Cuby Bop (location test)
A ball and paddle game.
Technical
CPU
- maincpu Z80 (@ 6 Mhz)
Chipset
- YM2203 (@ 3 Mhz)
Display
- Orientation Yoko
- Resolution 255 x 224
- Frequency 60 Hz
Controlers
- Number of players 2
- Number of buttons 2
- Kind of controler joy (8 ways)
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Tips on Cuby Bop (location test)
* Skip Stages : Press Start (1 player side) while in the game to skip stages.
Cuby Bop (location test) and M.A.M.E.
0.37b14 [David Haywood]
< Japan >
WIP:
- 0.143u3: Changed 'Unknown' to 'Unused' dipswitches.
- 0.136: Tafoid changed YM2203 clock speed to 3332640 Hz.
- 0.122u2: Changed Z80 CPU1 clock speed to 6665280 Hz and YM2203 to 3330000 MHz.
- 0.77u2: Changed description to 'Cuby Bop (Location Test)'.
- 15th May 2001: Guru - Purchased Cuby Pop from a PCB shop in Japan with the help of Team Japump in February.
- 0.37b14: David Haywood added Cuby Bop (Taito 199?).
- 10th February 2001: David Haywood added Cuby Bop and a few clone romsets to the Taito L system driver.
LEVELS: 16
Other Emulators:
* Raine
Romset: 1280 kb / 5 files / 328.9 zip
< Japan >
WIP:
- 0.143u3: Changed 'Unknown' to 'Unused' dipswitches.
- 0.136: Tafoid changed YM2203 clock speed to 3332640 Hz.
- 0.122u2: Changed Z80 CPU1 clock speed to 6665280 Hz and YM2203 to 3330000 MHz.
- 0.77u2: Changed description to 'Cuby Bop (Location Test)'.
- 15th May 2001: Guru - Purchased Cuby Pop from a PCB shop in Japan with the help of Team Japump in February.
- 0.37b14: David Haywood added Cuby Bop (Taito 199?).
- 10th February 2001: David Haywood added Cuby Bop and a few clone romsets to the Taito L system driver.
LEVELS: 16
Other Emulators:
* Raine
Romset: 1280 kb / 5 files / 328.9 zip