A.B. Cop (World, FD1094 317-0169b)
A.B. Cop is a futuristically-themed racing game from Sega in which the player takes on the role of a law enforcement officer - riding a heavily armoured and heavily armed hover-bike - who must chase down and destroy the perpetrators of an armed robbery before the time limit expires.
At the start of each level the player's bike is equipped with a limited number of 'Jumps' which, when utilized, allows the bike to temporarily take to the air; useful in avoiding the many vehicles
At the start of each level the player's bike is equipped with a limited number of 'Jumps' which, when utilized, allows the bike to temporarily take to the air; useful in avoiding the many vehicles
Télécharger A.B. Cop (World, FD1094 317-0169b)
Contents of the ROM :
- epr-13568b.ic58
- epr-13556b.ic63
- epr-13559.ic57
- epr-13558.ic62
- 317-0169b.key
- epr-13566.ic20
- epr-13565.ic29
- opr-13553.ic154
- opr-13554.ic153
- opr-13555.ic152
- opr-13552.ic90
- opr-13551.ic94
- opr-13550.ic98
- opr-13549.ic102
- opr-13548.ic91
- opr-13547.ic95
- opr-13546.ic99
- opr-13545.ic103
- opr-13544.ic92
- opr-13543.ic96
- opr-13542.ic100
- opr-13541.ic104
- opr-13540.ic93
- opr-13539.ic97
- opr-13538.ic101
- opr-13537.ic105
- opr-13564.ic40
- epr-13560.ic17
- opr-13563.ic11
- opr-13562.ic12
- opr-13561.ic13
Technical
CPU
- maincpu FD1094 (@ 12 Mhz)
- subcpu 68000 (@ 12 Mhz)
- soundcpu Z80 (@ 4 Mhz)
Chipset
- YM2151 (@ 4 Mhz)
- Sega PCM (@ 4 Mhz)
Display
- Orientation Yoko
- Resolution 255 x 224
- Frequency 59.637405 Hz
Controlers
- Number of players 1
- Number of buttons 1
- Kind of controler
- paddle
- paddle
Clones of A.B. Cop (World, FD1094 317-0169b)
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Tips on A.B. Cop (World, FD1094 317-0169b)
Beat the game with over 60 million points to play an extra stage between the ending that has you facing off with every boss of the game with a super deformed / chibi look.
A.B. Cop (World, FD1094 317-0169b) and M.A.M.E.
0.89u3 [Gerald]
TODO:
* Wanted: 317-0170/0171 FD1094 CPUs
WIP:
- 0.146u5: ShouTime added clone A.B. Cop (Japan, FD1094 317-0169b). Changed parent description to 'A.B. Cop (World, FD1094 317-0169b)'.
- 0.143u8: Changed 'Unknown' to 'Unused' dipswitch.
- 0.111u1: Fixed rom names.
- 0.107u2: Removed button 2 and 3.
- 0.94u5: Aaron Giles fixed missing sound in A.B. Cop.
- 0.89u6: Aaron Giles improved road layer in A.B. Cop - Game now playable. Changed input to Paddle and 2x coin slots. Added dipswitches 'Credits', 'Demo Sounds', 'Allow Continue', 'Time' and 'Difficulty'.
- 0.89u3: Gerald added A.B. Cop (FD1094 317-0169b) (Sega 1990). David Haywood hooked up controls in AB Cop.
- 6th December 2004: Gerald - Redumped the bad rom in ABCop to give cleaner gfx on the title screen, note neither game is playable yet.
- 4th December 2004: Gerald - Dumped the roms and CPU of ABCop, one of the roms was read incorrectly tho.
- 30th November 2004: Gerald - Dumped the 317-0169B CPU from AB Cop.
LEVELS: 6 + 1 extra stage
Other Emulators:
* FB Alpha
Romset: 3528 kb / 31 files / 1.35 zip
TODO:
* Wanted: 317-0170/0171 FD1094 CPUs
WIP:
- 0.146u5: ShouTime added clone A.B. Cop (Japan, FD1094 317-0169b). Changed parent description to 'A.B. Cop (World, FD1094 317-0169b)'.
- 0.143u8: Changed 'Unknown' to 'Unused' dipswitch.
- 0.111u1: Fixed rom names.
- 0.107u2: Removed button 2 and 3.
- 0.94u5: Aaron Giles fixed missing sound in A.B. Cop.
- 0.89u6: Aaron Giles improved road layer in A.B. Cop - Game now playable. Changed input to Paddle and 2x coin slots. Added dipswitches 'Credits', 'Demo Sounds', 'Allow Continue', 'Time' and 'Difficulty'.
- 0.89u3: Gerald added A.B. Cop (FD1094 317-0169b) (Sega 1990). David Haywood hooked up controls in AB Cop.
- 6th December 2004: Gerald - Redumped the bad rom in ABCop to give cleaner gfx on the title screen, note neither game is playable yet.
- 4th December 2004: Gerald - Dumped the roms and CPU of ABCop, one of the roms was read incorrectly tho.
- 30th November 2004: Gerald - Dumped the 317-0169B CPU from AB Cop.
LEVELS: 6 + 1 extra stage
Other Emulators:
* FB Alpha
Romset: 3528 kb / 31 files / 1.35 zip