Ghouls'n Ghosts (World)
For more information about the game itself, please see the original Japanese version entry; "Daimakaimura [CP-S No. 02]".
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Télécharger Ghouls'n Ghosts (World)
Contenu de la ROM :
Technique
CPU
- maincpu 68000 (@ 10 Mhz)
- audiocpu Z80 (@ 3 Mhz)
Chipset
- YM2151 (@ 3 Mhz)
- OKI6295 (@ 1 Mhz)
Affichage
- Orientation Yoko
- Résolution 255 x 224
- Fréquence 59.629403 Hz
Contrôles
- Nombre de joueurs 2
- Nombre de boutons 2
- Type de contrôle joy (8 ways)
Vidéos de Ghouls'n Ghosts (World)
Ghouls'n'Ghosts - No Miss Loop2 Complete Run
jammaplay - 11 vue(s)
Ghouls'n'Ghosts - No Miss Loop2 Complete Run
by BenShinobi
Ghouls'n'Ghosts - No Miss Loop1 Complete Run
jammaplay - 10 vue(s)
Ghouls'n'Ghosts - No Miss Loop1 Complete Run
by BenShinobi
Super Ghouls'n'Ghosts - No Miss Loop2 Complete Run
jammaplay - 9 vue(s)
Super Ghouls'n'Ghosts - No Miss Loop2 Complete Run
by BenShinobi
Chargement en cours
Les clones de Ghouls'n Ghosts (World)
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Tips sur Ghouls'n Ghosts (World)
Debug features (US VERSION ONLY, don't work on the original Japanese version):
How to activate the debug features.
1) Set "Game Mode" Dip Switch to "Game".
2) Set both "Coin A" and "Coin B" Dip Switches to 1C_1C.
3) Reset the game.
4) Insert a coin.
5) Set "Game Mode" Dip Switch to "Test".
6) Set the debug Dip Switches to what you want.
7) Start a 1 player game.
Some debug features :
- "Armor on New Life" is effective at the begining of a new life. Note that even when you start without armor, you need to be hit twice.
- "Starting Weapon" is effective only when you start a new game or when you continue play.
- "Starting Level" is effective only when you start a new game (you must NOT continue play !).
- "Slow Motion" and "Invulnerability" can be changed at any time.
How to activate the debug features.
1) Set "Game Mode" Dip Switch to "Game".
2) Set both "Coin A" and "Coin B" Dip Switches to 1C_1C.
3) Reset the game.
4) Insert a coin.
5) Set "Game Mode" Dip Switch to "Test".
6) Set the debug Dip Switches to what you want.
7) Start a 1 player game.
Some debug features :
- "Armor on New Life" is effective at the begining of a new life. Note that even when you start without armor, you need to be hit twice.
- "Starting Weapon" is effective only when you start a new game or when you continue play.
- "Starting Level" is effective only when you start a new game (you must NOT continue play !).
- "Slow Motion" and "Invulnerability" can be changed at any time.
Ghouls'n Ghosts (World) et M.A.M.E.
0.33b3 [Paul Leaman]
0.31 [Paul Leaman]
Artwork available
WIP:
- 0.141u2: Changed 68000 CPU1 clock speed to 12MHz in clone Daimakaimura (Japan Resale Ver.).
- 0.139: Changed description of clones 'Dai Makai-Mura' to 'Daimakaimura'.
- 0.132u3: Changed description of clone 'Dai Makai-Mura (Japan hack?)' to 'Dai Makai-Mura (Japan Resale Ver.)'. Renamed (daimakr2) to (daimakair).
- 0.128u3: Aaron Giles fixed clone Ghouls'n Ghosts (US), which doesn't remove the original port when replacing it with a conditional port.
- 0.126u5: Corrado Tomaselli added clone Dai Makai-Mura (Japan hack?). Added A-board PLDs (buf1, ioa1, prg1, rom1 and sou1) and B-board PLDs (dm620.2a and lwio.8i).
- 0.125u3: Added 2x 'Unused' dipswitches.
- 13th January 2008: Mr. Do - I'm FINALLY getting to the rest of the instruction cards Tormod sent me about a year ago, it's the card for Daimakaimura (JPN version of Ghouls 'n Ghosts).
- 0.112u3: MAME Italia fixed background and texts priorities in Ghouls'n Ghosts.
- 31st October 2006: Mr. Do - Added Ghouls'n Ghosts bezel, thanks to VAS, CAG, and quick work by Addy.
- 0.63: Added 'Game Mode' dipswitch. Changed 'Unknown' to 'Unused' dipswitches. Removed 3rd button.
- 0.57: Added 'Freeze' dipswitch. Fixed MAMETesters bug ghouls37b11gra.
- 0.37b15: Renamed (ghoulsj) to (daimakai).
- 0.36RC1: Marco Cassili added clone Ghouls'n Ghosts (US). Changed parent description to 'Ghouls'n Ghosts (World)'.
