Flying Tiger
A vertically scrolling shoot-em-up.
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Télécharger Flying Tiger
Contenu de la ROM :
Technique
CPU
- maincpu Z80 (@ 8 Mhz)
- audiocpu Z80 (@ 4 Mhz)
Chipset
- YM2151 (@ 3 Mhz)
- OKI6295 (@ 1 Mhz)
Affichage
- Orientation Tate
- Résolution 255 x 240
- Fréquence 60 Hz
Contrôles
- Nombre de joueurs 2
- Nombre de boutons 2
- Type de contrôle joy (8 ways)
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Flying Tiger et M.A.M.E.
0.95u3 [David Haywood]
Bugs:
- Bad colors in service mode. Kale (ID 04008)
- [possible] Service Mode problems. Tafoid (ID 01810)
WIP:
- 0.139u2: Roberto Zandona and Angelo Salese fixed colors in Flying Tiger.
- 24th August 2010: Roberto Zandona - Kale and I noticed that the palette was written almost two times consecutively, since during the first copy was a bit of a register to zero and the second copy at the same bit was one we assumed was a sort of protection, so dropped to 0-bit values we obtained colors seem correct (valid for the whole game including the intro). Finally Fixed? However, some testing would be appropriate on the hardware.
- 0.106u3: Added 'Auto Fire' dipswitch.
- 0.99u1: Pierpaolo Prazzoli fixed tilemap priorities and sprites in Flying Tiger. Swapped gfx3/4 roms.
- 0.96u1: Fixed input and added 'Coin Type' dipswitch.
- 0.95u6: Sonikos fixed dipswitches in Flying Tiger. Added 3rd button. Added dipswitches 'Service Mode', 'Demo Sounds', 'Flip Screen', 'Coin A/B', 'Lives', 'Difficulty' and 'Allow Continue'.
- 0.95u3: David Haywood added Flying Tiger (Dooyong 1992).
- 10th April 2005: David Haywood - Made a little progress on Flying Tiger a few days ago, but the tilemap colours are still wrong and I've had little time to look into it.
- 7th April 2005: Guru - Flying Tiger (Dooyong) arrived, purchased from two private sellers by Randy.
- 4th April 2005: Dumping Project - Randy have won a Dooyong 'Flying Tiger' board (the last known undumped Dooyong game).
LEVELS: 8
Romset: 1920 kb / 10 files / 700.4 zip
Bugs:
- Bad colors in service mode. Kale (ID 04008)
- [possible] Service Mode problems. Tafoid (ID 01810)
WIP:
- 0.139u2: Roberto Zandona and Angelo Salese fixed colors in Flying Tiger.
- 24th August 2010: Roberto Zandona - Kale and I noticed that the palette was written almost two times consecutively, since during the first copy was a bit of a register to zero and the second copy at the same bit was one we assumed was a sort of protection, so dropped to 0-bit values we obtained colors seem correct (valid for the whole game including the intro). Finally Fixed? However, some testing would be appropriate on the hardware.
- 0.106u3: Added 'Auto Fire' dipswitch.
- 0.99u1: Pierpaolo Prazzoli fixed tilemap priorities and sprites in Flying Tiger. Swapped gfx3/4 roms.
- 0.96u1: Fixed input and added 'Coin Type' dipswitch.
- 0.95u6: Sonikos fixed dipswitches in Flying Tiger. Added 3rd button. Added dipswitches 'Service Mode', 'Demo Sounds', 'Flip Screen', 'Coin A/B', 'Lives', 'Difficulty' and 'Allow Continue'.
- 0.95u3: David Haywood added Flying Tiger (Dooyong 1992).
- 10th April 2005: David Haywood - Made a little progress on Flying Tiger a few days ago, but the tilemap colours are still wrong and I've had little time to look into it.
- 7th April 2005: Guru - Flying Tiger (Dooyong) arrived, purchased from two private sellers by Randy.
- 4th April 2005: Dumping Project - Randy have won a Dooyong 'Flying Tiger' board (the last known undumped Dooyong game).
LEVELS: 8
Romset: 1920 kb / 10 files / 700.4 zip