4-D Warriors (315-5162)
A strange deep space shoot them up, which apparently has a 4th dimension. The game is a side scrolling shooter in which you take control of a jetpack propelled space warrior who travels between parallel universes and worm holes throughout the game. By flying over the top of the play field, you end up in an alternate universe. You travel back and forth defeating enemies until you reach a boss creature. On some occasions a worm hole will appear in the middle of the play field and you are taken to even stranger worlds...
Télécharger 4-D Warriors (315-5162)
Contents of the ROM :
Technical
CPU
- maincpu Z80 (@ 20 Mhz)
- soundcpu Z80 (@ 4 Mhz)
Chipset
- SN76489A (@ 2 Mhz)
- SN76489A (@ 4 Mhz)
Display
- Orientation Yoko
- Resolution 255 x 224
- Frequency 60.096154 Hz
Controlers
- Number of players 2
- Number of buttons 2
- Kind of controler joy (8 ways)
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4-D Warriors (315-5162) and M.A.M.E.
0.34b2 [Nicola Salmoria]
WIP:
- 0.130u3: Sega System 1/2 rewrite [Aaron Giles]: Fixed game resolution changes in 4-D Warriors cocktail mode for 2nd Players.
- 0.115u4: Replaced SN76496 sound with SN76489.
- 0.113u3: Changed description to '4-D Warriors (315-5162)'.
- 0.58: Added 'SW 0 Read From' dipswitch.
- 0.37b6: Changed Z80 CPU1 clock speed to 3.6MHz and palettesize from 2048 to 1536 colors. Added cocktail mode support and user1 prom ($0 - timing? (not used)).
- 0.36b1: Zsolt Vasvari fixed hanging sound in 4D Warriors.
- 0.35b13: Changed description to '4-D Warriors'.
- 0.34b3: Juan Carlos Lorente added high score saving to 4D Warriors.
- 0.34b2: Nicola Salmoria added 4D Warriors (Coreland / Sega 1985). Known issues: Sound hangs after you die.
- 17th August 1998: J-ROM dumped 4-D Warriors (315-5162) (c)1987 SEGA.
LEVELS: 99 (endless - after 99th level, the level counter crashes)
Other Emulators:
* FB Alpha
Romset: 169 kb / 15 files / 98.4 zip
WIP:
- 0.130u3: Sega System 1/2 rewrite [Aaron Giles]: Fixed game resolution changes in 4-D Warriors cocktail mode for 2nd Players.
- 0.115u4: Replaced SN76496 sound with SN76489.
- 0.113u3: Changed description to '4-D Warriors (315-5162)'.
- 0.58: Added 'SW 0 Read From' dipswitch.
- 0.37b6: Changed Z80 CPU1 clock speed to 3.6MHz and palettesize from 2048 to 1536 colors. Added cocktail mode support and user1 prom ($0 - timing? (not used)).
- 0.36b1: Zsolt Vasvari fixed hanging sound in 4D Warriors.
- 0.35b13: Changed description to '4-D Warriors'.
- 0.34b3: Juan Carlos Lorente added high score saving to 4D Warriors.
- 0.34b2: Nicola Salmoria added 4D Warriors (Coreland / Sega 1985). Known issues: Sound hangs after you die.
- 17th August 1998: J-ROM dumped 4-D Warriors (315-5162) (c)1987 SEGA.
LEVELS: 99 (endless - after 99th level, the level counter crashes)
Other Emulators:
* FB Alpha
Romset: 169 kb / 15 files / 98.4 zip