City Bomber (Japan)

Arcade 1987 Konami Shooter Driving Vertical
City Bomber is a high speed overhead-view vertically scrolling driving game where you attempt to catch criminals.
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City Bomber (Japan)

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Technique

CPU
  • maincpu 68000 (@ 9 Mhz)
  • audiocpu Z80 (@ 3 Mhz)
Chipset
  • K007232 (@ 3 Mhz)
  • YM3812 (@ 3 Mhz)
  • K051649 (@ 1 Mhz)
Affichage
  • Orientation Tate
  • Résolution 255 x 224
  • Fréquence 60.606061 Hz
Contrôles
  • Nombre de joueurs 2
  • Nombre de boutons 3
  • Type de contrôle
    1. joy (8 ways)
    2. joy (8 ways)
    3. joy (8 ways)

Screenshots de City Bomber (Japan)

City Bomber (Japan) - Screen 1
City Bomber (Japan) - Screen 2
City Bomber (Japan) - Screen 3
City Bomber (Japan) - Screen 4
City Bomber (Japan) - Screen 5

Les clones de City Bomber (Japan)

City Bomber (Japan) et M.A.M.E.

0.37b11 [Eisuke Watanabe]

WIP:
- 0.144u7: Added 2x 'Unused' dipswitches.
- 0.133u1: Renamed (citybmrj) to (citybombj).
- 0.130u2: Added Paddle and Pedal control.
- 0.85u3: Improved sound balance for City Bomber.
- 0.57: Removed 3rd coin slot.
- 0.37b11: Eisuke Watanabe added City Bomber (World) (Konami 1987) and clone (Japan).
- 11th January 2001: Eisuke Watanabe submitted an update to the Gradius / Nemesis driver, adding Nyan Nyan Panic and City Bomber.

ARCADE RELEASE: City Bomber (Konami) - 1987/Nov/26

LEVELS: 5

Romset: 1440 kb / 10 files / 565.2 zip
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