- 11th February 2000: THE SHEEP dumped Ghouls'n Ghosts (US) Capcom 1988.
- 0.36b14: Changed 68000 CPU1 clock speed to 10MHz.
- 0.35b4: Changed 4-way Joystick to 8-way. Changed description to 'Ghouls'n Ghosts (World?)', clone 'Dai Makai-Mura' to 'Dai Makai-Mura (Japan)'.
- 0.34b8: Changed description to 'Ghouls'n Ghosts' and clone '(Japan)' to 'Dai Makai-Mura'.
- 0.33b7: Changed description of clone 'Ghosts'n Goblins (Japan)' to 'Makai-mura (Japan)'.
- 0.33b6: Marco Cassili added clone Ghouls'n Ghosts (Japan). Changed parent description to 'Ghouls'n Ghosts (US?)'.
- 0.33b5: Paul Leaman added the missing scrolling layer to Ghouls 'n Ghosts.
- 0.33b4: Paul Leaman added Ghouls 'n Ghosts (new, complete set), preliminary.
- 0.33b3: Paul Leaman added Ghouls and Ghosts (Capcom 1988). Known issues: Graphics are garbled because the ROM set is incomplete. The board has some nasty surface mounted ROMs.
- 0.31: Paul Leaman added Ghouls and Ghosts (Testdriver).
LEVELS: 5 (repeats once + last boss = 11 levels)
Other Emulators:
* Calice
* Callus
* FB Alpha
* Kawaks
* Nebula
* Raine
Romset: 4162 kb / 33 files / 1.49 zip
0.31 [Paul Leaman]
Artwork available
WIP:
- 0.141u2: Changed 68000 CPU1 clock speed to 12MHz in clone Daimakaimura (Japan Resale Ver.).
- 0.139: Changed description of clones 'Dai Makai-Mura' to 'Daimakaimura'.
- 0.132u3: Changed description of clone 'Dai Makai-Mura (Japan hack?)' to 'Dai Makai-Mura (Japan Resale Ver.)'. Renamed (daimakr2) to (daimakair).
- 0.128u3: Aaron Giles fixed clone Ghouls'n Ghosts (US), which doesn't remove the original port when replacing it with a conditional port.
- 0.126u5: Corrado Tomaselli added clone Dai Makai-Mura (Japan hack?). Added A-board PLDs (buf1, ioa1, prg1, rom1 and sou1) and B-board PLDs (dm620.2a and lwio.8i).
- 0.125u3: Added 2x 'Unused' dipswitches.
- 13th January 2008: Mr. Do - I'm FINALLY getting to the rest of the instruction cards Tormod sent me about a year ago, it's the card for Daimakaimura (JPN version of Ghouls 'n Ghosts).
- 0.112u3: MAME Italia fixed background and texts priorities in Ghouls'n Ghosts.
- 31st October 2006: Mr. Do - Added Ghouls'n Ghosts bezel, thanks to VAS, CAG, and quick work by Addy.
- 0.63: Added 'Game Mode' dipswitch. Changed 'Unknown' to 'Unused' dipswitches. Removed 3rd button.
- 0.57: Added 'Freeze' dipswitch. Fixed MAMETesters bug ghouls37b11gra.
- 0.37b15: Renamed (ghoulsj) to (daimakai).
- 0.36RC1: Marco Cassili added clone Ghouls'n Ghosts (US). Changed parent description to 'Ghouls'n Ghosts (World)'.
- 11th February 2000: THE SHEEP dumped Ghouls'n Ghosts (US) Capcom 1988.
- 0.36b14: Changed 68000 CPU1 clock speed to 10MHz.
- 0.35b4: Changed 4-way Joystick to 8-way. Changed description to 'Ghouls'n Ghosts (World?)', clone 'Dai Makai-Mura' to 'Dai Makai-Mura (Japan)'.
- 0.34b8: Changed description to 'Ghouls'n Ghosts' and clone '(Japan)' to 'Dai Makai-Mura'.
- 0.33b7: Changed description of clone 'Ghosts'n Goblins (Japan)' to 'Makai-mura (Japan)'.
- 0.33b6: Marco Cassili added clone Ghouls'n Ghosts (Japan). Changed parent description to 'Ghouls'n Ghosts (US?)'.
- 0.33b5: Paul Leaman added the missing scrolling layer to Ghouls 'n Ghosts.
- 0.33b4: Paul Leaman added Ghouls 'n Ghosts (new, complete set), preliminary.
- 0.33b3: Paul Leaman added Ghouls and Ghosts (Capcom 1988). Known issues: Graphics are garbled because the ROM set is incomplete. The board has some nasty surface mounted ROMs.
- 0.31: Paul Leaman added Ghouls and Ghosts (Testdriver).
LEVELS: 5 (repeats once + last boss = 11 levels)
Other Emulators:
* Calice
* Callus
* FB Alpha
* Kawaks
* Nebula
* Raine
Romset: 4162 kb / 33 files / 1.49 zip