Draco
A very cute game where you move a man (like "Berzerk") but doing different things.
Télécharger Draco
Contents of the ROM :
Technical
CPU
- cdp1802 COSMAC (@ 4 Mhz)
- cop402n COP402 (@ 2 Mhz)
Chipset
- RCA CDP1869 (@ 5 Mhz)
- AY-3-8910A (@ 2 Mhz)
Display
- Orientation Tate
- Resolution 255 x 255
- Frequency 50.089031 Hz
Controlers
- Number of players 1
- Number of buttons 0
- Kind of controler doublejoy (8 ways)
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Draco and M.A.M.E.
0.109u2 [Curt Coder]
< Spain >
WIP:
- 0.128u4: Replaced COP420 CPU2 with COP402.
- 0.125u5: Curt Coder fixed AY-3-8910 output mode in Draco.
- 0.125u3: Curt Coder fixed COP420 instructions JSRP, LBI, LQID, SKT, XAS and INIL. Draco now has sound. Fixed cycle count for extended opcodes. Added CKO general purpose input.
- 0.125u1: Curt Coder added memory address parameter to CDP1802 DMA callbacks and a macro for the CPU interface. Also added CDP1852 I/O buffer chip, and used it in Altair and Draco.
- 0.124u3: Curt Coder added machine parameter and macros for the CDP1802 callback functions. This seems to have fixed the player sprite flashing in Destroyer/Altair/Draco.
- 0.114u1: Curt Coder fixed XABR opcode in the COP420 core, added LBI skip for extended opcodes and fixed the CPU name in save states. Added GAME_SUPPORTS_SAVE flag to the Cidelsa games. Draco still has no sound though.
- 0.113: Added preliminary sound to Destroyer and Altair. White noise is missing, and Draco is still silent [Curt Coder].
- 0.112u2: Curt Coder added NVRAM to Draco and fixed DIPs and inputs (what a strange game!) - Game now playable. Changed CDP1802 CPU1 clock speed to 4433610 Hz, CDP1869 CPU3 to 5626000 Hz and visible area to 294x294. Replaced 8-way Joystick with Double 8-way Joystick.
- 0.109u3: Curt Coder added COP420 core to Draco. Added COP420 (2012160 Hz) CPU2. Changed VSync to 50.089031 Hz.
- 0.109u2: Curt Coder added Draco (Cidelsa 1981).
Romset: 18 kb / 9 files / 13.3 zip
< Spain >
WIP:
- 0.128u4: Replaced COP420 CPU2 with COP402.
- 0.125u5: Curt Coder fixed AY-3-8910 output mode in Draco.
- 0.125u3: Curt Coder fixed COP420 instructions JSRP, LBI, LQID, SKT, XAS and INIL. Draco now has sound. Fixed cycle count for extended opcodes. Added CKO general purpose input.
- 0.125u1: Curt Coder added memory address parameter to CDP1802 DMA callbacks and a macro for the CPU interface. Also added CDP1852 I/O buffer chip, and used it in Altair and Draco.
- 0.124u3: Curt Coder added machine parameter and macros for the CDP1802 callback functions. This seems to have fixed the player sprite flashing in Destroyer/Altair/Draco.
- 0.114u1: Curt Coder fixed XABR opcode in the COP420 core, added LBI skip for extended opcodes and fixed the CPU name in save states. Added GAME_SUPPORTS_SAVE flag to the Cidelsa games. Draco still has no sound though.
- 0.113: Added preliminary sound to Destroyer and Altair. White noise is missing, and Draco is still silent [Curt Coder].
- 0.112u2: Curt Coder added NVRAM to Draco and fixed DIPs and inputs (what a strange game!) - Game now playable. Changed CDP1802 CPU1 clock speed to 4433610 Hz, CDP1869 CPU3 to 5626000 Hz and visible area to 294x294. Replaced 8-way Joystick with Double 8-way Joystick.
- 0.109u3: Curt Coder added COP420 core to Draco. Added COP420 (2012160 Hz) CPU2. Changed VSync to 50.089031 Hz.
- 0.109u2: Curt Coder added Draco (Cidelsa 1981).
Romset: 18 kb / 9 files / 13.3 zip