Osborne : playlists

Suggestions

Gradius III - Loop2 Stage2 No Miss 04:31

Gradius III - Loop2 Stage2 No Miss

jammaplay - 6 vue(s)
Gradius III - Loop2 Stage2 No Miss by Bill307
Zanac Neo - Full Run No Miss 57:59

Zanac Neo - Full Run No Miss

jammaplay - 5 vue(s)
Zanac Neo - Full Run No Miss by PlasmaBlooD
Shubibinman SFC 4 03:53

Shubibinman SFC 4

Yace - 1 vue(s)
Part 4
Radiant Silvergun - Practice Stage Replay 01:03

Radiant Silvergun - Practice Stage Replay

jammaplay - 5 vue(s)
Radiant Silvergun - Practice Stage Replay by BenShinobi
Tokimeki Memorial 2 Taisen Pazurudama - B TAPE No Miss 10:05
BLEED ( ブリード ) Wryn Challenge Mode 3x3 Boss Rush Superplay Mix Extra 07:35

BLEED ( ブリード ) Wryn Challenge Mode 3x3 Boss Rush Superplay Mix Extra

DJ Incompetent - 7 vue(s)
Hand picked VGM mixed to the SFX. Using default Wryn character, default uzis, and White weapons. Challenge Mode lets players fight three bosses simultaneously. I'm killin' all nine available. Give twinstick controls to Gunstar Heroes or Contra 3, then take stage ideas from Megaman 2 and Gradius 5, and ya got Bleed. It is by Bootdisk Revolution for 360 and PC. Tracklist: Selection | Capcom vs. SNK 2 [Satoshi Ise] – Story Demo 2 vs. Bubble Core, Gibby&Stu, & Chopper Core | Battle Garegga + Armed Police Batrider [Manabu Namiki] - Stab and Stomp! Victory | Megaman X (Irregular Hunter X) [Yuko Takehara, Yuki Iwai, Setsuo Yamamoto, Toshihiko Horiyama, Makoto Tomozawa] - Stage Clear Selection | Capcom vs. SNK 2 [Satoshi Ise] – Story Demo 2 vs. Laser Bots, Bunny Rockitt, & Battalion | Mario & Sonic at the London 2012 Olympic Games [SEGA Sound Team] - Koopa's Road Victory | Contra 1 [Hidenori Maezawa] - Stage Clear Selection | Capcom vs. SNK 2 [Satoshi Ise] – Story Demo 2 vs. Rival, Guppy, & White mkII | NieR [Keiichi Okabe] - Shadowlord's Castle Roar Victory | Gunstar Heroes [Kazuo Hanzawa] - Stage Clear -DJ Incompetent Drink & Fly Shooting Team
Asterix All +  loop 2 Stage 4 part 2/3 23:09

Asterix All + loop 2 Stage 4 part 2/3

goji' - 16 vue(s)
One credit sur Asterix arcade. Run réalisé en difficulté arcade par défaut. Une fois terminé, le jeu repart du début en difficulté maximale.
[1CC] Gundam Battle Master II 15:46

[1CC] Gundam Battle Master II

lerebours - 4 vue(s)
ZZ Gundam // Clear Time 09"08"53 // Normal. Un titre sympathique qui ravira les amateurs de belle 2D et gros méchas même si clairement il ne vaut pas Cyberbots de Capcom.
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