Growl (World)

Arcade 1990 Taito Corporation Japan Fighter 2.5D
Export version. For more information about the game itself, please see the original Japanese version entry; "Runark".
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Growl (World)

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Technique

CPU
  • maincpu 68000 (@ 12 Mhz)
  • audiocpu Z80 (@ 4 Mhz)
Chipset
  • YM2610 (@ 8 Mhz)
Affichage
  • Orientation Yoko
  • Résolution 255 x 224
  • Fréquence 60 Hz
Contrôles
  • Nombre de joueurs 4
  • Nombre de boutons 3
  • Type de contrôle joy (8 ways)

Screenshots de Growl (World)

Growl (World) - Screen 1
Growl (World) - Screen 2
Growl (World) - Screen 3
Growl (World) - Screen 4
Growl (World) - Screen 5

Vidéos de Growl (World)

Growl - All Clear 17:44

Growl - All Clear

jammaplay - 6 vue(s)
Growl - All Clear
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Les clones de Growl (World)

Growl (World) et M.A.M.E.

0.34b8 [Brad Oliver]

Artwork available

Bugs:
- Sprite lag: Background and sprites unaligned in some games. Source (ID 03357)

WIP:
- 9th July 2008: Mr. Do - Cleaned up the middle folds in the Growl bezel.
- 12th November 2006: Mr. Do - We have Growl bezel, thanks to a cooperative effort with ClassicArcadeGrafix, with additional cleanup by Ad_Enuff.
- 0.97u1: Bryan McPhail implemented column scroll in TC0100SCN chip (used in The Ninja Kids, Gun & Frontier, Growl and Galmedes...).
- 0.37b5: Added dipswitches 'Cabinet Type', 'Final Boss Continue' and 4x 'Unused'.
- 0.37b3: Added dipswitches 'Difficulty' and 'Last Stage Continue'.
- 0.36b7: Added clones Growl (US) and Runark (Japan).
- 0.35RC2: Changed description to 'Growl (World)'.
- 0.35b13: Changed input to 4 Players, 8-way Joystick with 3 buttons and 4 coin slot.
- 0.35b3: Eugenio De Renzi added high score saving to Growl.
- 0.34b8: Brad Oliver added Growl (Taito 1990).

LEVELS: 5

Other Emulators:
* FB Alpha
* Raine

Romset: 5696 kb / 10 files / 2.37 zip
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