raystorm : jeux
Suggestions
Satazius ( サタゼウス ) 1LC Insane Superplay Mix
DJ Incompetent - 16 vue(s)
Hand picked BGM mixed to the SFX. An experiment in modernizing retro game soundtracks.
1LC = 1 Life Clear = No Miss = No Deaths
Astro Port does Gradius better than Konami. Satazius is on Steam, or available on disc for Windows on doujin sites.
Superplay Mixes Discography http://shmups.system11.org/viewtopic.php?t=20959
Tracklist:
Logos | Lenny D & Radium - Voices
Title | NFL Films - The Autumn Wind
Prestage | Hans Zimmer [Mission Impossible 2] - Injection
Stage 1 | Hans Zimmer [Mission Impossible 2] - Injection
Boss | John Powell [The Italian Job] - Tunnel Run
Clear | Ennio Morricone [Once Upon a Time in America] - Deborah's Theme
Prestage | Sisters of Your Sunshine Vapor - At the Gates
Stage 2 | Shinichi Osawa - Star Guitar
Boss | Nine Black Alps - Ironside
Clear | Japandroids - The Boys Are Leaving Town
Prestage | KMFDM - Megalomaniac
Stage 3 | KMFDM - Megalomaniac
Boss | Electric Hellfire Club - Hellfire
Clear | Nine Inch Nails - Ghosts II (11)
Prestage | Free the Robots - Jazzhole
Stage 4 | Club Des Belugas - Hip Hip Chin Chin
Boss | Harry James & His Orchestra - Shine (DJ Spooky Subliminal Big Band Mix)
Clear | Woody Herman - Blowing Up a Storm
Prestage | Passalacqua - Sunset City
Stage 5 | Evil Nine & Aesop Rock - Crooked
Preboss-on-Parade | Daniel Alm - Shoot the Core (Aircraft Carrier)
Boss Rush 1 (Twin Core) | Rob Zombie - What Lurks on Channel X?
Boss Rush 2 (Sphere Core) | Roni Size & Reprezent - Railing
Boss Rush 3 (Crystal Clone) | Evol Intent - The Curtain Falls
Boss Rush 4 (Covered Clone) | Jeff Mills - Circus
Boss Rush 5 (Slider Core) | Dr. Octagon - Aliens
Prestage | Bass D & King Matthew + Eminem - Industry in Envy
Stage 6 | Scott Brown - Darkness
Midboss | Dieselboy - Trauma-Cell (SPKTRM Duomix)
Final Stretch | Evil Activities - We're Gonna Get You
Final Boss | Angerfist - Incoming
Ending | Joe Esposito - You're the Best
-DJ Incompetent
Drink & Fly Shooting Team
Asterix 173500 pts no miss loop 1 part 2
goji' - 3 vue(s)
Second Loop du walkthrough, le jeu repart en hardest, beaucoup des automatismes du loop 1 ne passent plus, dû à la vitesse de déplacement abusée des ennemis. Le bouclage du second Loop n'est plus très loin !