Espial (US?)
A very good "Xevious" clone with some elements of "Star Force" thrown in as well. Catchy starting music.
Ajouter
Télécharger Espial (US?)
Contenu de la ROM :
Technique
CPU
- maincpu Z80 (@ 3 Mhz)
- audiocpu Z80 (@ 3 Mhz)
Chipset
- AY-3-8910A (@ 1 Mhz)
Affichage
- Orientation Yoko
- Résolution 255 x 224
- Fréquence 60 Hz
Contrôles
- Nombre de joueurs 2
- Nombre de boutons 2
- Type de contrôle joy (8 ways)
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Espial (US?) et M.A.M.E.
0.105u4 [David Winter]
0.28 [Brad Oliver]
Artwork available
WIP:
- 0.140u2: Atari Ace take some driver_device classes of espial/marineb/zodiack (common code duplicated) that cover multiple drivers and split them so that each driver gets their own driver_device class. In most cases, these drivers got entangled because of audio/mcu code that was shared between multiple drivers.
- 0.136u3: Stephane Humbert fixed dipswitches and inputs (after verification of the Z80 code) for Espial and clone Espial (US?). Added dipswitches 'Reset on Check Error' and 2x 'Unused'.
- 0.135u1: Fabio Priuli added driver data struct to Espial driver.
- 0.133u5: hap fixed access violation in Espial.
- 0.131u1: MooglyGuy audited code, added savestate support to Espial and merged memory maps in the Espial driver.
- 9th July 2008: Mr. Do - Espial bezel, thanks to Jcroach for tracking down a real good photo on an eBay auction and vectoring it.
- 0.105u4: Renamed (espial) to (espialu) and (espiale) to (espial).
- 0.98u3: Mamesick fixed wrong mapped input in Espial. Added 2nd button.
- 0.77: Added 'Unknown' dipswitch.
- 0.61: Removed 2nd button.
- 0.36b11: Added dipswitches 'Fire Buttons', 'CounterAttack', 'Coin A', 'Bonus Life', 'Cabinet' and 'Test Mode'.
- 0.34b1: Added color proms ($0, 100 - palette low and high 4 bits).
- 0.33b7: Changed description to 'Espial (US?)' and clone to '(Europe)'.
- 0.31: David Winter added Espial (European version). Also changed Espial to use the correct ROM set. Dani Portillo fixed high score saving in Espial.
- 0.30: Brad Oliver added sound in Espial. Juan Carlos Lorente added high score saving to Espial.
- 0.29: Accurate colors in Espial (not sure about this one - red and blue could be inverted) [Tim Lindquist, Nicola Salmoria]. Fixed gfx rom loading.
- 0.28: Brad Oliver provided a driver for Espial (Thunderbolt 1983). MachineDriver/init_machine is now a void (*)(void), and the function is called by cpu_run() during a reset. Some games, like Espial and the MCR games, needed that to perform a reset correctly [Nicola Salmoria].
- 24th August 1997: Dumped Espial (US?).
LEVELS: 69
Romset: 53 kb / 12 files / 30.9 zip
0.28 [Brad Oliver]
Artwork available
WIP:
- 0.140u2: Atari Ace take some driver_device classes of espial/marineb/zodiack (common code duplicated) that cover multiple drivers and split them so that each driver gets their own driver_device class. In most cases, these drivers got entangled because of audio/mcu code that was shared between multiple drivers.
- 0.136u3: Stephane Humbert fixed dipswitches and inputs (after verification of the Z80 code) for Espial and clone Espial (US?). Added dipswitches 'Reset on Check Error' and 2x 'Unused'.
- 0.135u1: Fabio Priuli added driver data struct to Espial driver.
- 0.133u5: hap fixed access violation in Espial.
- 0.131u1: MooglyGuy audited code, added savestate support to Espial and merged memory maps in the Espial driver.
- 9th July 2008: Mr. Do - Espial bezel, thanks to Jcroach for tracking down a real good photo on an eBay auction and vectoring it.
- 0.105u4: Renamed (espial) to (espialu) and (espiale) to (espial).
- 0.98u3: Mamesick fixed wrong mapped input in Espial. Added 2nd button.
- 0.77: Added 'Unknown' dipswitch.
- 0.61: Removed 2nd button.
- 0.36b11: Added dipswitches 'Fire Buttons', 'CounterAttack', 'Coin A', 'Bonus Life', 'Cabinet' and 'Test Mode'.
- 0.34b1: Added color proms ($0, 100 - palette low and high 4 bits).
- 0.33b7: Changed description to 'Espial (US?)' and clone to '(Europe)'.
- 0.31: David Winter added Espial (European version). Also changed Espial to use the correct ROM set. Dani Portillo fixed high score saving in Espial.
- 0.30: Brad Oliver added sound in Espial. Juan Carlos Lorente added high score saving to Espial.
- 0.29: Accurate colors in Espial (not sure about this one - red and blue could be inverted) [Tim Lindquist, Nicola Salmoria]. Fixed gfx rom loading.
- 0.28: Brad Oliver provided a driver for Espial (Thunderbolt 1983). MachineDriver/init_machine is now a void (*)(void), and the function is called by cpu_run() during a reset. Some games, like Espial and the MCR games, needed that to perform a reset correctly [Nicola Salmoria].
- 24th August 1997: Dumped Espial (US?).
LEVELS: 69
Romset: 53 kb / 12 files / 30.9 zip