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Bust AMove - Command Disp Off Kitty NAll Clear 37:17

Bust AMove - Command Disp Off Kitty NAll Clear

jammaplay - 4 vue(s)
Bust AMove - Command Disp Off Kitty NAll Clear by Kiken
R-Type Delta - No Miss R13 43:13

R-Type Delta - No Miss R13

jammaplay - 6 vue(s)
R-Type Delta - No Miss R13 by Kiken
R-Type - 1st Loop No Miss Hard Mode 19:32

R-Type - 1st Loop No Miss Hard Mode

jammaplay - 9 vue(s)
R-Type - 1st Loop No Miss Hard Mode
Parodius Da! - SFC Extra Stage 04:10

Parodius Da! - SFC Extra Stage

jammaplay - 10 vue(s)
Parodius Da! - SFC Extra Stage by elbarto
Omega Five ( オメガファイブ ) 1LC Arcade++ No Bomb Superplay Mix 34:40

Omega Five ( オメガファイブ ) 1LC Arcade++ No Bomb Superplay Mix

DJ Incompetent - 12 vue(s)
Hand picked BGM mixed to the SFX. An experiment in modernizing retro game soundtracks. This was the first Arcade++ clear using the Tempest character. Bombs = Ultimate Burst. You can stream invincibility of Dimension Field across multiple uses if you time the presses right. Superplay Mixes Discography http://shmups.system11.org/viewtopic.php?t=20959 Tracklist: Intro (Title & Player Select) | Nem – Kalachnikou Stage 1 | Pink Floyd - One of These Days Vampire | The Flaming Lips - Yoshimi Battles the Pink Robots Pt. 2 Victory | Gary Rafferty - Baker Street Stage 2 | Lotus - Spiritualize Gargoyle | Trans-Siberian Orchestra - Beethoven Victory | Bach - The Art of Vague Stage 3 | Mike Relm - Relm and Josie Stage 3 | The Last Emperor - Secret Wars (Prince Paul Remix) Stage 3 | Dangerdoom + Talib Kweli - Old School Cerberus | X-ecutioners - The Countdown Part 2 Victory | Rhymefest - Bang the Ball Stage 4 | The Rolling Stones - Sympathy For the Devil (The Neptunes Radio Remix) Hellos | Oasis - Fuckin’ in the Bushes Credits & Leaderboard | Scorpions - Wind of Change -DJ Incompetent Drink & Fly Shooting Team
smw part5 28:40

smw part5

Yace - 1 vue(s)
gunbird2 07:15

gunbird2

BOS - 6 vue(s)
gunbird 2
Wardner   Counter Stop by Yace 01:31:19

Wardner Counter Stop by Yace

Yace - 13 vue(s)
Enfin, le counter stop. Le leeching optimisé au stage 2 ainsi que le counter stop du compteur de pièces sont la clé du scoring. j'ai eu peur quand j'ai du reprendre au stage 4 sans mes fées et le dernier boss m'a occasionné une sueur froide, mais bon, c'est fait ! Mon 5ème counter stop après Haunted Castle, Super Aleste, Super Mario Land et Fantasy Zone.
Gradius III - 16 No Miss No Options 01:03

Gradius III - 16 No Miss No Options

jammaplay - 7 vue(s)
Gradius III - 16 No Miss No Options by Bill307
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