Car 2 (bootleg of Head On 2)
Head On 2 is a 2-D maze racing game. You control your car through the maze to pick up the dots while at the same time avoiding the car, or cars, that are constantly trying to ram you. Successfully get through one maze and many more await you. This is good practice for freeway driving in the big city.
Ajouter
Télécharger Car 2 (bootleg of Head On 2)
Contenu de la ROM :
Technique
CPU
- maincpu Z80 (@ 1 Mhz)
Chipset
- DISCRETE
Affichage
- Orientation Yoko
- Résolution 255 x 224
- Fréquence 60 Hz
Contrôles
- Nombre de joueurs 1
- Nombre de boutons 1
- Type de contrôle joy (4 ways)
Les clones de Car 2 (bootleg of Head On 2)
Si vous avez aimé Car 2 (bootleg of Head On 2)
Vous aimerez peut-être :
- Alpha Fighter / Head On
- Armored Car (set 1)
- Car Polo
- City Connection (set 1)
- Counter Run (NS6201-A 1988.3)
- Crash
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- Dodgem
- Dorachan
- Emergency Call Ambulance
- Fast Lane
- Head On (Irem, M-15 Hardware)
- Invinco / Head On 2
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- Kamikaze Cabbie
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- Route 16 (set 1)
- Space Attack / Head On
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Scoring de Car 2 (bootleg of Head On 2)
Dots : 5 pts X number of cars on field.
Diamonds : 25 pts X number of cars on field.
Diamonds : 25 pts X number of cars on field.
Tips sur Car 2 (bootleg of Head On 2)
* Always be aware of where the Jam Car(s) is/are located. They can only make one lane change at a time but that lane change may be into your lane.
* The faster you go, the fewer lanes you can cross. At full acceleration, you will only be able to change one lane at a time. In the earlier levels, this will be fine since you will only be dealing with one car. In the multiple Jam Car levels, this can be a very bad thing. Decelerate (take your finger off the accelerate button) to go across multiple lanes.
* The Jam Car(s) always travel in a clockwise motion while you travel in a counterclockwise motion. Remember that so that you don't get confused when there are multiple cars in the maze. Also, the color of the Jam Car is red while yours is white.
* Don't try to get all the dots on one of the lanes. You need to anticipate where your next move is well before you enter the lane change area since you cannot change lanes at any other time. Sometimes, on the earlier levels, it is best to do a staggered type dot pickup where you do lane one, change to lane two, to lane three, lane four, lane five, then back to lane one. If you time it right, the Jam Car or Cars will still be in the maze.
* Don't let the speed of the Jam Car(s) throw you. Just plan to be out of your lane and in the lane change area before them. If both cars enter at the same time, you run a big risk of a collision.
* The faster you go, the fewer lanes you can cross. At full acceleration, you will only be able to change one lane at a time. In the earlier levels, this will be fine since you will only be dealing with one car. In the multiple Jam Car levels, this can be a very bad thing. Decelerate (take your finger off the accelerate button) to go across multiple lanes.
* The Jam Car(s) always travel in a clockwise motion while you travel in a counterclockwise motion. Remember that so that you don't get confused when there are multiple cars in the maze. Also, the color of the Jam Car is red while yours is white.
* Don't try to get all the dots on one of the lanes. You need to anticipate where your next move is well before you enter the lane change area since you cannot change lanes at any other time. Sometimes, on the earlier levels, it is best to do a staggered type dot pickup where you do lane one, change to lane two, to lane three, lane four, lane five, then back to lane one. If you time it right, the Jam Car or Cars will still be in the maze.
* Don't let the speed of the Jam Car(s) throw you. Just plan to be out of your lane and in the lane change area before them. If both cars enter at the same time, you run a big risk of a collision.
Car 2 (bootleg of Head On 2) et M.A.M.E.
0.35b2 [Nicola Salmoria]
WIP:
- 0.135u3: f205v and ANY added clone Head On 2 (Sidam bootleg).
- 17th November 2009: f205v dumped Head On 2 (Sidam bootleg 1979).
- 0.117u1: Couriersud added Discrete sound to Head On and clones, Space Attack / Head On, Head On 2 and Invinco / Head On 2 in the VIC Dual driver.
- 0.116u3: David Haywood added clone Car 2 (bootleg of Head On 2).
- 17th June 2007: f205v dumped Car 2 (bootleg of Head On 2) (Play Car Bologna).
- 0.113u3: Removed proms ($20, 40). Added user1 rom 316-0206.u65.
- 0.37b7: Added proms ($20, 40 - control and sequence). Removed Samples sound.
- 0.36b7: Added 'Demo Sounds' dipswitch.
- 0.36b5: Added prom ($0).
- 0.35b2: Nicola Salmoria added Head On 2 (Sega 1979).
- 7th September 1998: David Covell and Peter Fyfe dumped Head On 2 (Sega/Gremlin single C.V logic board).
LEVELS: 1 (endless)
Romset: 9 kb / 10 files / 7.40 zip
WIP:
- 0.135u3: f205v and ANY added clone Head On 2 (Sidam bootleg).
- 17th November 2009: f205v dumped Head On 2 (Sidam bootleg 1979).
- 0.117u1: Couriersud added Discrete sound to Head On and clones, Space Attack / Head On, Head On 2 and Invinco / Head On 2 in the VIC Dual driver.
- 0.116u3: David Haywood added clone Car 2 (bootleg of Head On 2).
- 17th June 2007: f205v dumped Car 2 (bootleg of Head On 2) (Play Car Bologna).
- 0.113u3: Removed proms ($20, 40). Added user1 rom 316-0206.u65.
- 0.37b7: Added proms ($20, 40 - control and sequence). Removed Samples sound.
- 0.36b7: Added 'Demo Sounds' dipswitch.
- 0.36b5: Added prom ($0).
- 0.35b2: Nicola Salmoria added Head On 2 (Sega 1979).
- 7th September 1998: David Covell and Peter Fyfe dumped Head On 2 (Sega/Gremlin single C.V logic board).
LEVELS: 1 (endless)
Romset: 9 kb / 10 files / 7.40 zip