Cadillacs and Dinosaurs (bootleg with PIC16c57, set 2)
In this 2-D side-scrolling beat'em up, 4 earth-minded heroes attempt to stop poachers from harming the dinosaur population. Each character has his or her special strengths and abilities.
Ajouter
Télécharger Cadillacs and Dinosaurs (bootleg with PIC16c57, set 2)
Contenu de la ROM :
- 27c4000-m12374r-2.bin
- 27c4000-m12481.bin
- 27c4000-m12374r-1.bin
- 27c4000-m12374r-3.bin
- 27c4000-m12481-4.bin
- 27c4000-m12481-2.bin
- 27c4000-m12481-1.bin
- 27c4000-m12481-8.bin
- 27c4000-m12481-7.bin
- 27c4000-m12481-6.bin
- 27c4000-m12481-5.bin
- 27c4000-m12623.bin
- 27c4000-m12481-3.bin
- pic16c57-xt.hex
- cat93c46p.bin
- gal20v8a-1.bin
- gal20v8a-2.bin
- gal20v8a-3.bin
- palce16v8h-1.bin
- palce16v8h-2.bin
Technique
CPU
- maincpu 68000 (@ 12 Mhz)
- audiocpu PIC16C57 (@ 12 Mhz)
Chipset
- OKI6295 (@ 1 Mhz)
Affichage
- Orientation Yoko
- Résolution 255 x 224
- Fréquence 60 Hz
Contrôles
- Nombre de joueurs 3
- Nombre de boutons 2
- Type de contrôle joy (8 ways)
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Tips sur Cadillacs and Dinosaurs (bootleg with PIC16c57, set 2)
On the 2nd and 5th stages, there appears a large dinosaur called a Shivat that's sleeping when first encountered. Try to keep the human enemies from whacking them to wake them up. While the Shivats do attack the enemies, they can also cause trouble (and injuries) for the players.
There are also some pterodactyl-like flying creatures that need to be struck by jumping to reach them. Whenever you drain the energy from any menacing dinosaurs, they slightly change color, then become harmless.
On the 3rd stage, where you're driving Jack's Cadillac, try to dodge the grenades thrown by the stage's motorcycle-riding boss, Hogg, while crashing into him with the car. If you're good at this, you should be able to at least reduce his energy to the yellow level, the lowest for the enemies.
On the 6th stage, there's 2 points at where you need to be careful not to be stomped on by the legs of a brontosaurus. But, try to lure some of the other enemies underneath them instead!
There are also some pterodactyl-like flying creatures that need to be struck by jumping to reach them. Whenever you drain the energy from any menacing dinosaurs, they slightly change color, then become harmless.
On the 3rd stage, where you're driving Jack's Cadillac, try to dodge the grenades thrown by the stage's motorcycle-riding boss, Hogg, while crashing into him with the car. If you're good at this, you should be able to at least reduce his energy to the yellow level, the lowest for the enemies.
On the 6th stage, there's 2 points at where you need to be careful not to be stomped on by the legs of a brontosaurus. But, try to lure some of the other enemies underneath them instead!
Cadillacs and Dinosaurs (bootleg with PIC16c57, set 2) et M.A.M.E.
0.35b3 [Russell Nash]
Artwork available
WIP:
- 0.144u3: Team CPS-1 fixed ROMs labels and locations in clone Cadillacs: Kyouryuu Shin Seiki (Japan 930201), added Q-Sound PALs.
- 0.144u2: Kold666 dumped and added Q-Sound PALs and CD63B.1A PAL to Cadillacs and Dinosaurs (World 930201) and clone (USA 930201).
- 0.139: Changed description of clone 'Cadillacs Kyouryuu-Shinseiki (Japan 930201)' to 'Cadillacs: Kyouryuu Shin Seiki (Japan 930201)'.
- 0.137: Anonymous added clone Dinosaur Hunter (Chinese bootleg of Cadillacs and Dinosaurs), not working.
- 0.127: Replaced A-board PLDs (prg1 and sou1) with (prg2).
- 0.126u5: Added A-board PLDs (buf1, ioa1, prg1, rom1 and sou1).
- 0.125u9: Added clones Cadillacs and Dinosaurs (bootleg with PIC16c57, set 1) and (bootleg with PIC16c57, set 2). David Haywood added rom loading for the Cadillacs and Dinosaurs sets with PICs. No good dumps of the PICs exist, and this is mainly for reference so that we don't forget the graphic rom loading on them. They don't work. They're basically the same set from different PCBs, so one will probably be removed eventually.
- 19th February 2008: f205v dumped Cadillacs and Dinosaurs (bootleg with PIC16c57, set 1).
- 9th September 2007: Mr. Do - Some more instruction cards for more games courtesty of Tormod: Cadillacs and Dinosaurs.
- 21st March 2005: Corrado Tomaselli dumped Cadillacs and Dinosaurs (bootleg with PIC16c57, set 2).
- 0.94u1: Aaron Giles fixed '3 speaker problem' with Qsound. Removed 3rd sound channel.
- 0.93u1: Replaced YM2151 sound with Q-Sound (4MHz).
- 0.93: Replaced QSound with YM2151 (3579580 Hz). Added 3rd sound channel.
- 0.63: Added clone Cadillacs and Dinosaurs (US 930201). Changed parent description to 'Cadillacs and Dinosaurs (World 930201)' and clone to 'Cadillacs Kyouryuu-Shinseiki (Japan 930201)'.
- 13th December 2002: Tim added a USA version of Cadillacs and Dinosaurs.
- 0.36b12: Changed Z80 CPU2 clock speed to 6MHz.
