Armored Car (set 1)
An overhead view maze game where you drive a money van (the armoured car) through as it scrolls from right to left. Some intersections are marked with directions. You pick up money to deliver to banks while avoiding criminals by dropping saw horses in roadway. Fuel levels must be replenished at gas stations along the way.
Ajouter
Télécharger Armored Car (set 1)
Contenu de la ROM :
Technique
CPU
- maincpu Z80 (@ 3 Mhz)
- audiocpu Z80 (@ 1 Mhz)
Chipset
- AY-3-8910A (@ 1 Mhz)
- AY-3-8910A (@ 1 Mhz)
- DISCRETE
Affichage
- Orientation Tate
- Résolution 255 x 224
- Fréquence 60.606061 Hz
Contrôles
- Nombre de joueurs 2
- Nombre de boutons 2
- Type de contrôle joy (4 ways)
Les clones de Armored Car (set 1)
Si vous avez aimé Armored Car (set 1)
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- Dodgem
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- Head On (Irem, M-15 Hardware)
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Scoring de Armored Car (set 1)
Moving one block : 10 points.
Picking up Money : 100 points.
Blowing up Robber : 200 points.
Unlocking locks : 1000 points.
Crash TNT truck into wall : 1000 points.
Bonus points : 100 per dollar picked up and deposited in bank.
Picking up Money : 100 points.
Blowing up Robber : 200 points.
Unlocking locks : 1000 points.
Crash TNT truck into wall : 1000 points.
Bonus points : 100 per dollar picked up and deposited in bank.
Armored Car (set 1) et M.A.M.E.
0.30 [Mike Balfour]
Artwork available
TEST MODE:
- Press the P2 Button 2 (Key S) + F3 to enter test mode.
WIP:
- 0.137u2: Stephane Humbert fixed dipswitches and inputs (after verification of the Z80 code) in Armored Car and clone.
- 0.133u1: Renamed (armorca2) to (armorcar2).
- 0.125u5: Couriersud removed Armored Car remains (INPUT_PORT, ROM_START etc.) from Super Cobra driver.
- 0.124u1: Added Discrete sound. Changed visible area to 224x768 and palettesize to 32 colors. Removed 3x 'Unknown' dipswitches.
- 27th May 2007: Mr. Do - Armored Car bezel is done, thanks to Timothy at Outerworld Arcade.
- 0.53: Changed palettesize to 98 colors.
- 0.37b16: Changed palettesize from 98 to 106 colors.
- 0.34b6: Nicola Salmoria added clone Armored Car (set 2). Changed parent description to 'Armored Car (set 1)'. Added color prom to (set 1).
- 0.30: Mike Balfour added Armored Car (Stern 1981).
- 2nd April 1996: Kevin Klopp dumped Armored Car (set 1).
LEVELS: 8 (endless)
PLAY INSTRUCTIONS:
- Avoid the robbers and other hazards
- Pick up all the dollars you can
- Get it to the bank for bonus
Other Emulators:
* FB Alpha
* VAntAGE
Romset: 29 kb / 10 files / 16.0 zip
Artwork available
TEST MODE:
- Press the P2 Button 2 (Key S) + F3 to enter test mode.
WIP:
- 0.137u2: Stephane Humbert fixed dipswitches and inputs (after verification of the Z80 code) in Armored Car and clone.
- 0.133u1: Renamed (armorca2) to (armorcar2).
- 0.125u5: Couriersud removed Armored Car remains (INPUT_PORT, ROM_START etc.) from Super Cobra driver.
- 0.124u1: Added Discrete sound. Changed visible area to 224x768 and palettesize to 32 colors. Removed 3x 'Unknown' dipswitches.
- 27th May 2007: Mr. Do - Armored Car bezel is done, thanks to Timothy at Outerworld Arcade.
- 0.53: Changed palettesize to 98 colors.
- 0.37b16: Changed palettesize from 98 to 106 colors.
- 0.34b6: Nicola Salmoria added clone Armored Car (set 2). Changed parent description to 'Armored Car (set 1)'. Added color prom to (set 1).
- 0.30: Mike Balfour added Armored Car (Stern 1981).
- 2nd April 1996: Kevin Klopp dumped Armored Car (set 1).
LEVELS: 8 (endless)
PLAY INSTRUCTIONS:
- Avoid the robbers and other hazards
- Pick up all the dollars you can
- Get it to the bank for bonus
Other Emulators:
* FB Alpha
* VAntAGE
Romset: 29 kb / 10 files / 16.0 zip