Pop 'n Bounce / Gapporin

Arcade 1997 Video System Co. Breakout
A breakout-style game.
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Pop 'n Bounce / Gapporin

Partager Pop 'n Bounce / Gapporin

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Technical

CPU
  • maincpu 68000 (@ 12 Mhz)
  • audiocpu Z80 (@ 4 Mhz)
Chipset
  • YM2610 (@ 8 Mhz)
Display
  • Orientation Yoko
  • Resolution 255 x 224
  • Frequency 59.185606 Hz
Controlers
  • Number of players 2
  • Number of buttons 3
  • Kind of controler
    1. joy (8 ways)
    2. joy (8 ways)

Pop 'n Bounce / Gapporin Screenshots

Pop 'n Bounce / Gapporin - Screen 1
Pop 'n Bounce / Gapporin - Screen 2
Pop 'n Bounce / Gapporin - Screen 3
Pop 'n Bounce / Gapporin - Screen 4
Pop 'n Bounce / Gapporin - Screen 5

Pop 'n Bounce / Gapporin and M.A.M.E.

0.35RC1 [?]

Neo-Geo (Artwork available)

SETUP:
- To use a Paddle, enable it in test mode, the default is joystick not paddle.

WIP:
- 0.130u3: Fabio Priuli added paddle support to Pop 'n Bounce and fixed controls bug.
- 0.76u2: Changed input from Trackball to Dial.
- 0.74u1: David Haywood added paddle support to Pop 'n Bounce thanks to information from Leon van Rooij (use -mouse, enable it in test mode, the default is joystick not paddle). Replaced 8-way Joystick (4 buttons) with Trackball (3 buttons).
- 10th May 2002: Dan Gendreau submitted a change to the Neo Geo driver so that Pop 'n Bounce can be controlled with a paddle.
- 0.35RC1: Added 'Pop 'n Bounce / Gapporin' (Video System Co. 1997).

LEVELS: 16

Other Emulators:
* Calice
* FB Alpha
* Kawaks
* Nebula

Romset: 7424 kb / 6 files / 2.76 zip
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