Gridlee
An early shoot 'em up game in which you exist on a plane that disappears into the horizon. You move on a small grid, catching balls, avoiding the grid squares that have been touched by the bad guys, and shooting the bad guys when they are in the air.
Télécharger Gridlee
Contents of the ROM :
Technical
CPU
- maincpu M6809 (@ 1 Mhz)
Chipset
- Gridlee Custom
Display
- Orientation Yoko
- Resolution 255 x 240
- Frequency 59.185606 Hz
Controlers
- Number of players 2
- Number of buttons 1
- Kind of controler trackball
If you liked Gridlee
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Scoring for Gridlee
Red ball : 100 points.
Green ball : 500 points.
Shinning ball : 1,000 points.
Yumperz : 200 points.
Fergies : 400 points.
Igor : 500 points.
Green ball : 500 points.
Shinning ball : 1,000 points.
Yumperz : 200 points.
Fergies : 400 points.
Igor : 500 points.
Gridlee and M.A.M.E.
0.37b16 [Aaron Giles]
Samples required
NOTE:
- Gridlee is a game that was never released. It was developed by Videa, Inc. in 1982, on hardware designed by Howard Delman. Videa was eventually acquired by Pizza Time Theater and formed the core of their new Sente Technologies division. The hardware that Gridlee ran on evolved into the Bally/Sente SAC I system, which provided a cartridge-based arcade gaming platform. Thanks to the kind generosity of the three co-founders of Videa -- Howard Delman, Ed Rotberg, and Roger Hector -- the original PROM images from the only existing Gridlee machine have been made available for free, non-commerical use. The ROMs were dumped from the only known existing prototype, owned by Dale Luck.
WIP:
- 0.131u1: MooglyGuy merged memory maps in Gridlee.
- 0.129u4: Changed Custom sound to Gridlee Custom.
- 0.129: MooglyGuy removed anonymous timers from Gridlee and added savestate support.
- 0.116u2: Zsolt Vasvari fixed regressions in Gridlee.
- 0.113u2: Zsolt Vasvari updated Gridlee driver to use new video timing code and raw screen parameters. Changed VSync to 59.185606 Hz.
- 0.58: Added Custom and Samples sound (bounce1 and bounce2.wav - partial).
- 0.37b16: Aaron Giles added Gridlee (Videa 1983). Analog sound hardware is unemulated.
- 25th May 2001: Aaron Giles sent a driver for Gridlee.
PLAY INSTRUCTIONS:
- Catch as many balls as you can.
- Shoot opponents as they pass overhead (watch their shadows).
- Avoid the charged squares YUMPERZ and FERGIES.
- Watch out for IGOR. He gums up your grid.
Romset: 46 kb / 13 files / 24.5 zip
Samples required
NOTE:
- Gridlee is a game that was never released. It was developed by Videa, Inc. in 1982, on hardware designed by Howard Delman. Videa was eventually acquired by Pizza Time Theater and formed the core of their new Sente Technologies division. The hardware that Gridlee ran on evolved into the Bally/Sente SAC I system, which provided a cartridge-based arcade gaming platform. Thanks to the kind generosity of the three co-founders of Videa -- Howard Delman, Ed Rotberg, and Roger Hector -- the original PROM images from the only existing Gridlee machine have been made available for free, non-commerical use. The ROMs were dumped from the only known existing prototype, owned by Dale Luck.
WIP:
- 0.131u1: MooglyGuy merged memory maps in Gridlee.
- 0.129u4: Changed Custom sound to Gridlee Custom.
- 0.129: MooglyGuy removed anonymous timers from Gridlee and added savestate support.
- 0.116u2: Zsolt Vasvari fixed regressions in Gridlee.
- 0.113u2: Zsolt Vasvari updated Gridlee driver to use new video timing code and raw screen parameters. Changed VSync to 59.185606 Hz.
- 0.58: Added Custom and Samples sound (bounce1 and bounce2.wav - partial).
- 0.37b16: Aaron Giles added Gridlee (Videa 1983). Analog sound hardware is unemulated.
- 25th May 2001: Aaron Giles sent a driver for Gridlee.
PLAY INSTRUCTIONS:
- Catch as many balls as you can.
- Shoot opponents as they pass overhead (watch their shadows).
- Avoid the charged squares YUMPERZ and FERGIES.
- Watch out for IGOR. He gums up your grid.
Romset: 46 kb / 13 files / 24.5 zip