Ridge Racer V Arcade Battle (RRV3 Ver. A)
Essentially an arcade version of "Ridge Racer V" from Sony PlayStation 2. The available tracks are 'Park Town', 'Outer Pass', 'Above the City', and 'Bayside Line'. If you continue to Grand Prix 5 then the track 'Sunny Beach' becomes available.
Télécharger Ridge Racer V Arcade Battle (RRV3 Ver. A)
Contents of the ROM :
Technical
CPU
- maincpu R5000 (little) (@ 294 Mhz)
Display
- Orientation Yoko
- Resolution 255 x 255
- Frequency 60 Hz
Controlers
- Number of players 0
- Number of buttons 0
If you liked Ridge Racer V Arcade Battle (RRV3 Ver. A)
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Tips on Ridge Racer V Arcade Battle (RRV3 Ver. A)
* Time Trial Mode:
1) Hold View Change button after inserted a credit
2) Keep holding the above button until select your car
3) "T.T" is displayed in course selection screen if succeeds
* Bonus Course:
Finish all default 4 courses (continue is OK). bonus course (Sunny Beach and Bayside Line based on first Ridge Racer) are selectable.
1) Hold View Change button after inserted a credit
2) Keep holding the above button until select your car
3) "T.T" is displayed in course selection screen if succeeds
* Bonus Course:
Finish all default 4 courses (continue is OK). bonus course (Sunny Beach and Bayside Line based on first Ridge Racer) are selectable.
Ridge Racer V Arcade Battle (RRV3 Ver. A) and M.A.M.E.
0.140u2 [Guru]
DVD required
WIP:
- 0.141u2: Guru added dumped key for Ridge Racer V Arcade Battle. Changed description to 'Ridge Racer V Arcade Battle (RRV3 Ver. A)'. Added keys rrv3vera.ic002 (8MB) and rrv3vera_spr.ic002 (512k).
- 14th December 2010: Guru - Ridge Racer V (disc and dongle RRV3 Ver.A) arrived recently. Thanks to Tom from wintery Switzerland. Ridge Racer V (RRV2 Ver.B) complete unit with I/O board. This is the earliest System 246 hardware which is different to the more common S246 unit and uses the same I/O board used on Namco's Super System 23 game 500GP, but with a different PIC16F84. It also requires a drive board or it won't boot up. The board contains a ROM-less MCU and a surface mount ROM and other components to drive the feedback motor. Without the drive board the game just sits waiting for the steering test which never ends. I don't have it but I bought one recently which will arrive soon. I'll also update the documentation in MAME with the details on this hardware.
- 0.140u2: Guru added 'Ridge Racer V Arcade Battle (RRV1 Ver. A)' (Namco 2001).
Romset: 8448 kb / 2 files / 0 zip
DVD: 246.7 MB (Compressed: 187.2)
DVD required
WIP:
- 0.141u2: Guru added dumped key for Ridge Racer V Arcade Battle. Changed description to 'Ridge Racer V Arcade Battle (RRV3 Ver. A)'. Added keys rrv3vera.ic002 (8MB) and rrv3vera_spr.ic002 (512k).
- 14th December 2010: Guru - Ridge Racer V (disc and dongle RRV3 Ver.A) arrived recently. Thanks to Tom from wintery Switzerland. Ridge Racer V (RRV2 Ver.B) complete unit with I/O board. This is the earliest System 246 hardware which is different to the more common S246 unit and uses the same I/O board used on Namco's Super System 23 game 500GP, but with a different PIC16F84. It also requires a drive board or it won't boot up. The board contains a ROM-less MCU and a surface mount ROM and other components to drive the feedback motor. Without the drive board the game just sits waiting for the steering test which never ends. I don't have it but I bought one recently which will arrive soon. I'll also update the documentation in MAME with the details on this hardware.
- 0.140u2: Guru added 'Ridge Racer V Arcade Battle (RRV1 Ver. A)' (Namco 2001).
Romset: 8448 kb / 2 files / 0 zip
DVD: 246.7 MB (Compressed: 187.2)