Side by Side 2 (Ver 2.6 A)
Télécharger Side by Side 2 (Ver 2.6 A)
Contents of the ROM :
- e07-11.ic29
- e17-23.ic65
- e23-15.ic32
- sbs2_p0.ic36
- sbs2_p1.ic37
- sbs2_p2.ic38
- sbs2_p3.ic39
- e38-19.ic30
- e38-20.ic31
- e38-05.ic9
- e38-13.ic22
- e38-06.ic10
- e38-14.ic23
- e38-07.ic11
- e38-15.ic24
- e38-08.ic12
- e38-16.ic25
- e38-01.ic5
- e38-02.ic6
- e38-03.ic7
- e38-04.ic8
- e38-09.ic18
- e38-10.ic19
- e38-11.ic20
- e38-12.ic21
- e38-17.ic33
- e38-18.ic34
- e38-21.ic35
Technical
CPU
- maincpu 68040 (@ 25 Mhz)
- sub MC68HC11 (@ 4 Mhz)
- dsp TMS32051 (@ 50 Mhz)
- audiocpu 68000 (@ 15 Mhz)
Chipset
- ES5505 (@ 15 Mhz)
Display
- Orientation Yoko
- Resolution 255 x 255
- Frequency 60 Hz
Controlers
- Number of players 1
- Number of buttons 3
- Kind of controler
- joy (vertical2 ways)
- joy (vertical2 ways)
- joy (vertical2 ways)
Clones of Side by Side 2 (Ver 2.6 A)
If you liked Side by Side 2 (Ver 2.6 A)
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Tips on Side by Side 2 (Ver 2.6 A)
Play the secret course: Hold view button, then insert coin.
T.T.Mode: Hold view button
T.T.Mode: Hold view button
Side by Side 2 (Ver 2.6 A) and M.A.M.E.
0.81u4 [Guru]
WIP:
- 0.146u4: Added vertical 2-way Joystick. Removed buttons 4 and 5.
- 0.146u3: Give Taito JC about 10% optimization on 3D scenes. Those flickering texture palette glitches (sidebs/sidebs2 especially) is a rounding issue, big improvement now [hap]. Changed description to 'Side by Side 2 (Ver 2.6 A)' and clone to '(Ver 2.4 J)'. Added buttons 4 and 5 and coin slot 2. Fixed rom names.
- 0.143u4: Changed description to 'Side by Side 2 (North/South America)'.
- 0.124u4: Changed description to 'Side By Side 2 (North/South America)'.
- 0.124u2: Yasuhiro Ogawa added clone Side By Side 2 (Japan).
- 0.111u2: Added Paddle and Pedal.
- 17th December 2006: Ville Linde - I've been working on fixing bugs in the TMS320C51 core and trying to understand the 3D hardware in Taito's JC System. So far I've managed to figure out the polygon format and texture mapping. As a result Side by Side 2 already shows the road polygons and some other stuff.
- 0.106u9: Fixed cpu2 rom loading.
- 0.105u1: Added TMS32051 (50MHz) CPU4. Fixed gfx1/2 rom loading. Changed palettesize to 65536 colors.
- 0.97u5: Ville Linde added very basic 68040 support to the 68000 core. Replaced 68020 with 68040. Added MC68HC11 (4MHz) MCU. Changed visible area to 512x384.
- 0.81u4: Added Side By Side 2 (Taito 1997).
- 2nd September 2003: Guru - Side By Side 2 (Taito 1997, Taito JC hardware) arrived from Pelle.
Romset: 40512 kb / 27 files / 18.2 zip
WIP:
- 0.146u4: Added vertical 2-way Joystick. Removed buttons 4 and 5.
- 0.146u3: Give Taito JC about 10% optimization on 3D scenes. Those flickering texture palette glitches (sidebs/sidebs2 especially) is a rounding issue, big improvement now [hap]. Changed description to 'Side by Side 2 (Ver 2.6 A)' and clone to '(Ver 2.4 J)'. Added buttons 4 and 5 and coin slot 2. Fixed rom names.
- 0.143u4: Changed description to 'Side by Side 2 (North/South America)'.
- 0.124u4: Changed description to 'Side By Side 2 (North/South America)'.
- 0.124u2: Yasuhiro Ogawa added clone Side By Side 2 (Japan).
- 0.111u2: Added Paddle and Pedal.
- 17th December 2006: Ville Linde - I've been working on fixing bugs in the TMS320C51 core and trying to understand the 3D hardware in Taito's JC System. So far I've managed to figure out the polygon format and texture mapping. As a result Side by Side 2 already shows the road polygons and some other stuff.
- 0.106u9: Fixed cpu2 rom loading.
- 0.105u1: Added TMS32051 (50MHz) CPU4. Fixed gfx1/2 rom loading. Changed palettesize to 65536 colors.
- 0.97u5: Ville Linde added very basic 68040 support to the 68000 core. Replaced 68020 with 68040. Added MC68HC11 (4MHz) MCU. Changed visible area to 512x384.
- 0.81u4: Added Side By Side 2 (Taito 1997).
- 2nd September 2003: Guru - Side By Side 2 (Taito 1997, Taito JC hardware) arrived from Pelle.
Romset: 40512 kb / 27 files / 18.2 zip