Side by Side 2 (Ver 2.6 A)
Ajouter
Télécharger Side by Side 2 (Ver 2.6 A)
Contenu de la ROM :
- e07-11.ic29
- e17-23.ic65
- e23-15.ic32
- sbs2_p0.ic36
- sbs2_p1.ic37
- sbs2_p2.ic38
- sbs2_p3.ic39
- e38-19.ic30
- e38-20.ic31
- e38-05.ic9
- e38-13.ic22
- e38-06.ic10
- e38-14.ic23
- e38-07.ic11
- e38-15.ic24
- e38-08.ic12
- e38-16.ic25
- e38-01.ic5
- e38-02.ic6
- e38-03.ic7
- e38-04.ic8
- e38-09.ic18
- e38-10.ic19
- e38-11.ic20
- e38-12.ic21
- e38-17.ic33
- e38-18.ic34
- e38-21.ic35
Technique
CPU
- maincpu 68040 (@ 25 Mhz)
- sub MC68HC11 (@ 4 Mhz)
- dsp TMS32051 (@ 50 Mhz)
- audiocpu 68000 (@ 15 Mhz)
Chipset
- ES5505 (@ 15 Mhz)
Affichage
- Orientation Yoko
- Résolution 255 x 255
- Fréquence 60 Hz
Contrôles
- Nombre de joueurs 1
- Nombre de boutons 3
- Type de contrôle
- joy (vertical2 ways)
- joy (vertical2 ways)
- joy (vertical2 ways)
Les clones de Side by Side 2 (Ver 2.6 A)
Si vous avez aimé Side by Side 2 (Ver 2.6 A)
Vous aimerez peut-être :
- 280-ZZZAP
- Battle Gear
- Battle Gear 2 (v2.04J)
- Big Run (11th Rallye version)
- California Chase
- California Speed (Version 2.1a, 4/17/98)
- Change Lanes
- Cisco Heat
- Cruis'n Exotica (version 2.4)
- Cruis'n USA (rev L4.1)
- Cruis'n World (rev L2.5)
- Dangerous Curves (Ver 2.2 J)
- Dirt Dash (Rev. DT2)
- Faster Than Speed
- GTI Club (ver EAA)
- GTI Club 2 (ver JAB)
- Hard Drivin' (cockpit, rev 7)
- Hard Drivin's Airborne (prototype)
- King of Route 66 (Rev A)
- Konami GT
- Midnight Run (Euro v1.11)
- Night Driver
- Out Run (sitdown/upright, Rev B)
- OutRunners (World)
- Over Rev (Model 2C, Revision A)
- Pocket Racer (Japan, PKR1/VER.B)
- Race Drivin' (cockpit, rev 5)
- Rad Mobile (World)
- Rad Racer (PlayChoice-10)
- Rad Racer II (PlayChoice-10)
- Rad Rally (World)
- Rave Racer (Rev. RV2, World)
- Ridge Racer (Rev. RR3, World)
- Ridge Racer 2 (Rev. RRS2, World)
- Ridge Racer V Arcade Battle (RRV3 Ver. A)
- Roads Edge / Round Trip (rev.B)
- San Francisco Rush
- San Francisco Rush 2049
- San Francisco Rush: The Rock
- Sega Rally 2
- Sega Rally 2 DX
- Sega Rally Championship - TWIN (Revision C)
- Side by Side (Ver 2.5 J)
- Speed Freak
- Speed Up (Version 1.20)
- Street Drivin' (prototype)
- Thrill Drive (JAE)
- Thrill Drive 2 (ver EBB)
- Top Speed (World)
- Turbo Out Run (Out Run upgrade, FD1094 317-0118)
- Wheels & Fire
- Winding Heat (EAA, Euro v2.11)
Tips sur Side by Side 2 (Ver 2.6 A)
Play the secret course: Hold view button, then insert coin.
T.T.Mode: Hold view button
T.T.Mode: Hold view button
Side by Side 2 (Ver 2.6 A) et M.A.M.E.
0.81u4 [Guru]
WIP:
- 0.146u4: Added vertical 2-way Joystick. Removed buttons 4 and 5.
- 0.146u3: Give Taito JC about 10% optimization on 3D scenes. Those flickering texture palette glitches (sidebs/sidebs2 especially) is a rounding issue, big improvement now [hap]. Changed description to 'Side by Side 2 (Ver 2.6 A)' and clone to '(Ver 2.4 J)'. Added buttons 4 and 5 and coin slot 2. Fixed rom names.
- 0.143u4: Changed description to 'Side by Side 2 (North/South America)'.
- 0.124u4: Changed description to 'Side By Side 2 (North/South America)'.
- 0.124u2: Yasuhiro Ogawa added clone Side By Side 2 (Japan).
- 0.111u2: Added Paddle and Pedal.
- 17th December 2006: Ville Linde - I've been working on fixing bugs in the TMS320C51 core and trying to understand the 3D hardware in Taito's JC System. So far I've managed to figure out the polygon format and texture mapping. As a result Side by Side 2 already shows the road polygons and some other stuff.
- 0.106u9: Fixed cpu2 rom loading.
- 0.105u1: Added TMS32051 (50MHz) CPU4. Fixed gfx1/2 rom loading. Changed palettesize to 65536 colors.
- 0.97u5: Ville Linde added very basic 68040 support to the 68000 core. Replaced 68020 with 68040. Added MC68HC11 (4MHz) MCU. Changed visible area to 512x384.
- 0.81u4: Added Side By Side 2 (Taito 1997).
- 2nd September 2003: Guru - Side By Side 2 (Taito 1997, Taito JC hardware) arrived from Pelle.
Romset: 40512 kb / 27 files / 18.2 zip
WIP:
- 0.146u4: Added vertical 2-way Joystick. Removed buttons 4 and 5.
- 0.146u3: Give Taito JC about 10% optimization on 3D scenes. Those flickering texture palette glitches (sidebs/sidebs2 especially) is a rounding issue, big improvement now [hap]. Changed description to 'Side by Side 2 (Ver 2.6 A)' and clone to '(Ver 2.4 J)'. Added buttons 4 and 5 and coin slot 2. Fixed rom names.
- 0.143u4: Changed description to 'Side by Side 2 (North/South America)'.
- 0.124u4: Changed description to 'Side By Side 2 (North/South America)'.
- 0.124u2: Yasuhiro Ogawa added clone Side By Side 2 (Japan).
- 0.111u2: Added Paddle and Pedal.
- 17th December 2006: Ville Linde - I've been working on fixing bugs in the TMS320C51 core and trying to understand the 3D hardware in Taito's JC System. So far I've managed to figure out the polygon format and texture mapping. As a result Side by Side 2 already shows the road polygons and some other stuff.
- 0.106u9: Fixed cpu2 rom loading.
- 0.105u1: Added TMS32051 (50MHz) CPU4. Fixed gfx1/2 rom loading. Changed palettesize to 65536 colors.
- 0.97u5: Ville Linde added very basic 68040 support to the 68000 core. Replaced 68020 with 68040. Added MC68HC11 (4MHz) MCU. Changed visible area to 512x384.
- 0.81u4: Added Side By Side 2 (Taito 1997).
- 2nd September 2003: Guru - Side By Side 2 (Taito 1997, Taito JC hardware) arrived from Pelle.
Romset: 40512 kb / 27 files / 18.2 zip