World Wars (World?)
World Wars and an early "Bermuda Triangle" version, it have different gameplay and graphics from the other versions.
Ajouter
Télécharger World Wars (World?)
Contenu de la ROM :
Technique
CPU
- maincpu Z80 (@ 4 Mhz)
- sub Z80 (@ 4 Mhz)
- audiocpu Z80 (@ 4 Mhz)
Chipset
- YM3526 (@ 4 Mhz)
- Y8950 (@ 4 Mhz)
Affichage
- Orientation Tate
- Résolution 255 x 224
- Fréquence 60 Hz
Contrôles
- Nombre de joueurs 2
- Nombre de boutons 2
- Type de contrôle
- joy (8 ways)
- joy (8 ways)
Les clones de World Wars (World?)
Si vous avez aimé World Wars (World?)
Vous aimerez peut-être :
- 1945k III
- Aero Fighters Special (Taiwan)
- Air Duel (Japan)
- Air Gallet (Europe)
- Asuka & Asuka (World)
- Batsugun
- Change Air Blade (Japan)
- Cyvern (US)
- Daioh (set 1)
- DoDonPachi (International, Master Ver. 97/02/05)
- DonPachi (US)
- Dyger (Korea set 1)
- Fire Barrel (Japan)
- Guardian Storm
- Gun & Frontier (World)
- Image Fight (World, revision A)
- Mad Shark
- Master of Weapon (World)
- Raiden (set 1)
- Raiden DX (UK)
- Raiden Fighters (Japan set 1)
- Raiden Fighters 2
- Raiden Fighters Jet
- Raiden II (set 1, US Fabtek)
- Raiden II / DX (newer V33 PCB)
- Sand Scorpion
- Sengeki Striker (Asia)
- Skull Fang (World)
- Sky Alert
- Stagger I (Japan)
- Storm Blade (US)
- Thunder Dragon (9th Jan. 1992)
- Thunder Dragon 2 (9th Nov. 1993)
- Tokio / Scramble Formation (newer)
- Turbo Force (old revision)
- U.N. Defense Force: Earth Joker
- Zing Zing Zip
World Wars (World?) et M.A.M.E.
0.36b16 [Bryan McPhail]
WIP:
- 0.129u4: Changed visible area to 224x400.
- 0.127u7: Stephane Humbert checked inputs and dipswitches via Z80 code analysis for World Wars and clone.
- 0.127u1: Changed 'World Wars (World)' from a clone of Bermuda Triangle to parent set 'World Wars (World?)'. Changed description of clone 'Bermuda Triangle (US older version)' to 'Bermuda Triangle (World Wars) (US)'. SNK rewrite [Nicola Salmoria]: Fixed sprite-sprite priorities. Removed ROM patches, simulated "turbo front" check, clarified the relationship between the sets, converted to tilemaps, proper memory maps and fixed inputs etc.
- 0.62: Changed description of 'World Wars (Japan)' to 'World Wars (World)' and 'Bermuda Triangle (US early version)' to 'Bermuda Triangle (US older version)'.
- 0.36b16: Added Bermuda Triangle (US early version) and World Wars (Japan).
LEVELS: 7
Romset: 1253 kb / 27 files / 376.1 zip
WIP:
- 0.129u4: Changed visible area to 224x400.
- 0.127u7: Stephane Humbert checked inputs and dipswitches via Z80 code analysis for World Wars and clone.
- 0.127u1: Changed 'World Wars (World)' from a clone of Bermuda Triangle to parent set 'World Wars (World?)'. Changed description of clone 'Bermuda Triangle (US older version)' to 'Bermuda Triangle (World Wars) (US)'. SNK rewrite [Nicola Salmoria]: Fixed sprite-sprite priorities. Removed ROM patches, simulated "turbo front" check, clarified the relationship between the sets, converted to tilemaps, proper memory maps and fixed inputs etc.
- 0.62: Changed description of 'World Wars (Japan)' to 'World Wars (World)' and 'Bermuda Triangle (US early version)' to 'Bermuda Triangle (US older version)'.
- 0.36b16: Added Bermuda Triangle (US early version) and World Wars (Japan).
LEVELS: 7
Romset: 1253 kb / 27 files / 376.1 zip