Battle of Atlantis (set 2)
Your mission : Finish the six tables at all costs by eliminating a maximum of opponents. To Do this you possess a multi-directional laser (ultra-rapid firing) and terrifying torpedo-bombs. Through all 6 tables, build up your bonus by blowing-up the fuel tanks.
Table 1 : Avoid and destroy the floating mines.
Table 2 : The deadly exploding sharks appear as well as the destroyers (avoid their bombs!). Obliterate them with your laser.
Table 3 : You penetrate into an abyssal cavern where redoubtable octopusses lie in wait. The destroyers can only drop their bombs through the thin sides of the cavern.
Table 4 : A complex of towers replaces the lower part of the cavern. As well as the destroyers and octopus, the mines reappear in large numbers.
Table 5 : Accelerated version of Table 4.
Table 6 : You return to Table 1 in an accelerated version but you must face up to all your opponents.
Table 1 : Avoid and destroy the floating mines.
Table 2 : The deadly exploding sharks appear as well as the destroyers (avoid their bombs!). Obliterate them with your laser.
Table 3 : You penetrate into an abyssal cavern where redoubtable octopusses lie in wait. The destroyers can only drop their bombs through the thin sides of the cavern.
Table 4 : A complex of towers replaces the lower part of the cavern. As well as the destroyers and octopus, the mines reappear in large numbers.
Table 5 : Accelerated version of Table 4.
Table 6 : You return to Table 1 in an accelerated version but you must face up to all your opponents.
Ajouter
Télécharger Battle of Atlantis (set 2)
Contenu de la ROM :
Technique
CPU
- maincpu Z80 (@ 3 Mhz)
- audiocpu Z80 (@ 1 Mhz)
Chipset
- AY-3-8910A (@ 1 Mhz)
- AY-3-8910A (@ 1 Mhz)
- DISCRETE
Affichage
- Orientation Tate
- Résolution 255 x 224
- Fréquence 60.606061 Hz
Contrôles
- Nombre de joueurs 2
- Nombre de boutons 2
- Type de contrôle joy (8 ways)
Les clones de Battle of Atlantis (set 2)
Si vous avez aimé Battle of Atlantis (set 2)
Vous aimerez peut-être :
- Battle Cruiser M-12
- Battle Shark (World)
- Depthcharge
- Destroyer (version O2)
- Fire One
- HeliFire (set 1)
- In The Hunt (World)
- Invinco / Deep Scan
- Mariner
- Minesweeper
- N-Sub (upright)
- Navarone
- Polaris (Latest version)
- Sauro
- Sea Wolf (set 1)
- Submarine
- Subs
- The Deep (Japan)
- Tomahawk 777 (rev 5)
- Turbo Sub (prototype rev. TSCA)
- Up Scope
- Wolf Pack (prototype)
Scoring de Battle of Atlantis (set 2)
One second of survival : 10 points.
Missile : 100 points.
Base : 100 points.
Fish : 200 points.
Spider : 200 points.
Surface Ship : 500 points.
Missile : 100 points.
Base : 100 points.
Fish : 200 points.
Spider : 200 points.
Surface Ship : 500 points.
Tips sur Battle of Atlantis (set 2)
* Don't stop shooting - a constant stream of bullets and bombs is the best defense!
* If you move up or down while firing, your forward cannon will fire upwards or downwards as well, enabling you to destroy enemies above or below you.
* Destroy surface ships whenever possible as they are worth the most points.
* If you move up or down while firing, your forward cannon will fire upwards or downwards as well, enabling you to destroy enemies above or below you.
* Destroy surface ships whenever possible as they are worth the most points.
Battle of Atlantis (set 2) et M.A.M.E.
0.08 [Nicola Salmoria]
Bugs:
- atlantis, atlants2: When you drop a bomb, the sound doesn't stop after impact. Robbbert (ID 01596)
WIP:
- 0.134u3: Dumping Union and David Heywood added clone Battle of Atlantis (bootleg).
