
  • Nombre de boutons 3
  • Type de contrôle joy (8 ways)

Screenshots de Bomb Kick

Bomb Kick - Screen 1
Bomb Kick - Screen 2
Bomb Kick - Screen 3
Bomb Kick - Screen 4
Bomb Kick - Screen 5

Bomb Kick et M.A.M.E.

0.104u3 [Pierpaolo Prazzoli]

WIP:
- 0.139u4: Tafoid added new labels to Bomb Kick to better describe the status required for each DIP, rather than the duplicate label "DON"T CHANGE IT!".
- 0.109u2: Added 'Special Powers' and 2x 'DON'T CHANGE IT!' dipswitches.
- 0.107: Pierpaolo Prazzoli added tile flipx to tilemaps in Yunsun16 driver (Bomb Kick needs it) and changed the dipswitches used for protection to real dipswitches. Added 4x 'DON'T CHANGE IT!' dipswitches.
- 0.105u2: Changed OKI6295 clock speed to 7575 Hz.
- 0.104u3: Pierpaolo Prazzoli added Bomb Kick (Yun Sung 1998).
- 19th February 2006: Pierpaolo Prazzoli - Added Bomb Kick (Yun Sung 1998).

LEVELS: 48 (6x8)

Other Emulators:
* FB Alpha

Romset: 4096 kb / 11 files / 1.76 zip
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