Dream World
A platform game from SemiCom.
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Télécharger Dream World
Contenu de la ROM :
Technique
CPU
- maincpu 68EC020 (@ 16 Mhz)
Chipset
- OKI6295 (@ 1 Mhz)
- OKI6295 (@ 1 Mhz)
Affichage
- Orientation Yoko
- Résolution 255 x 224
- Fréquence 58 Hz
Contrôles
- Nombre de joueurs 2
- Nombre de boutons 3
- Type de contrôle joy (8 ways)
Si vous avez aimé Dream World
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Dream World et M.A.M.E.
0.95u4 [David Haywood, f205v]
WIP:
- 0.135u3: David Haywood identified Semicom's Dream World hardware as a copy of Psikyo's 68020 hardware (it was already known that their older platforms were copied from Snow Bros and Tumble Pop).
- 0.135u2: Fabio Priuli added save state support to Dream World.
- 0.128u2: Stephane Humbert fixed dipswitches and inputs for Dream World. Added 'Lives' dipswitch'. Changed 'Unknown' to 'Unused' dipswitches.
- 0.111u6: David Haywood and Guru fixed clocks and other details in Dream World based on new measurements. Changed VSync to 58Hz.
- 0.111u5: Added 2x OKI6295 (1MHz) stereo sound. Added Philips 8752 MCU protection data rom. Added 8-way Joystick with 3x buttons for 2 Players. Added dipswitches 'Not Dips?', 'Lives', 'Ticket Payout', 'Free Play', 'Demo Sounds', 'Coinage', 'Difficulty' and 'Service Mode'.
- 24th December 2006: David Haywood - Dream World by Semicom is now working... The hardware is rather different to that used by most Semicom games. It uses a 68020 instead of a 68000 and has different video hardware too.
- 22nd August 2005: Guru - Dream World for trojaning received in a package from the good boys at the Italian MAME.
- 0.97u1: David Haywood improved protecton in Dream World - still not working. The protection data is read via a port, scrambled a bit, and put in main ram and the interrupt is pointed to the data in ram. Changed visible area to 304x224. Added dipswitches '0', '1', '2' and 29x 'Unknown'.
- 0.96: Some improvements to Dream World [David Haywood]. Changed visible area to 512x512. Swapped gfx3 roms.
- 0.95u4: David Haywood added Dream World (SemiCom 2000).
- 17th April 2005: f205v dumped Dream World.
LEVELS: 49
Romset: 6466 kb / 12 files / 1.81 zip
WIP:
- 0.135u3: David Haywood identified Semicom's Dream World hardware as a copy of Psikyo's 68020 hardware (it was already known that their older platforms were copied from Snow Bros and Tumble Pop).
- 0.135u2: Fabio Priuli added save state support to Dream World.
- 0.128u2: Stephane Humbert fixed dipswitches and inputs for Dream World. Added 'Lives' dipswitch'. Changed 'Unknown' to 'Unused' dipswitches.
- 0.111u6: David Haywood and Guru fixed clocks and other details in Dream World based on new measurements. Changed VSync to 58Hz.
- 0.111u5: Added 2x OKI6295 (1MHz) stereo sound. Added Philips 8752 MCU protection data rom. Added 8-way Joystick with 3x buttons for 2 Players. Added dipswitches 'Not Dips?', 'Lives', 'Ticket Payout', 'Free Play', 'Demo Sounds', 'Coinage', 'Difficulty' and 'Service Mode'.
- 24th December 2006: David Haywood - Dream World by Semicom is now working... The hardware is rather different to that used by most Semicom games. It uses a 68020 instead of a 68000 and has different video hardware too.
- 22nd August 2005: Guru - Dream World for trojaning received in a package from the good boys at the Italian MAME.
- 0.97u1: David Haywood improved protecton in Dream World - still not working. The protection data is read via a port, scrambled a bit, and put in main ram and the interrupt is pointed to the data in ram. Changed visible area to 304x224. Added dipswitches '0', '1', '2' and 29x 'Unknown'.
- 0.96: Some improvements to Dream World [David Haywood]. Changed visible area to 512x512. Swapped gfx3 roms.
- 0.95u4: David Haywood added Dream World (SemiCom 2000).
- 17th April 2005: f205v dumped Dream World.
LEVELS: 49
Romset: 6466 kb / 12 files / 1.81 zip