Alien Sector

Arcade 1985 Namco Shooter Flying Horizontal
A horizontally scrolling shoot'em up where you try to shoot all the evil aliens while collecting cute, friendly one-eyed aliens. At the end of each level there is a chance to gain more energy.
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Alien Sector

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Technical

CPU
  • maincpu M6809 (@ 1 Mhz)
  • mcu HD63701 (@ 6 Mhz)
Chipset
  • Namco CUS30 (@ 0 Mhz)
Display
  • Orientation Yoko
  • Resolution 255 x 224
  • Frequency 60.60606 Hz
Controlers
  • Number of players 2
  • Number of buttons 1
  • Kind of controler joy (8 ways)

Alien Sector Screenshots

Alien Sector - Screen 1
Alien Sector - Screen 2
Alien Sector - Screen 3
Alien Sector - Screen 4
Alien Sector - Screen 5

Clones of Alien Sector

Alien Sector and M.A.M.E.

0.36b10 [Manuel Abadia]

WIP:
- 0.144u7: Kanikani updated Alien Sector/Baraduke dipswitches.
- 0.143: Wilbert Pol fixed immediate crash while using -DEBUG in Baraduke driver.
- 0.139u1: Atari Ace removed global variables from NAMCO sound core.
- 0.123u5: RansAckeR simplified inputs, improved dipswitches and added DIP locations to Baraduke driver. Changed 'Unknown' to 'Unused' dipswitch.
- 0.122u7: Changed HD63701 CPU2 clock speed to 6144000 Hz.
- 0.118u5: Changed description of 'Baraduke (set 1)' to 'Alien Sector' and clone 'Baraduke (set 2)' to 'Baraduke'. Renamed (baraduke) to (aliensec) and (baraduka) to (baraduke). Added new gfx2 roms ($0, 8000). Fixed rom names.
- 0.107u3: Properly documented and connected the CUS60 MCU code to Baraduke [Brian Troha].
- 0.104u6: Aaron Giles fixed freezes at boot in Baraduke and Metro-Cross.
- 0.93: Added clock parameter to Namco CUS30 sound (24000 Hz).
- 17th December 2004: Dumping Project - Randy have won on eBay an original Namco 'Alien Sector' (world version of "Baraduke") PCB for redumping.
- 0.80: Nicola Salmoria fixed dipswitches in Baraduke and improved sprites, there are still gaps left but this is correct behaviour verified on the real board.
- 0.61: Added clone Baraduke (set 2). Changed parent description to 'Baraduke (set 1)'.
- 15th May 2002: MASH added a clone ROM to Baraduke.
- 15th March 2003: Gansuke from Team Japump dumped Baraduke (NEW Version).
- 0.37b12: Changed VSync to 60.606060Hz.
- 28th March 2000: Manuel Abadia added cocktail support to Baraduke, Metro-Cross, Gaplus and Pandora's Palace.
- 0.36RC2: Added dipswitches 'Rack test' and 'Allow continue from last level'.
- 15th December 1999: Manuel Abadia fixed the graphics priorities in Baraduke.
- 0.36b11: Changed visible area to 288x224.
- 21st November 1999: Manuel Abadia fixed the resolution in Sky Kid, Dragon Buster, Metro Cross and Baraduke.
- 0.36b10: Manuel Abadia added Baraduke (Namco 1985).
- 17th November 1999: Manuel Abadia sent in drivers for Baraduke and Metro-Cross. Ernesto Corvi fixed sound in all the games using Namco sound system driven by a HD63701 (incl. Baraduke and Metrocross).

LEVELS: 48

Other Emulators:
* FB Alpha

Romset: 184 kb / 15 files / 76.6 zip
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