Chack'n Pop
A platform game, the predecessor of "Bubble Bobble", roundish yellow creature named Chack'n must fight against Monstas and Mightas.
Ajouter
Télécharger Chack'n Pop
Contenu de la ROM :
Technique
CPU
- maincpu Z80 (@ 3 Mhz)
Chipset
- AY-3-8910A (@ 1 Mhz)
- AY-3-8910A (@ 1 Mhz)
Affichage
- Orientation Yoko
- Résolution 255 x 224
- Fréquence 59.1828 Hz
Contrôles
- Nombre de joueurs 2
- Nombre de boutons 2
- Type de contrôle joy (8 ways)
Si vous avez aimé Chack'n Pop
Vous aimerez peut-être :
- Bomb Jack (set 1)
- Bomb Kick
- Bombjack Twin (set 1)
- Bubble Bobble (Japan, Ver 0.1)
- Bubble Bobble II (Ver 2.5O 1994/10/05)
- Bubble Memories: The Story Of Bubble Bobble III (Ver 2.4O 1996/02/15)
- Dark Tower
- Diet Go Go (Euro v1.1 1992.09.26)
- Don Doko Don (World)
- Dream World
- Dynamite Bomber (Korea, Rev 1.5)
- Fancy World - Earth of Crisis
- Faster, Harder, More Challenging Q*bert (prototype)
- Funky Jet (World)
- Gun Master
- Head Panic (ver. 0117, 17/01/2000)
- Joe & Mac Returns (World, Version 1.1, 1994.05.27)
- Joust (White/Green label)
- Joust 2 - Survival of the Fittest
- Jump Kids
- Jumping Pop (set 1)
- Little Robin
- Mario Bros. (PlayChoice-10)
- Metal Saver
- Miss Bubble II
- Pang Pang
- Penguin Brothers (Japan)
- Popper
- Q*bert (US set 1)
- Q*bert's Qubes
- Raccoon World
- Rainbow Islands (new version)
- Rod-Land (World)
- Saboten Bombers (set 1)
- Snow Bros. - Nick & Tom (set 1)
- Super Bubble 2003 (World, Ver 1.0)
- Tang Tang (ver. 0526, 26/05/2000)
- TeddyBoy Blues (315-5115, New Ver.)
- The Berlin Wall
- The FairyLand Story
- Toppy & Rappy
- Tower & Shaft
- Toy Land Adventure
- Tumble Pop (World)
- Ultra Balloon
- Vs. Mighty Bomb Jack (Japan)
- Zupapa!
Chack'n Pop et M.A.M.E.
0.68 [BUT]
WIP:
- 0.143u2: Guru added a fully documented PCB layout and DIP locations for Chack'n Pop. Changed VSync to 59.182800 Hz and fixed rom names.
- 0.140u3: Corrado Tomaselli changed Chack'n Pop clocks to PCB verified levels. Changed Z80 CPU1 clock speed to 3MHz and the 2x AY-3-8910A to 1.5MHz.
- 0.135u2: Fabio Priuli added driver data and save state support to Chack'n Pop.
- 2nd July 2009: Smitdogg - Some stuff Team Japump has been doing lately... They got the MCU from Chack'n Pop to decap.
- 0.131u1: MooglyGuy merged memory maps in Chack'n Pop.
- 0.102u5: BUT fixed timing between CPU and MCU in Chack'n Pop. In previous driver, you will notice problems in stages with water and coffee break (not always). New driver fixes it but it is not perfect about timing. Changed Z80 CPU1 clock speed to 2350000 Hz.
- 0.102u4: Nicola Salmoria fixed bug in Chack'n Pop that was introduced in the recent memory system changes.
- 0.70: Update MCU data and handling.
- 5th June 2003: BUT and nono corrected MCU data in the Chack'n Pop driver.
- 0.69: Various fixes and improvements to Chack'n Pop [BUT]. Changed Z80 CPU clock speed to 2860000 Hz. Changed 4-way Joystick to 8-way with 2x coin slots. Added dipswitches 'Super Chack'n', 'Show Year', 'Coinage' and 'Bonus Life'.
- 0.68: BUT added Chack'n Pop (Taito 1983).
- 14th May 2003: BUT fixed Chack'n Pop using MCU data extracted from the original with a trojan, so it's fully playable now.
- 17th April 2003: David Haywood forwarded BUT's latest Chack'n Pop driver from MAME32 Plus!
- 12th March 2003: David Haywood forwarded BUT's preliminary Chack'n Pop driver, which is playable up to level 5.
- 26th July 1999: Tatsuyuki Satoh sent in drivers for Chack'n Pop and The Undokai, but neither of them works fully because of missing MCU images.
- 25th May 1999: Tatsuyuki Satoh sent in a preliminary Chack'n Pop driver, but it doesn't really work since the MCU (68705) rom image is missing.
- 16th October 1998: J-ROM dumped Chack'n Pop.
LEVELS: 15
Other Emulators:
* FB Alpha
* Raine
Romset: 74 kb / 11 files / 35.0 zip
WIP:
- 0.143u2: Guru added a fully documented PCB layout and DIP locations for Chack'n Pop. Changed VSync to 59.182800 Hz and fixed rom names.
- 0.140u3: Corrado Tomaselli changed Chack'n Pop clocks to PCB verified levels. Changed Z80 CPU1 clock speed to 3MHz and the 2x AY-3-8910A to 1.5MHz.
- 0.135u2: Fabio Priuli added driver data and save state support to Chack'n Pop.
- 2nd July 2009: Smitdogg - Some stuff Team Japump has been doing lately... They got the MCU from Chack'n Pop to decap.
- 0.131u1: MooglyGuy merged memory maps in Chack'n Pop.
- 0.102u5: BUT fixed timing between CPU and MCU in Chack'n Pop. In previous driver, you will notice problems in stages with water and coffee break (not always). New driver fixes it but it is not perfect about timing. Changed Z80 CPU1 clock speed to 2350000 Hz.
- 0.102u4: Nicola Salmoria fixed bug in Chack'n Pop that was introduced in the recent memory system changes.
- 0.70: Update MCU data and handling.
- 5th June 2003: BUT and nono corrected MCU data in the Chack'n Pop driver.
- 0.69: Various fixes and improvements to Chack'n Pop [BUT]. Changed Z80 CPU clock speed to 2860000 Hz. Changed 4-way Joystick to 8-way with 2x coin slots. Added dipswitches 'Super Chack'n', 'Show Year', 'Coinage' and 'Bonus Life'.
- 0.68: BUT added Chack'n Pop (Taito 1983).
- 14th May 2003: BUT fixed Chack'n Pop using MCU data extracted from the original with a trojan, so it's fully playable now.
- 17th April 2003: David Haywood forwarded BUT's latest Chack'n Pop driver from MAME32 Plus!
- 12th March 2003: David Haywood forwarded BUT's preliminary Chack'n Pop driver, which is playable up to level 5.
- 26th July 1999: Tatsuyuki Satoh sent in drivers for Chack'n Pop and The Undokai, but neither of them works fully because of missing MCU images.
- 25th May 1999: Tatsuyuki Satoh sent in a preliminary Chack'n Pop driver, but it doesn't really work since the MCU (68705) rom image is missing.
- 16th October 1998: J-ROM dumped Chack'n Pop.
LEVELS: 15
Other Emulators:
* FB Alpha
* Raine
Romset: 74 kb / 11 files / 35.0 zip