- 0.36b11: Replaced Custom sound with QSound (4MHz). Added 3rd player.
- 0.35: Added Custom sound.
- 0.35RC1: Santeri Saarimaa added clone Cadillacs Kyouryuu-Shinseiki (Japan). Added 'Freeze' dipswitch.
- 5th June 1999: Nicola added a Japan version of Cadillacs & Dinousaurs.
- 0.35b4: Added Z80 (4MHz) CPU2.
- 0.35b3: Russell Nash added Cadillacs and Dinosaurs (World) (Capcom 1993).
- 13th February 1999: More progress on the CPS1 driver. Some of the later CPS1 games utilizing the Q-sound system are now working (such as Cadillacs & Dinosaurs, Punisher and Warriors of Fate), and a few minor bugs have been fixed. No sound though, because the Q-sound roms are encrypted. Information about 'Kabuki' encryption system is very welcome.
- 12th February 1999: Russell Nash has added these CPS1 games: Cadillacs & Dinosaurs, Warriors of Fate and Muscle Bomber Duo.
- 12th November 1997: CaBBe dumped Cadillacs and Dinosaurs (World 930201).
STORY:
- Eastcoast 2513. The past and future have collided in a world gone mad...This is the world of Cadillacs and Dinosaurs. About 400 years ago...Science had progressed to the verge of creating new life. Perhaps they went too far by changing evolution. But nature takes care of itself...thus "The Great Cataclysm".
LEVELS: 8
Other Emulators:
* Calice
* Callus
* FB Alpha
* Kawaks
* Nebula
* Raine
Romset: 7812 kb / 28 files / 3.77 zip
Artwork available
WIP:
- 0.144u3: Team CPS-1 fixed ROMs labels and locations in clone Cadillacs: Kyouryuu Shin Seiki (Japan 930201), added Q-Sound PALs.
- 0.144u2: Kold666 dumped and added Q-Sound PALs and CD63B.1A PAL to Cadillacs and Dinosaurs (World 930201) and clone (USA 930201).
- 0.139: Changed description of clone 'Cadillacs Kyouryuu-Shinseiki (Japan 930201)' to 'Cadillacs: Kyouryuu Shin Seiki (Japan 930201)'.
- 0.137: Anonymous added clone Dinosaur Hunter (Chinese bootleg of Cadillacs and Dinosaurs), not working.
- 0.127: Replaced A-board PLDs (prg1 and sou1) with (prg2).
- 0.126u5: Added A-board PLDs (buf1, ioa1, prg1, rom1 and sou1).
- 0.125u9: Added clones Cadillacs and Dinosaurs (bootleg with PIC16c57, set 1) and (bootleg with PIC16c57, set 2). David Haywood added rom loading for the Cadillacs and Dinosaurs sets with PICs. No good dumps of the PICs exist, and this is mainly for reference so that we don't forget the graphic rom loading on them. They don't work. They're basically the same set from different PCBs, so one will probably be removed eventually.
- 19th February 2008: f205v dumped Cadillacs and Dinosaurs (bootleg with PIC16c57, set 1).
- 9th September 2007: Mr. Do - Some more instruction cards for more games courtesty of Tormod: Cadillacs and Dinosaurs.
- 21st March 2005: Corrado Tomaselli dumped Cadillacs and Dinosaurs (bootleg with PIC16c57, set 2).
- 0.94u1: Aaron Giles fixed '3 speaker problem' with Qsound. Removed 3rd sound channel.
- 0.93u1: Replaced YM2151 sound with Q-Sound (4MHz).
- 0.93: Replaced QSound with YM2151 (3579580 Hz). Added 3rd sound channel.
- 0.63: Added clone Cadillacs and Dinosaurs (US 930201). Changed parent description to 'Cadillacs and Dinosaurs (World 930201)' and clone to 'Cadillacs Kyouryuu-Shinseiki (Japan 930201)'.
- 13th December 2002: Tim added a USA version of Cadillacs and Dinosaurs.
- 0.36b12: Changed Z80 CPU2 clock speed to 6MHz.
- 0.36b11: Replaced Custom sound with QSound (4MHz). Added 3rd player.
- 0.35: Added Custom sound.
- 0.35RC1: Santeri Saarimaa added clone Cadillacs Kyouryuu-Shinseiki (Japan). Added 'Freeze' dipswitch.
- 5th June 1999: Nicola added a Japan version of Cadillacs & Dinousaurs.
- 0.35b4: Added Z80 (4MHz) CPU2.
- 0.35b3: Russell Nash added Cadillacs and Dinosaurs (World) (Capcom 1993).
- 13th February 1999: More progress on the CPS1 driver. Some of the later CPS1 games utilizing the Q-sound system are now working (such as Cadillacs & Dinosaurs, Punisher and Warriors of Fate), and a few minor bugs have been fixed. No sound though, because the Q-sound roms are encrypted. Information about 'Kabuki' encryption system is very welcome.
- 12th February 1999: Russell Nash has added these CPS1 games: Cadillacs & Dinosaurs, Warriors of Fate and Muscle Bomber Duo.
- 12th November 1997: CaBBe dumped Cadillacs and Dinosaurs (World 930201).
STORY:
- Eastcoast 2513. The past and future have collided in a world gone mad...This is the world of Cadillacs and Dinosaurs. About 400 years ago...Science had progressed to the verge of creating new life. Perhaps they went too far by changing evolution. But nature takes care of itself...thus "The Great Cataclysm".
LEVELS: 8
Other Emulators:
* Calice
* Callus
* FB Alpha
* Kawaks
* Nebula
* Raine
Romset: 7812 kb / 28 files / 3.77 zip