Shikigami No Shiro II / The Castle of Shikigami II (GDL-0021)
A shoot'em up featuring 7 selectable characters. There are five levels of two stages each.
Ajouter
Télécharger Shikigami No Shiro II / The Castle of Shikigami II (GDL-0021)
Contenu de la ROM :
- epr-21576h.ic27
- epr-21576g.ic27
- epr-21576e.ic27
- epr-21576d.ic27
- epr-21578h.ic27
- epr-21578g.ic27
- epr-21578e.ic27
- epr-21578d.ic27
- epr-21577h.ic27
- epr-21577g.ic27
- epr-21577e.ic27
- epr-21577d.ic27
- epr-21579d.ic27
- main_eeprom.bin
- x76f100_eeprom.bin
- fpr-23489c.ic14
- shikgam2-default-eeprom.bin
- 317-5095-jpn.pic
Technique
CPU
- maincpu SH-4 (@ 200 Mhz)
- soundcpu ARM7 (@ 2 Mhz)
- mie_maple:mie Z80 (@ 4 Mhz)
Chipset
- AICA
Affichage
- Orientation Tate
- Résolution 255 x 255
- Fréquence 60 Hz
Contrôles
- Nombre de joueurs 2
- Nombre de boutons 6
- Type de contrôle joy (8 ways)
Vidéos de Shikigami No Shiro II / The Castle of Shikigami II (GDL-0021)
Chargement en cours
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Tips sur Shikigami No Shiro II / The Castle of Shikigami II (GDL-0021)
* Secret Modes : After inserted a credit, input the following code...
- SII Mix Mode : AB + Start
- Extreme Mode : Up, A, Down, Down, Left, A, Right, Down, B, B, A, AB + Start
* Secret Character : In game Test Mode, input the following code WITHIN 10 seconds : Up, Down, Right, Right, 2P Start, 1P Start, Right, Right, 2P Start.
* Shikigami no Shiro weapons :
1) Shot : normal shot, depends on the character you selected.
2) Shikigami Attack : activated by holding down the A button. Also depends on the character you selected.
3) Bomb : depends on the character you selected
* Coins : it is released when an enemy is destroyed. It?s value starts with 10pts and reach the maximum of 10.000pts, this values does not decrease if you miss any coin or get hit. If you use the Shikigami Attack the coins will move towards you, also the enemies release more coins if you have a higher power up level. Unlike "Shikigami no Shiro", there's no power up system in "Shikigami no Shiro II".
* Tension system : it is activated when you move close to the enemies, bullets ans scenery. When the tension system is active an aura appears around the player. Also it activates a bonus multiplier - from 2x to 8x - that affects the points of the enemies destroyed and coins collected. When you get the 8x multiplier a rapid and more powerful fire is activated and the aura turns red.
* Timing : unlike "Shikigami no Shiro", at "Shikigami no Shiro II" only the bosses battles are timed.
- SII Mix Mode : AB + Start
- Extreme Mode : Up, A, Down, Down, Left, A, Right, Down, B, B, A, AB + Start
* Secret Character : In game Test Mode, input the following code WITHIN 10 seconds : Up, Down, Right, Right, 2P Start, 1P Start, Right, Right, 2P Start.
* Shikigami no Shiro weapons :
1) Shot : normal shot, depends on the character you selected.
2) Shikigami Attack : activated by holding down the A button. Also depends on the character you selected.
3) Bomb : depends on the character you selected
* Coins : it is released when an enemy is destroyed. It?s value starts with 10pts and reach the maximum of 10.000pts, this values does not decrease if you miss any coin or get hit. If you use the Shikigami Attack the coins will move towards you, also the enemies release more coins if you have a higher power up level. Unlike "Shikigami no Shiro", there's no power up system in "Shikigami no Shiro II".
* Tension system : it is activated when you move close to the enemies, bullets ans scenery. When the tension system is active an aura appears around the player. Also it activates a bonus multiplier - from 2x to 8x - that affects the points of the enemies destroyed and coins collected. When you get the 8x multiplier a rapid and more powerful fire is activated and the aura turns red.
* Timing : unlike "Shikigami no Shiro", at "Shikigami no Shiro II" only the bosses battles are timed.
Shikigami No Shiro II / The Castle of Shikigami II (GDL-0021) et M.A.M.E.
0.127u3 [Guru]
GDROM required
WIP:
- 0.146u5: Redumped GD-ROM for 'Shikigami No Shiro II / The Castle of Shikigami II (GDL-0021)' [The Dumping Union].
- 0.142u3: Added shikgam2-default-eeprom.bin rom.
- 0.131u2: David Haywood fixed NAOMI bug in computedilated, was causing bad portraits in Shikigami No Shiro II.
- 0.130u2: Changed screen orientation to vertical.
- 0.127u3: Guru added Shikigami No Shiro II / The Castle of Shikigami II (GDL-0021) (unknown 200?).
- 20th April 2008: Guru - Shikigami no Shiro II NAOMI GDROM arrived from Japan a couple of days ago.
Other Emulators:
* Demul
* Makaron
* nullDC
Romset: 17 kb / 2 files / 1.29 zip
GDROM: 1.25 GB (Compressed: 104.6)
GDROM required
WIP:
- 0.146u5: Redumped GD-ROM for 'Shikigami No Shiro II / The Castle of Shikigami II (GDL-0021)' [The Dumping Union].
- 0.142u3: Added shikgam2-default-eeprom.bin rom.
- 0.131u2: David Haywood fixed NAOMI bug in computedilated, was causing bad portraits in Shikigami No Shiro II.
- 0.130u2: Changed screen orientation to vertical.
- 0.127u3: Guru added Shikigami No Shiro II / The Castle of Shikigami II (GDL-0021) (unknown 200?).
- 20th April 2008: Guru - Shikigami no Shiro II NAOMI GDROM arrived from Japan a couple of days ago.
Other Emulators:
* Demul
* Makaron
* nullDC
Romset: 17 kb / 2 files / 1.29 zip
GDROM: 1.25 GB (Compressed: 104.6)