Metal Clash (Japan)

Arcade 1985 Data East Fighter Misc.
Metal Clash is a futuristic fighter game for one or two players. In one player mode, the player pilots the metariod 'Saiber' to annihilate the alien robots.

The player pilots his robot around the screen destroying enemy robots using punches and kicks. Flying saucers can be destroyed for a life energy boost. Items in the background can be destroyed for points. After defeating a set number of enemies the stage's boss will appear. The boss is more powerful than regular enemies, and has his own life energy bar shown on screen. Some of these bosses can be disarmed of their powerful weapons (such as guns and energy shields) which the player can equip and carry on into further levels.

When hit by enemies, the player will lose energy and will drop any weapons that he has equipped. When the player's life energy is completely depleted he will lose a life. The game is over once all of the player's lives are lost. The game features no continues.

The two player game is a vs. match between players. Gameplay continues until one player has lost all of his lives.
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Metal Clash (Japan)

Partager Metal Clash (Japan)

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Technique

CPU
  • maincpu M6809 (@ 1 Mhz)
  • sub M6809 (@ 1 Mhz)
Chipset
  • YM2203 (@ 1 Mhz)
  • YM3526 (@ 3 Mhz)
Affichage
  • Orientation Yoko
  • Résolution 255 x 232
  • Fréquence 58 Hz
Contrôles
  • Nombre de joueurs 2
  • Nombre de boutons 2
  • Type de contrôle joy (8 ways)

Screenshots de Metal Clash (Japan)

Metal Clash (Japan) - Screen 1
Metal Clash (Japan) - Screen 2
Metal Clash (Japan) - Screen 3
Metal Clash (Japan) - Screen 4
Metal Clash (Japan) - Screen 5

Metal Clash (Japan) et M.A.M.E.

0.68 [Luca Elia]

Bugs:
- Text on the title screen has wrong colors the first time around. Source (ID 02336)
- Clocks are all unknown. Source (ID 02335)

WIP:
- 0.142u3: Angelo Salese removed deprecat.h dependancy and updated irqs accordingly for Metal Clash.
- 0.136u4: Fabio Priuli added driver_data struct and save states to Metal Clash.
- 0.131u1: Angelo Salese merged memory maps in Metal Clash.
- 0.68: Luca Elia added Metal Clash (Japan) (Data East 1985). TODO: Clocks are all unknown. Text on the title screen has wrong colors the first time around (unitialized foreground palette 1, will be initialized shortly). The background tilemap ram is bankswitched with other (not understood) ram. There are a few unknown writes.
- 2nd March 2003: Luca Elia sent in a driver for Metal Clash.
- 8th June 1998: FREE WING from Japan dumped Metal Clash (Data East) JAPAN (c)1985.



Romset: 265 kb / 10 files / 92.4 zip
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