- 4th October 2009: Smitdogg - The PCB was called Sub Fury but it doesn't actually say that on the title screen. It's a bootleg of Battle of Atlantis hacked to run on Galaxian style hardware. Anyway I bought this board a long time ago and it has finally been added. The star field might be incorrect or it might simply be spacey down there.
- 0.133u1: Renamed (atlants2) to (atlantis2).
- 0.124u1: Added Discrete sound. Changed visible area to 224x768 and palettesize to 32 colors.
- 0.98u3: MASH replaced the bad dumped cpu1 rom5 in clone (set 2) with the one from (set 1).
- 0.88u5: Fixed rom names.
- 0.53: Changed palettesize to 99 colors.
- 0.35: Added clone Battle of Atlantis (set 2). Changed parent description to 'Battle of Atlantis (set 1)'. Added missing color prom ($0).
- 0.28: Mike Balfour pointed out that ROM 2H of Battle of Atlantis seems to be bad; that's the cause of the strange coins per credit values. Also added high score saving to Battle of Atlantis. Control: Arrows = Move around, CTRL = Fire and ALT = Bomb. Known issues: You get a massive 14 credits per coin - this is caused by ROM 2H, which seems to be bad.
- 0.15: Sound support in Battle of Atlantis [Nicola Salmoria]. All these require -frameskip 1 on my 486/100. I have no idea how accurate the tempo and pitch is. If you can compare it with a real machine, please let me know what's wrong. Added audio CPU roms 5c, 5d and 5e.
- 0.08: Nicola Salmoria added support for Battle of Atlantis (Comsoft 1981) (a Scramble hack). Known issues: I don't know what most of the dip switches do, and you get 9 credits per coin.
Other Emulators:
* FB Alpha
* Tickle
* VAntAGE
Romset: 23 kb / 12 files / 12.4 zip
Bugs:
- atlantis, atlants2: When you drop a bomb, the sound doesn't stop after impact. Robbbert (ID 01596)
WIP:
- 0.134u3: Dumping Union and David Heywood added clone Battle of Atlantis (bootleg).
- 4th October 2009: Smitdogg - The PCB was called Sub Fury but it doesn't actually say that on the title screen. It's a bootleg of Battle of Atlantis hacked to run on Galaxian style hardware. Anyway I bought this board a long time ago and it has finally been added. The star field might be incorrect or it might simply be spacey down there.
- 0.133u1: Renamed (atlants2) to (atlantis2).
- 0.124u1: Added Discrete sound. Changed visible area to 224x768 and palettesize to 32 colors.
- 0.98u3: MASH replaced the bad dumped cpu1 rom5 in clone (set 2) with the one from (set 1).
- 0.88u5: Fixed rom names.
- 0.53: Changed palettesize to 99 colors.
- 0.35: Added clone Battle of Atlantis (set 2). Changed parent description to 'Battle of Atlantis (set 1)'. Added missing color prom ($0).
- 0.28: Mike Balfour pointed out that ROM 2H of Battle of Atlantis seems to be bad; that's the cause of the strange coins per credit values. Also added high score saving to Battle of Atlantis. Control: Arrows = Move around, CTRL = Fire and ALT = Bomb. Known issues: You get a massive 14 credits per coin - this is caused by ROM 2H, which seems to be bad.
- 0.15: Sound support in Battle of Atlantis [Nicola Salmoria]. All these require -frameskip 1 on my 486/100. I have no idea how accurate the tempo and pitch is. If you can compare it with a real machine, please let me know what's wrong. Added audio CPU roms 5c, 5d and 5e.
- 0.08: Nicola Salmoria added support for Battle of Atlantis (Comsoft 1981) (a Scramble hack). Known issues: I don't know what most of the dip switches do, and you get 9 credits per coin.
Other Emulators:
* FB Alpha
* Tickle
* VAntAGE
Romset: 23 kb / 12 files / 12.4 zip