Raiden Fighters Jet - 2000 (China)
Télécharger Raiden Fighters Jet - 2000 (China)
Contents of the ROM :
Technical
CPU
- maincpu I386 (@ 40 Mhz)
Chipset
- OKI6295 (@ 1 Mhz)
- OKI6295 (@ 1 Mhz)
Display
- Orientation Tate
- Resolution 255 x 240
- Frequency 54 Hz
Controlers
- Number of players 2
- Number of buttons 4
- Kind of controler joy (8 ways)
Clones of Raiden Fighters Jet - 2000 (China)
If you liked Raiden Fighters Jet - 2000 (China)
You might Like:
- 1945k III
- Aero Fighters Special (Taiwan)
- Air Duel (Japan)
- Air Gallet (Europe)
- Asuka & Asuka (World)
- Batsugun
- Change Air Blade (Japan)
- Cyvern (US)
- Daioh (set 1)
- DoDonPachi (International, Master Ver. 97/02/05)
- DonPachi (US)
- Dyger (Korea set 1)
- Fire Barrel (Japan)
- Guardian Storm
- Gun & Frontier (World)
- Image Fight (World, revision A)
- Mad Shark
- Master of Weapon (World)
- Raiden (set 1)
- Raiden DX (UK)
- Raiden Fighters (Japan set 1)
- Raiden Fighters 2
- Raiden II (set 1, US Fabtek)
- Raiden II / DX (newer V33 PCB)
- Sand Scorpion
- Sengeki Striker (Asia)
- Skull Fang (World)
- Sky Alert
- Stagger I (Japan)
- Storm Blade (US)
- Thunder Dragon (9th Jan. 1992)
- Thunder Dragon 2 (9th Nov. 1993)
- Tokio / Scramble Formation (newer)
- Turbo Force (old revision)
- U.N. Defense Force: Earth Joker
- World Wars (World?)
- Zing Zing Zip
Tips on Raiden Fighters Jet - 2000 (China)
* Secret Characters : In title screen after inserted a credit, hold BOMB button then press START Button. You can select 'Slave' or 'Fairy' in character selection screen.
* Special Mode : In test mode, turn 'Special Mode' item ON. You can select Normal or Special game mode before character selection screen.
* Hidden Miclus / Fairy locations : Scattered throughout the game are hidden 'Miclus' icons, which will dispense many medals when shot. In order to make a Miclus appear, hover over the following spots with minimal movement until the Miclus crawls out from under that spot, where it can then be shot.
Also, there are hidden Fairy objects, which will appear after certain conditions are met. Grab them for points, but beware as they can be killed if shot.
Miclus locations are as follows :
Level 5 : There are a total of 3 Micluses in this level. There are 3 large, circular cannon-turrets throughout the level. Hover over each turret.
Level 15 : Hover over the small, circular bush, which is about the size of your plane. It's on the left side of the screen after crossing the watery area.
Fairy locations are as follows :
Level 5 : Near the end of the level, there is a large, silver, metal object in the middle of the screen running vertically along the railroad tracks. The top of the object is a suspended metal bar that runs from left to right. Hover above the left side of the bar, then fly back and forth in a straight line from one end of the bar to the other. It should blow up, revealing many Fairies.
Level 15 : From the beginning of the level, get a 'Quick Shot!' bonus on every medium-sized plane that you see by destroying them before they have a chance to fire. A Fairy will appear.
Level 15 : Before the boss appears, do not shoot any small tanks. Two small tanks will drive into the boss's path, where they will be run over to reveal two Fairies.
* Get over 30,000,000 points before the level 40 mission to reach the real last stages of the game.
* Special Mode : In test mode, turn 'Special Mode' item ON. You can select Normal or Special game mode before character selection screen.
* Hidden Miclus / Fairy locations : Scattered throughout the game are hidden 'Miclus' icons, which will dispense many medals when shot. In order to make a Miclus appear, hover over the following spots with minimal movement until the Miclus crawls out from under that spot, where it can then be shot.
Also, there are hidden Fairy objects, which will appear after certain conditions are met. Grab them for points, but beware as they can be killed if shot.
Miclus locations are as follows :
Level 5 : There are a total of 3 Micluses in this level. There are 3 large, circular cannon-turrets throughout the level. Hover over each turret.
Level 15 : Hover over the small, circular bush, which is about the size of your plane. It's on the left side of the screen after crossing the watery area.
Fairy locations are as follows :
Level 5 : Near the end of the level, there is a large, silver, metal object in the middle of the screen running vertically along the railroad tracks. The top of the object is a suspended metal bar that runs from left to right. Hover above the left side of the bar, then fly back and forth in a straight line from one end of the bar to the other. It should blow up, revealing many Fairies.
Level 15 : From the beginning of the level, get a 'Quick Shot!' bonus on every medium-sized plane that you see by destroying them before they have a chance to fire. A Fairy will appear.
Level 15 : Before the boss appears, do not shoot any small tanks. Two small tanks will drive into the boss's path, where they will be run over to reveal two Fairies.
* Get over 30,000,000 points before the level 40 mission to reach the real last stages of the game.
Raiden Fighters Jet - 2000 (China) and M.A.M.E.
0.88u2 [Guru]
Artwork available
WIP:
- 0.145u4: ANY and R. Belmont added clone Raiden Fighters Jet (Taiwan).
