Caveman Ninja (World ver 1)

Arcade 1991 Data East Corporation Platform Shooter Scrolling
A bunch of Neanderthals nerds have raided your village and have kidnapped all the babes! As the Caveman Ninja duo, Joe & Mac must face all kinds of prehistoric perils in order to rescue all the girls. Features awesome graphics & fun filled gameplay.
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Caveman Ninja (World ver 1)

Partager Caveman Ninja (World ver 1)

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Technical

CPU
  • maincpu 68000 (@ 12 Mhz)
  • audiocpu HuC6280 (@ 4 Mhz)
Chipset
  • YM2203 (@ 4 Mhz)
  • YM2151 (@ 3 Mhz)
  • OKI6295 (@ 1 Mhz)
  • OKI6295 (@ 2 Mhz)
Display
  • Orientation Yoko
  • Resolution 255 x 240
  • Frequency 58 Hz
Controlers
  • Number of players 2
  • Number of buttons 2
  • Kind of controler joy (8 ways)

Caveman Ninja (World ver 1) Screenshots

Caveman Ninja (World ver 1) - Screen 1
Caveman Ninja (World ver 1) - Screen 2
Caveman Ninja (World ver 1) - Screen 3
Caveman Ninja (World ver 1) - Screen 4
Caveman Ninja (World ver 1) - Screen 5

Clones of Caveman Ninja (World ver 1)

Caveman Ninja (World ver 1) and M.A.M.E.

0.35b12 [Gerald Vanderick]
0.35b8 [Bryan McPhail]

Artwork available

WIP:
- 0.147u2: Removed protection hack patches and emulated protection routines for Caveman Ninja [IQ_132 & JackC].
- 0.145u5: ANY and The Dumping Union added clone Caveman Ninja (bootleg, alt).
- 0.145u4: Corrado Tomaselli added clone Caveman Ninja (alternate).
- 0.143u5: iq_132 fixed layer enable in clone Caveman Ninja (bootleg), giving it working status.
- 0.135u4: dlfrsilver added clone Caveman Ninja (bootleg), not working. Changed description of clone 'Stoneage' to 'Stoneage (bootleg of Caveman Ninja)'.
- 26th July 2008: Mr. Do - Thanks to the BYOAC/CAG artwork, we now have a Caveman Ninja bezel.
- 0.122u3: Changed parent description to 'Caveman Ninja (World ver 4)' and clones '(World revision 0)' to '(World ver 1)', '(US)' to '(US ver 4)' and '(Japan)' to '(Japan ver 1)'. Renamed (cninja0) to (cninja1).
- 0.109u1: Fixed rom names.
- 0.96u3: Brian Troha fixed dipswitches in Caveman Ninja.
- 0.85u1: Added 'Restore Life Meter' dipswitch.
- 0.64: Bryan McPhail fixed clone Stoneage screen/background is not correctly centered. Changed description of clone 'Joe & Mac (Japan)' to 'Tatakae Genshizin Joe & Mac (Japan)'. Fixed gfx1/2/3 rom loading. Removed 3rd coin slot.
- 0.53: Added priority prom ($0 - unused).
- 0.37b6: Changed clock speed of the 2x OKI6295 to 7627 Hz.
- 9th April 2000: Bryan McPhail fixed quite a few graphics problems and cleaned up Led Storm / Mad Gear, Dark Seal, Pocket Gal, Caveman Ninja and dec8 drivers.
- 0.36b13: Changed VSync to 58Hz and YM2151 clock speed to 3580000 Hz and the 2x OKI6295 to 7757 Hz.
- 0.36b5: Changed YM-2151 clock speed to 3.7MHz.
- 15th June 1999: Marco Cassili fixed the dipswitches in Caveman Ninja.
- 14th June 1999: Bryan McPhail fixed Hu6280 communications in Caveman Ninja sound system.
- 0.35RC1: Bryan McPhail fixed sound in Caveman Ninja.
- 1st June 1999: Bryan McPhail modified Caveman Ninja to tilemaps, and it's sometimes a bit faster now.
- 0.35b12: Gerald Vanderick added Caveman Ninja (World revision 3). Changed 'Caveman Ninja (World)' to clone '(World revision 0)'. Renamed (cninja) to (cninja0).
- 0.35b8: Bryan McPhail added Caveman Ninja (World) (Data East 1991) and clones (US), Joe & Mac (Japan) and Stoneage (bootleg). The 'US' set has a 'Winners Don't Use Drugs' screen, the other set doesn't. Known issues: Gameplay can jerk sometimes. Colours can be wrong when gfx banks are switching. End of level 2 is corrupt. Sound is pretty messy.
- 14th March 1999: Bryan McPhail has submitted the Caveman Ninja driver with support for also his clones Joe & Mac and Stone Age.

LEVELS: 7

Other Emulators:
* FB Alpha





Romset: 5185 kb / 19 files / 2.16 zip
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