San Francisco Rush: The Rock
You'll get all the amazingly real driving models, spectacular jumps, crashes and stunts you can handle! Includes all the original tracks from the original San Francisco Rush as well as four additional courses. Discover new shortcuts, new music and mirrored track mode for added challenge.
Télécharger San Francisco Rush: The Rock
Contents of the ROM :
Technical
CPU
- maincpu R5000 (little) (@ 200 Mhz)
- cage TMS32031 (@ 33 Mhz)
Chipset
- DMA-driven DAC
- DMA-driven DAC
- DMA-driven DAC
- DMA-driven DAC
Display
- Orientation Yoko
- Resolution 255 x 255
- Frequency 57 Hz
Controlers
- Number of players 1
- Number of buttons 16
- Kind of controler
- paddle
- paddle
If you liked San Francisco Rush: The Rock
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Tips on San Francisco Rush: The Rock
* Different Wheel Settings : Press Music and View 3 at the car selection screen (can be done multiple times for different effects)
* First set of secret cars : Press View 1 once at the track selection screen
* Second set of secret cars : Press View 1 twice at the track selection screen
* No CPU cars : Press Music and View 2 when selecting cars
* Secret Mirrored Tracks : Press View 1 at the track selection screen
* First set of secret cars : Press View 1 once at the track selection screen
* Second set of secret cars : Press View 1 twice at the track selection screen
* No CPU cars : Press Music and View 2 when selecting cars
* Secret Mirrored Tracks : Press View 1 at the track selection screen
San Francisco Rush: The Rock and M.A.M.E.
0.81u5 [Aaron Giles]
HardDisk required
WIP:
- 0.130u2: Removed Player 2 and 3. Added buttons 7-16.
- 0.82u2: Aaron Giles added support for sfrushrk PIC. Added timeout on PIC reads to speed up sfrushrk. Fixed missing sound reset latch at startup. Corrected sfrushrk audio CRCs and hooked up hard disk. Added more extensive documentation on the various boardsets. Added constants for the GT64010 and all interrupts. Added ethernet device interrupt support. Made the IDE controller visible on the PCI bus. Formalized support for the "widget" board used in Vapor TRX & California Speed. Hooked up CMOS protection bit. Marked San Francisco Rush and Vapor TRX as working. Added new user3 roms and harddisk. Added 'Calibrate at startup' dipswitch.
- 0.81u6: Aaron Giles fixed incorrect checksums on San Francisco Rush audio ROMs.
- 0.81u5: Aaron Giles added San Francisco Rush: The Rock (Atari Games 1996).
Romset: 9216 kb / 6 files / 7.11 zip
Harddisk: 6.99 GB (CYLS: 913, HEADS: 255, SECS: 63 - Compressed: 137.3)
HardDisk required
WIP:
- 0.130u2: Removed Player 2 and 3. Added buttons 7-16.
- 0.82u2: Aaron Giles added support for sfrushrk PIC. Added timeout on PIC reads to speed up sfrushrk. Fixed missing sound reset latch at startup. Corrected sfrushrk audio CRCs and hooked up hard disk. Added more extensive documentation on the various boardsets. Added constants for the GT64010 and all interrupts. Added ethernet device interrupt support. Made the IDE controller visible on the PCI bus. Formalized support for the "widget" board used in Vapor TRX & California Speed. Hooked up CMOS protection bit. Marked San Francisco Rush and Vapor TRX as working. Added new user3 roms and harddisk. Added 'Calibrate at startup' dipswitch.
- 0.81u6: Aaron Giles fixed incorrect checksums on San Francisco Rush audio ROMs.
- 0.81u5: Aaron Giles added San Francisco Rush: The Rock (Atari Games 1996).
Romset: 9216 kb / 6 files / 7.11 zip
Harddisk: 6.99 GB (CYLS: 913, HEADS: 255, SECS: 63 - Compressed: 137.3)