Desert Breaker (World, FD1094 317-0196)
Select one of 3 available characters in this vertically-scrolling, futuristic, military-themed shoot'em up. A variety of power-ups can be picked up along the way to aid the player in his or her battle against the many hundreds of troops and tanks that populate the levels.
Ajouter
Télécharger Desert Breaker (World, FD1094 317-0196)
Contenu de la ROM :
Technique
CPU
- maincpu FD1094 (@ 10 Mhz)
- soundcpu Z80 (@ 8 Mhz)
Chipset
- YM3438 (@ 8 Mhz)
- YM3438 (@ 8 Mhz)
- RF5C68 (@ 10 Mhz)
Affichage
- Orientation Tate
- Résolution 255 x 224
- Fréquence 57.23 Hz
Contrôles
- Nombre de joueurs 3
- Nombre de boutons 3
- Type de contrôle joy (8 ways)
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Desert Breaker (World, FD1094 317-0196) et M.A.M.E.
0.89u4 [Gerald]
TODO:
* Wanted: 317-0194/195 FD1094 CPUs
NOTE:
- The coin slot #1 (5 key) doesn't actually add credits to the game, although it *does* play a credit added sound ingame when pressed. Only coin slot #2 (6 key) and coin slot #3 (7 key) work correctly. This is not really a bug as it is accurately documenting the hardware. It's more of a limitation of MAME not having dynamic inputs. The current setting is necessary because if the DIP setting is changed to individual coin chute, coin1 becomes the player1 coin. An alternate solution might be to make individual coin chute the default setting. BSR
WIP:
- 0.138: Team Japump and Dumping Union added clone Desert Breaker (Japan, FD1094 317-0194). Yasuhiroyasuhiro fixed coinage of Desert Breaker. Changed parent description to 'Desert Breaker (World, FD1094 317-0196)'. Fixed rom names.
- 0.95u6: Changed 'Unknown' dipswitch to 'Unused'. Added 3rd coin slot.
- 0.90u4: Aaron Giles added P3 start button to Desert Breaker.
- 0.90: Aaron Giles, Gerald and Thierry fixed sound in Desert Breaker with new roms.
- 0.89u5: Aaron Giles renamed (dbrkr) to (desertbr). Added dipswitches 'Credits to Start', 'Demo Sounds', 'Play Mode', 'Coin Chute', 'Start Button' and 'Difficulty'.
- 0.89u4: Gerald added Desert Breaker (FD1094 317-0196) (Sega 1992).
- 10th December 2004: Gerald - Redumped the Desert Breaker gfx roms from another board, it looks much better now.
- 8th December 2004: Gerald - Dumped Desert Breaker (including CPU key) but some of the tile roms are bad reads.
LEVELS: 3
Other Emulators:
* FB Alpha
Romset: 15112 kb / 20 files / 3.26 zip
TODO:
* Wanted: 317-0194/195 FD1094 CPUs
NOTE:
- The coin slot #1 (5 key) doesn't actually add credits to the game, although it *does* play a credit added sound ingame when pressed. Only coin slot #2 (6 key) and coin slot #3 (7 key) work correctly. This is not really a bug as it is accurately documenting the hardware. It's more of a limitation of MAME not having dynamic inputs. The current setting is necessary because if the DIP setting is changed to individual coin chute, coin1 becomes the player1 coin. An alternate solution might be to make individual coin chute the default setting. BSR
WIP:
- 0.138: Team Japump and Dumping Union added clone Desert Breaker (Japan, FD1094 317-0194). Yasuhiroyasuhiro fixed coinage of Desert Breaker. Changed parent description to 'Desert Breaker (World, FD1094 317-0196)'. Fixed rom names.
- 0.95u6: Changed 'Unknown' dipswitch to 'Unused'. Added 3rd coin slot.
- 0.90u4: Aaron Giles added P3 start button to Desert Breaker.
- 0.90: Aaron Giles, Gerald and Thierry fixed sound in Desert Breaker with new roms.
- 0.89u5: Aaron Giles renamed (dbrkr) to (desertbr). Added dipswitches 'Credits to Start', 'Demo Sounds', 'Play Mode', 'Coin Chute', 'Start Button' and 'Difficulty'.
- 0.89u4: Gerald added Desert Breaker (FD1094 317-0196) (Sega 1992).
- 10th December 2004: Gerald - Redumped the Desert Breaker gfx roms from another board, it looks much better now.
- 8th December 2004: Gerald - Dumped Desert Breaker (including CPU key) but some of the tile roms are bad reads.
LEVELS: 3
Other Emulators:
* FB Alpha
Romset: 15112 kb / 20 files / 3.26 zip