Dragon Buster
A role-playing game in which you travel through various scenery to rescue the princess from an evil dragon.
Ajouter
Télécharger Dragon Buster
Contenu de la ROM :
Technique
CPU
- maincpu M6809 (@ 1 Mhz)
- mcu HD63701 (@ 6 Mhz)
Chipset
- Namco CUS30 (@ 0 Mhz)
Affichage
- Orientation Yoko
- Résolution 255 x 224
- Fréquence 60.60606 Hz
Contrôles
- Nombre de joueurs 2
- Nombre de boutons 2
- Type de contrôle joy (4 ways)
Si vous avez aimé Dragon Buster
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Dragon Buster et M.A.M.E.
0.36b11 [Manuel Abadia]
WIP:
- 0.143: Wilbert Pol fixed immediate crash while using -DEBUG in SkyKid driver.
- 0.141u4: hap fixed priority problems in Dragon Buster.
- 0.139u1: Atari Ace removed global variables from NAMCO sound core.
- 0.130u3: Kanikani added DIP locations to SkyKid driver.
- 0.123u1: Zsolt Vasvari removed color tables from SkyKid driver. Added RESNET color computations where appropriate. Changed palettesize to 1280 colors.
- 0.122u7: Changed HD63701 CPU2 clock speed to 6144000 Hz.
- 0.120u2: Mike Haaland added save state support to Dragon Buster.
- 0.107u3: Properly documented and connected the CUS60 MCU code to Dragon Buster [Brian Troha].
- 0.96u1: Added dipswitches 'Spurt Time', 'Level of Monster', 'Starting Vitality', 'Bonus Vitality', 'Bonus Level' and 'Allow Continue'.
- 0.93: Added clock parameter to Namco CUS30 sound (24000 Hz).
- 0.80: Nicola Salmoria fixed sprites in Dragon Buster.
- 0.60: Added 'Starting Vitality' dipswitch.
- 0.59: Fixed rom names.
- 0.37b12: Changed VSync to 60.606060Hz.
- 26th March 2000: Manuel Abadia added cocktail support to Sky Kid and Dragon Buster.
- 0.36b12: Changed 8-way Joystick to 4-way.
- 0.36b11: Manuel Abadia added Dragon Buster (Namco 1984).
- 23rd November 1999: Manuel Abadia fixed Sky Kid and Dragon Buster colors.
- 21st November 1999: Manuel Abadia fixed the resolution in Sky Kid, Dragon Buster, Metro Cross and Baraduke.
- 20th November 1999: Manuel Abadia sent in a driver for Sky Kid / Dragon Buster, but the colors aren't quite correct yet.
LEVELS: 3
Other Emulators:
* FB Alpha
Romset: 110 kb / 14 files / 57.6 zip
WIP:
- 0.143: Wilbert Pol fixed immediate crash while using -DEBUG in SkyKid driver.
- 0.141u4: hap fixed priority problems in Dragon Buster.
- 0.139u1: Atari Ace removed global variables from NAMCO sound core.
- 0.130u3: Kanikani added DIP locations to SkyKid driver.
- 0.123u1: Zsolt Vasvari removed color tables from SkyKid driver. Added RESNET color computations where appropriate. Changed palettesize to 1280 colors.
- 0.122u7: Changed HD63701 CPU2 clock speed to 6144000 Hz.
- 0.120u2: Mike Haaland added save state support to Dragon Buster.
- 0.107u3: Properly documented and connected the CUS60 MCU code to Dragon Buster [Brian Troha].
- 0.96u1: Added dipswitches 'Spurt Time', 'Level of Monster', 'Starting Vitality', 'Bonus Vitality', 'Bonus Level' and 'Allow Continue'.
- 0.93: Added clock parameter to Namco CUS30 sound (24000 Hz).
- 0.80: Nicola Salmoria fixed sprites in Dragon Buster.
- 0.60: Added 'Starting Vitality' dipswitch.
- 0.59: Fixed rom names.
- 0.37b12: Changed VSync to 60.606060Hz.
- 26th March 2000: Manuel Abadia added cocktail support to Sky Kid and Dragon Buster.
- 0.36b12: Changed 8-way Joystick to 4-way.
- 0.36b11: Manuel Abadia added Dragon Buster (Namco 1984).
- 23rd November 1999: Manuel Abadia fixed Sky Kid and Dragon Buster colors.
- 21st November 1999: Manuel Abadia fixed the resolution in Sky Kid, Dragon Buster, Metro Cross and Baraduke.
- 20th November 1999: Manuel Abadia sent in a driver for Sky Kid / Dragon Buster, but the colors aren't quite correct yet.
LEVELS: 3
Other Emulators:
* FB Alpha
Romset: 110 kb / 14 files / 57.6 zip