- 0.139u2: Brian Troha added default EEPROM to clone Raiden Fighters Jet (Single Board) so it will boot correctly the first time run. Changed description of clone 'Raiden Fighters Jet (US, Single Board)' to 'Raiden Fighters Jet (Single Board)'. Renamed (rfjetus) to (rfjets).
- 0.138u4: Brian Troha and Guru added clone Raiden Fighters Jet - 2000 (China).
- 13th January 2009: Guru - Raiden Fighters Jet 2000 (single board version) arrived yesterday. Thanks to Brian Troha.
- 26th July 2008: Mr. Do - Funny story. Tormod sent me a BUNCH of instruction cards a long time ago. You've probably been seeing them added in every so often. Well, around July of last year, I had completed a whole bunch of them, but then had a computer crash, and they ended up on the "spare" hard drive by mistake. I found them again going through a cleanup. So thanks to Tormod, this week we have Raiden Fighters Jet.
- 0.119u4: Couriersud added to clone Raiden Fighters Jet (US, Single Board) a hack to enable Test-Switch to enter testmode if no NVRAM exists.
- 0.115: Aaron Giles fixed debug build crashes in clone (US, Single Board).
- 0.114u2: Couriersud fixed NVRAM in clone (US, Single Board).
- 0.112u1: Ville Linde fixed uninitialized use of video_dma_address to address the Raiden Fighters Jet crashed in 64-bit builds.
- 0.93u2: Added clone Raiden Fighters Jet (Japan).
- 0.93: Nicola Salmoria decrypted the graphics in all SPI games. Raiden Fighters Jet is now playable.
- 24th February 2005: Guru - Raiden Fighters Jet (single board version) arrived, purchased by Randy on eBay. Thanks to all that chipped-in for donations.
- 0.92u1: Changed description of clone 'Raiden Fighters Jet (ASIAN)' to '(Asia)'.
- 0.88u4: Added clones Raiden Fighters Jet (US) and (ASIAN). Incomplete tile/sprite decryption.
- 8th November 2004: Guru - Raiden Fighters Jet (US version, Seibu 1998) arrived. Thanks to RB!
- 0.88u3: J. Rodman added clone Raiden Fighters Jet (US, Single Board).
- 0.88u2: Added Raiden Fighters Jet (Seibu Kaihatsu 1998). Encrypted gfx.
- 30th October 2004: David Haywood - Raiden Fighters Jet uses a different encryption to both rf and rf2 so it doesn't look too pretty when put in the spi driver for now, I wouldn't really call this WIP since no progress has been made.
- 29th October 2004: Guru - Raiden Fighters Jet (Seibu/Tuning 1998) arrived as a eBay purchases.
LEVELS: 7
Romset: 38592 kb / 16 files / 14.3 zip
Artwork available
WIP:
- 0.145u4: ANY and R. Belmont added clone Raiden Fighters Jet (Taiwan).
- 0.139u2: Brian Troha added default EEPROM to clone Raiden Fighters Jet (Single Board) so it will boot correctly the first time run. Changed description of clone 'Raiden Fighters Jet (US, Single Board)' to 'Raiden Fighters Jet (Single Board)'. Renamed (rfjetus) to (rfjets).
- 0.138u4: Brian Troha and Guru added clone Raiden Fighters Jet - 2000 (China).
- 13th January 2009: Guru - Raiden Fighters Jet 2000 (single board version) arrived yesterday. Thanks to Brian Troha.
- 26th July 2008: Mr. Do - Funny story. Tormod sent me a BUNCH of instruction cards a long time ago. You've probably been seeing them added in every so often. Well, around July of last year, I had completed a whole bunch of them, but then had a computer crash, and they ended up on the "spare" hard drive by mistake. I found them again going through a cleanup. So thanks to Tormod, this week we have Raiden Fighters Jet.
- 0.119u4: Couriersud added to clone Raiden Fighters Jet (US, Single Board) a hack to enable Test-Switch to enter testmode if no NVRAM exists.
- 0.115: Aaron Giles fixed debug build crashes in clone (US, Single Board).
- 0.114u2: Couriersud fixed NVRAM in clone (US, Single Board).
- 0.112u1: Ville Linde fixed uninitialized use of video_dma_address to address the Raiden Fighters Jet crashed in 64-bit builds.
- 0.93u2: Added clone Raiden Fighters Jet (Japan).
- 0.93: Nicola Salmoria decrypted the graphics in all SPI games. Raiden Fighters Jet is now playable.
- 24th February 2005: Guru - Raiden Fighters Jet (single board version) arrived, purchased by Randy on eBay. Thanks to all that chipped-in for donations.
- 0.92u1: Changed description of clone 'Raiden Fighters Jet (ASIAN)' to '(Asia)'.
- 0.88u4: Added clones Raiden Fighters Jet (US) and (ASIAN). Incomplete tile/sprite decryption.
- 8th November 2004: Guru - Raiden Fighters Jet (US version, Seibu 1998) arrived. Thanks to RB!
- 0.88u3: J. Rodman added clone Raiden Fighters Jet (US, Single Board).
- 0.88u2: Added Raiden Fighters Jet (Seibu Kaihatsu 1998). Encrypted gfx.
- 30th October 2004: David Haywood - Raiden Fighters Jet uses a different encryption to both rf and rf2 so it doesn't look too pretty when put in the spi driver for now, I wouldn't really call this WIP since no progress has been made.
- 29th October 2004: Guru - Raiden Fighters Jet (Seibu/Tuning 1998) arrived as a eBay purchases.
LEVELS: 7
Romset: 38592 kb / 16 files / 14.3 zip