Guwange (Japan, Master Ver. 99/06/24)

Arcade 1999 Cave (Atlus license) Shooter Walking
Destroy the evil army with 3 Japanese characters and the spirits that possess them in this beautiful vertical shoot-'em-up.
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Guwange (Japan, Master Ver. 99/06/24)

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Technique

CPU
  • maincpu 68000 (@ 16 Mhz)
Chipset
  • YMZ280B (@ 16 Mhz)
Affichage
  • Orientation Tate
  • Résolution 255 x 240
  • Fréquence 57.550645 Hz
Contrôles
  • Nombre de joueurs 2
  • Nombre de boutons 3
  • Type de contrôle joy (8 ways)

Screenshots de Guwange (Japan, Master Ver. 99/06/24)

Guwange (Japan, Master Ver. 99/06/24) - Screen 1
Guwange (Japan, Master Ver. 99/06/24) - Screen 2
Guwange (Japan, Master Ver. 99/06/24) - Screen 3
Guwange (Japan, Master Ver. 99/06/24) - Screen 4
Guwange (Japan, Master Ver. 99/06/24) - Screen 5

Vidéos de Guwange (Japan, Master Ver. 99/06/24)

Guwange - Complete Run Through 18:12:15

Guwange - Complete Run Through

jammaplay - 5 vue(s)
Guwange - Complete Run Through by SWY
Guwange - 498 MALL 30:58

Guwange - 498 MALL

jammaplay - 6 vue(s)
Guwange - 498 MALL by PROMETHEUS
Guwange - Shot Only All Clear 31:30
Guwange - No Miss Counter Stop 37:58

Guwange - No Miss Counter Stop

jammaplay - 15 vue(s)
Guwange - No Miss Counter Stop by SWY
Guwange - Stage1 02:36
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Scoring de Guwange (Japan, Master Ver. 99/06/24)

* Game Clear Bonus : upon clearance, the game rewards you for the following : full life segments remaining, maximum chain count, bombs remaining, and never receiving damage ('no miss').
1) Life bonus : if you have any full life segments remaining (denoted as L), this bonus is calculated by the following formula :
9,216 / (4 - L) / 32 * 10,000. If you have all three life segments remaining, but you were hit at least once, then this value is multiplied by 2. If you were never hit, then this value is multiplied by 4. Examples :
1 Full Life Segment : 9,216 / 3 / 32 x 10,000 = 96,000
2 Full Life Segments : 9,216 /2 / 32 x 10,000 = 144,000
3 Full Life Segments : 9,216 / 1 / 32 x 10,000 x 2 = 576,000
No miss : 9,216 / 1 / 32 x 10,000 x 4 = 1,152,000
It seems that no credit is given for partial life segments.
2) Chain bonus : multiply your maximum chain count by 100. Examples :
1,210 Chain : 1,210 x 100 = 121,000
15,889 Chain : 15,889 x 100 = 1,588,900
3) Bomb bonus : multiply the number of bombs remaining by 1,000,000. If you were never hit, this value is multiplied by 2. Examples :
2 bombs remaining : 2 x 1,000,000 = 2,000,000
3 bombs remaining, no miss : 3 x 1,000,000 x 2 = 6,000,000

Guwange (Japan, Master Ver. 99/06/24) et M.A.M.E.

0.37b11 [Luca Elia]
0.37b5 [Luca Elia]

WIP:
- 0.143u8: Added clone Guwange (Japan, Special Ver. 00/01/01).
- 0.136: Added eeprom-guwange.bin EEPROM.
- 0.127u3: Kevin Eshbach updated the Cave driver for the game Guwange with GALs that need to be dumped.
- 0.118u6: Aaron Giles fixed DonPachi and Guwange crashing immediately after starting.
- 0.122: Changed description to 'Guwange (Japan, Master Ver. 99/06/24)'.
- 0.57: Fixed gfx1/2/3/4 rom loading.
- 0.37b13: Changed VSync to 57.550644Hz.
- 0.37b11: Luca Elia added Guwange (Japan) (Atlus/Cave 1999).
- 0.37b5: Luca Elia added Guwange (Japan) (Testdriver).
- 27th June 2000: Luca Elia added Dodonpachi and Guwange to the Cave driver.

LEVELS: 6

Other Emulators:
* FB Alpha
* Raine

Romset: 46081 kb / 11 files / 17.3 zip
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