Super Mario World (Nintendo Super System)
Just when you thought that Bowser and his Koopalings have already learned their lesson about messing with the Mario Brothers, they are already at it again. The only difference is that Bowser is currently wreaking havoc in the Dinosaur World. Now it's up to Mario and Luigi to rescue Princess Toadstool, save Dinosaur World and hopefully put Bowser and his Koopalings in their place.
The gameplay action is sidescrolling as in previous Mario games and it takes advantage of the SNES's 16-bit graphics and stereo audio. The game consists of a journey through levels in seven worlds: Yoshi's Island, Donut Plains, Vanilla Dome, Twin Bridges Area, Forest of Illusion, Chocolate Island, and the Valley of Bowser. There are also two secret worlds--Star World and Special World (accessed via the Star World)--which can be found by completing secondary goals in specific levels.
SMW contains a map screen on which the player moves, expanding this concept which was introduced in "Super Mario Bros. 3". It features 72 courses laid out across the seven worlds, and 96 exits (some levels have more than one exit). Secret exits open up new routes on the overworld map, often leading to secret levels. If you get all 96 exits you can play in a slightly different world.
The Yoshis appear in 4 different colors (green, yellow, red, and blue), each with slightly different abilities. There are also Baby Yoshis in the Star World levels which can be picked up by Mario. After eating five enemies, three berries, a Super Mushroom, Fire Flower, Starman, or Cape Feather, they will become a fully grown Yoshi of the same color.
The gameplay action is sidescrolling as in previous Mario games and it takes advantage of the SNES's 16-bit graphics and stereo audio. The game consists of a journey through levels in seven worlds: Yoshi's Island, Donut Plains, Vanilla Dome, Twin Bridges Area, Forest of Illusion, Chocolate Island, and the Valley of Bowser. There are also two secret worlds--Star World and Special World (accessed via the Star World)--which can be found by completing secondary goals in specific levels.
SMW contains a map screen on which the player moves, expanding this concept which was introduced in "Super Mario Bros. 3". It features 72 courses laid out across the seven worlds, and 96 exits (some levels have more than one exit). Secret exits open up new routes on the overworld map, often leading to secret levels. If you get all 96 exits you can play in a slightly different world.
The Yoshis appear in 4 different colors (green, yellow, red, and blue), each with slightly different abilities. There are also Baby Yoshis in the Star World levels which can be picked up by Mario. After eating five enemies, three berries, a Super Mushroom, Fire Flower, Starman, or Cape Feather, they will become a fully grown Yoshi of the same color.
Télécharger Super Mario World (Nintendo Super System)
Contents of the ROM :
Technical
CPU
- maincpu 5A22 (@ 21 Mhz)
- soundcpu SPC700 (@ 1 Mhz)
- bios Z80 (@ 4 Mhz)
Chipset
- SNES Custom DSP (SPC700)
Display
- Orientation Yoko
- Resolution 255 x 225
- Frequency 60.098476 Hz
Controlers
- Number of players 2
- Number of buttons 13
- Kind of controler joy (8 ways)
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Tips on Super Mario World (Nintendo Super System)
All stages with a red marker have more than one way to exit the stage. Fortress, Castle and Switch Palace stages only need to be completed once.
The game changes when you complete the Special Zone stages, which are unlocked after finishing the 5 Star World stages. You must complete the Star World stages using the hidden exit to advance to the next stage. Completing the stage the normal way will go back to the Star Road.
With the Special Zone completed the map screen changes colour, Koopa Troopa changes into Mask Koopa, Jumping Pirahna Plant changes into Jumping Pumpkin Plant and Bullet Bill changes into Pidgit Bill.
Top Secret Area : To access this bonus stage you must be Cape Mario. Enter the Donut Ghost House and fly straight up to the left and run along the ceiling. At the end of the stage are four boxes, each with a 1-Up Mushroom. Unlike Super Mario 3, you can hit all the boxes at once and the lives won't disappear.
Complete Star World 4 (key) to unlock a shortcut to Bowser's Castle through the Star Road.
The game changes when you complete the Special Zone stages, which are unlocked after finishing the 5 Star World stages. You must complete the Star World stages using the hidden exit to advance to the next stage. Completing the stage the normal way will go back to the Star Road.
With the Special Zone completed the map screen changes colour, Koopa Troopa changes into Mask Koopa, Jumping Pirahna Plant changes into Jumping Pumpkin Plant and Bullet Bill changes into Pidgit Bill.
Top Secret Area : To access this bonus stage you must be Cape Mario. Enter the Donut Ghost House and fly straight up to the left and run along the ceiling. At the end of the stage are four boxes, each with a 1-Up Mushroom. Unlike Super Mario 3, you can hit all the boxes at once and the lives won't disappear.
Complete Star World 4 (key) to unlock a shortcut to Bowser's Castle through the Star Road.
Super Mario World (Nintendo Super System) and M.A.M.E.
0.72 [?]
0.71u2 [?]
WIP:
- 0.131: Angelo Salese fixed tilemap issue when displaying game map in Super Mario World.
- 0.129: Aaron Giles fixed integer overflow with -debug in Super Mario World (Nintendo Super System).
- 0.122u6: Heihachi_73 and Atari Ace fixed user3 rom length.
- 0.102u3: Added new user3 rom (1MB) to Super Mario World.
- 0.88u2: Changed description to 'Super Mario World (Nintendo Super System)'.
- 0.72: Added 'Nintendo Super System: Super Mario World' (Nintendo 199?).
- 0.71u2: Added Super Mario World (Nintendo Super System) (Testdriver).
Romset: 545 kb / 3 files / 336.7 zip
0.71u2 [?]
WIP:
- 0.131: Angelo Salese fixed tilemap issue when displaying game map in Super Mario World.
- 0.129: Aaron Giles fixed integer overflow with -debug in Super Mario World (Nintendo Super System).
- 0.122u6: Heihachi_73 and Atari Ace fixed user3 rom length.
- 0.102u3: Added new user3 rom (1MB) to Super Mario World.
- 0.88u2: Changed description to 'Super Mario World (Nintendo Super System)'.
- 0.72: Added 'Nintendo Super System: Super Mario World' (Nintendo 199?).
- 0.71u2: Added Super Mario World (Nintendo Super System) (Testdriver).
Romset: 545 kb / 3 files / 336.7 zip