Konek-Gorbunok
Télécharger Konek-Gorbunok
Contents of the ROM :
Technical
CPU
- maincpu 8080 (@ 1 Mhz)
Chipset
- TIA-MC1 Custom (@ 1 Mhz)
Display
- Orientation Yoko
- Resolution 255 x 255
- Frequency 50 Hz
Controlers
- Number of players 1
- Number of buttons 2
- Kind of controler joy (8 ways)
If you liked Konek-Gorbunok
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Tips on Konek-Gorbunok
On the 5th level (with a dog) you can walk backwards to avoid the dog.
Use the test button to skip levels.
Levels after level 9 appear to be a bonus game (you go in-castle).
Use the test button to skip levels.
Levels after level 9 appear to be a bonus game (you go in-castle).
Konek-Gorbunok and M.A.M.E.
0.108 [Eugene Sandulenko]
< USSR >
Artwork available
NOTE:
- Museum of Soviet Arcade Machines at http://www.15kop.ru/en/ and http://moya-moskva.livejournal.com/2924976.html?style=mine
TEST MODE:
- To enter test mode hold F2 on startup. Also use F2 to switch the screens during the gameplay (feature of the original machine).
WIP:
- 0.129u4: Changed Custom sound to TIA-MC1 Custom.
- 0.116: Aaron Giles fixed colors Konek-Gorbunok. Changed palettesize from 256 to 16 colors.
- 10th September 2006: Mr. Do - Added instruction card for Konek-Gorbunok, thanks to sev.
- 0.108u3: TIA-MC1 driver improvements [Eugene Sandulenko]: Fixed documentation. Hooked game counter and coin lockout. Added save state support.
- 0.108u1: TIA-MC1 improvements [Eugene Sandulenko]: More documentation. Fixed inputs. Fixed video framerate and VSYNC delay. Adjusted CPU freq according to documentation. Removed hack with off-board video RAM. Implemented sound. Added NO_DUMP PROMs. Changed 8080 CPU1 clock speed to 1777777 Hz and VSync to 50Hz. Added Custom (1777777 Hz) sound.
- 0.108: Eugene Sandulenko added Konek-Gorbunok (Terminal 1988).
- 27th July 2006: Roberto Fresca - There are news about a standalone emu for Konek-Gorbunok. This videogame is one of the most popular soviet games. Also some rumours about an upcoming MAME driver. Could someone confirm or add more information? F1ReB4LL, a Russian emulation "scener", posted at Guru's forum here: http://www.mameworld.info/ubbthreads/showflat.php?Cat=&Number=76699
- 20th July 2006: Activator - Redumped bad GFX ROM.
- 13th July 2006: Activator - Dumped Konek-Gorbunok.
LEVELS: 3
Romset: 80 kb / 10 files / 29.2 zip
< USSR >
Artwork available
NOTE:
- Museum of Soviet Arcade Machines at http://www.15kop.ru/en/ and http://moya-moskva.livejournal.com/2924976.html?style=mine
TEST MODE:
- To enter test mode hold F2 on startup. Also use F2 to switch the screens during the gameplay (feature of the original machine).
WIP:
- 0.129u4: Changed Custom sound to TIA-MC1 Custom.
- 0.116: Aaron Giles fixed colors Konek-Gorbunok. Changed palettesize from 256 to 16 colors.
- 10th September 2006: Mr. Do - Added instruction card for Konek-Gorbunok, thanks to sev.
- 0.108u3: TIA-MC1 driver improvements [Eugene Sandulenko]: Fixed documentation. Hooked game counter and coin lockout. Added save state support.
- 0.108u1: TIA-MC1 improvements [Eugene Sandulenko]: More documentation. Fixed inputs. Fixed video framerate and VSYNC delay. Adjusted CPU freq according to documentation. Removed hack with off-board video RAM. Implemented sound. Added NO_DUMP PROMs. Changed 8080 CPU1 clock speed to 1777777 Hz and VSync to 50Hz. Added Custom (1777777 Hz) sound.
- 0.108: Eugene Sandulenko added Konek-Gorbunok (Terminal 1988).
- 27th July 2006: Roberto Fresca - There are news about a standalone emu for Konek-Gorbunok. This videogame is one of the most popular soviet games. Also some rumours about an upcoming MAME driver. Could someone confirm or add more information? F1ReB4LL, a Russian emulation "scener", posted at Guru's forum here: http://www.mameworld.info/ubbthreads/showflat.php?Cat=&Number=76699
- 20th July 2006: Activator - Redumped bad GFX ROM.
- 13th July 2006: Activator - Dumped Konek-Gorbunok.
LEVELS: 3
Romset: 80 kb / 10 files / 29.2 zip