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Gradius V - Stage78 Loop10 02:03

Gradius V - Stage78 Loop10

jammaplay - 197 vue(s)
Gradius V - Stage78 Loop10
Border Down - Remix Full Run Stage4 06:33

Border Down - Remix Full Run Stage4

jammaplay - 8 vue(s)
Border Down - Remix Full Run Stage4 by SRA
Radirgy - Stage2 03:58

Radirgy - Stage2

jammaplay - 3 vue(s)
Radirgy - Stage2
Salamander - No Miss Loop10 17:20

Salamander - No Miss Loop10

jammaplay - 20 vue(s)
Salamander - No Miss Loop10 by SpyYamato
Ikaruga - Chapter4 05:29

Ikaruga - Chapter4

jammaplay - 7 vue(s)
Ikaruga - Chapter4 by BenShinobi
Ikaruga - VTFINO 04:19

Ikaruga - VTFINO

jammaplay - 7 vue(s)
Ikaruga - VTFINO
Omega Five ( オメガファイブ ) 1LC Arcade++ No Bomb Superplay Mix 34:40

Omega Five ( オメガファイブ ) 1LC Arcade++ No Bomb Superplay Mix

DJ Incompetent - 12 vue(s)
Hand picked BGM mixed to the SFX. An experiment in modernizing retro game soundtracks. This was the first Arcade++ clear using the Tempest character. Bombs = Ultimate Burst. You can stream invincibility of Dimension Field across multiple uses if you time the presses right. Superplay Mixes Discography http://shmups.system11.org/viewtopic.php?t=20959 Tracklist: Intro (Title & Player Select) | Nem – Kalachnikou Stage 1 | Pink Floyd - One of These Days Vampire | The Flaming Lips - Yoshimi Battles the Pink Robots Pt. 2 Victory | Gary Rafferty - Baker Street Stage 2 | Lotus - Spiritualize Gargoyle | Trans-Siberian Orchestra - Beethoven Victory | Bach - The Art of Vague Stage 3 | Mike Relm - Relm and Josie Stage 3 | The Last Emperor - Secret Wars (Prince Paul Remix) Stage 3 | Dangerdoom + Talib Kweli - Old School Cerberus | X-ecutioners - The Countdown Part 2 Victory | Rhymefest - Bang the Ball Stage 4 | The Rolling Stones - Sympathy For the Devil (The Neptunes Radio Remix) Hellos | Oasis - Fuckin’ in the Bushes Credits & Leaderboard | Scorpions - Wind of Change -DJ Incompetent Drink & Fly Shooting Team
Heavy Unit - ALL No Miss 21:15

Heavy Unit - ALL No Miss

jammaplay - 8 vue(s)
Heavy Unit - ALL No Miss by Ghegs
Wardner   Counter Stop by Yace 01:31:19

Wardner Counter Stop by Yace

Yace - 13 vue(s)
Enfin, le counter stop. Le leeching optimisé au stage 2 ainsi que le counter stop du compteur de pièces sont la clé du scoring. j'ai eu peur quand j'ai du reprendre au stage 4 sans mes fées et le dernier boss m'a occasionné une sueur froide, mais bon, c'est fait ! Mon 5ème counter stop après Haunted Castle, Super Aleste, Super Mario Land et Fantasy Zone.
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