APB - All Points Bulletin (rev 3)

Arcade 1987 Atari Games Driving
Players take on the role of policeman 'Officer Bob' as he takes to his patrol car and drives the streets in pursuit of lawbreakers. The object of the game is to meet (or preferably exceed) the daily quota of 'busts', as he tries to catch a variety of law-breakers.

Along the way, players must refuel their patrol car (by driving through filling stations) as well as meeting targets within a set time limit. Any accidental collisions or running over of pedestrians will result in the player earning 'de-merits', while a 'perfect day' will earn bonuses, with further bonuses awarded for each arrest made that exceeds the daily quota. Picking up donuts extends the time limit for a day.
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APB - All Points Bulletin (rev 3)

Partager APB - All Points Bulletin (rev 3)

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Technical

CPU
  • maincpu T11 (@ 10 Mhz)
  • audiocpu M6502 (@ 1 Mhz)
  • pokey1 POKEY (@ 1 Mhz)
  • pokey2 POKEY (@ 1 Mhz)
Chipset
  • YM2151 (@ 3 Mhz)
  • POKEY (@ 1 Mhz)
  • POKEY (@ 1 Mhz)
  • TMS5220C (@ 0 Mhz)
Display
  • Orientation Tate
  • Resolution 255 x 255
  • Frequency 60.096154 Hz
Controlers
  • Number of players 1
  • Number of buttons 3
  • Kind of controler
    1. pedal
    2. pedal

APB - All Points Bulletin (rev 3) Screenshots

APB - All Points Bulletin (rev 3) - Screen 1
APB - All Points Bulletin (rev 3) - Screen 2
APB - All Points Bulletin (rev 3) - Screen 3
APB - All Points Bulletin (rev 3) - Screen 4
APB - All Points Bulletin (rev 3) - Screen 5

Tips on APB - All Points Bulletin (rev 3)

* Warp : When you start a new game, you may press the Siren button and start to get a Level 1-8 warp, or press Gun+Siren and start to get a Level 1-16 warp.

* High scores scrolling : Right on the joystick to scroll down and Left to scroll up.

* During the preliminary level where you have to 'arrest' cones, to beat the timer and get the bonus after you arrest enough cones you can do a 180 and return to the start the way you came.

* 'SPOILER' All criminals :
Day 03, FREDDY FREAK, Small town USA bar (1000 dollars)
Day 05, CANDY GOODBODY, Dead man Corner bar (2000 dollars)
Day 07, BERNIE GASMAN, Highway 20 Forest Bar (3000 dollars)
Day 09, PHILLIP FUSE, Highway 30 overpass (4000 dollars)
Day 11, COOL HAND DUKE, Highway 00 in drinkerstown (5000 dollars)
Day 13, BUZZ GEIGER, Highway 40 past GasnGrub (6000 dollars)
Day 15, JOE KORNCOB, Highway 44 near GasnGrub (7000 dollars)
Day 17, LUIGI DE MUCCIO, Highway 50 at Milk Toast (8000 dollars)
Day 19, DICK SLOB, Highway 70 near aquaduct (9000 dollars)
Day 21, IGGY DINGDONG, Highway 70 (10000 dollars)
Day 23, JUAN FINGERS, Highway 70 Alpine Flats (11000 dollars)
Day 25, HANS OOP, Highway 99 Cactus Falls (12000 dollars)
Day 27, FAKE FRANK, Highway 10 Police Station (13000 dollars)
Day 29, SID SNIPER, Highway 70 overpass (14000 dollars)
Day 31, BILLY BOB JACK, Highway 50 near bar (15000 dollars)

APB - All Points Bulletin (rev 3) and M.A.M.E.

0.76u1 [Aaron Giles]
0.33b4 [Aaron Giles]

Artwork available

WIP:
- 28th May 2012: Mr. Do - Antny added a bezel bezel APB, on loan from Vintage Arcade Superstore. Thanks to drewcifer for fixing the perspective on the APB bezel.
- 0.124u1: Removed 3rd coin slot.
- 0.114u1: Aaron Giles fixed video timing in machine\atarigen.c, this fixed the graphics problems in APB.
- 0.110: Added new cpu2 roms to clone (German).
- 0.105u4: Fixed rom names.
- 0.76u1: Aaron Giles added 'APB - All Points Bulletin (rev 7)' and clones (rev 1), (rev 2), (rev 3), (rev 6), (German) and (French). Changed '(set 1)' to clone '(rev 5)' and clone '(set 2)' to '(rev 4)'. Renamed (apb) to (apb5) and (apb2) to (apb4).
- 10th February 2000: Aaron Giles fixed APB sprite bugs.
- 0.36RC2: Changed parent and clone descriptions to 'APB - All Points Bulletin'.
- 0.36RC1: Changed M6502 CPU2 clock speed to 1789772 Hz, YM2151 to 3579545 Hz, the 2x Pokey to 1789772 Hz and TMS5220 to 625000 Hz.
- 8th September 1999: Aaron Giles added better analog pedal support for APB and other Atari System 1/2 games.
- 0.36b2: Aaron Giles fixed a bug in the T-11 emulation which caused APB not to work and the end of race results in Super Sprint to contain garbage - Game now playable.
- 5th August 1999: Aaron Giles fixed APB controls and sprites.
- 3rd August 1999: Aaron Giles fixed a bug in T11 opcodes and APB started working, but it has some sprite priority problems.
- 0.34b2: Added clone APB (set 2). Changed parent description to 'APB (set 1)'. Added gfx1 rom '1123' to (set 1), this fixes the title screen.
- 0.33b4: Aaron Giles added APB (Atari Games 1987), preliminary and bad ROMs.
- 18th December 1996: Malcor dumped APB - All Points Bulletin.

Romset: 1952 kb / 36 files / 716.1 zip
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