Wonder Boy III - Monster Lair (set 6, System 16A, FD1089A 317-xxxx)
The 3rd sequel of the well-known series. During the first round, Wonder Boy is walking through a world collecting food to get energy; at the end, a Boss is waiting. After a few worlds have been completed, Wonder Boy is mostly flying around and shooting different enemies.
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Télécharger Wonder Boy III - Monster Lair (set 6, System 16A, FD1089A 317-xxxx)
Contenu de la ROM :
Technique
CPU
- maincpu FD1089A (@ 10 Mhz)
- soundcpu Z80 (@ 4 Mhz)
Chipset
- YM2151 (@ 4 Mhz)
Affichage
- Orientation Yoko
- Résolution 255 x 224
- Fréquence 60 Hz
Contrôles
- Nombre de joueurs 2
- Nombre de boutons 3
- Type de contrôle joy (8 ways)
Les clones de Wonder Boy III - Monster Lair (set 6, System 16A, FD1089A 317-xxxx)
- Wonder Boy III - Monster Lair (bootleg)
- Wonder Boy III - Monster Lair (set 1, System 16A, FD1094 317-0084)
- Wonder Boy III - Monster Lair (set 2, Japan, System 16B, FD1094 317-0085)
- Wonder Boy III - Monster Lair (set 3, World, System 16B, FD1094 317-0089)
- Wonder Boy III - Monster Lair (set 4, Japan, System 16B, FD1094 317-0087)
- Wonder Boy III - Monster Lair (set 5, System 16A, FD1089A 317-xxxx, bad dump?)
- Wonder Boy III - Monster Lair (set 5, World, System 16B, 8751 317-0098)
Si vous avez aimé Wonder Boy III - Monster Lair (set 6, System 16A, FD1089A 317-xxxx)
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Wonder Boy III - Monster Lair (set 6, System 16A, FD1089A 317-xxxx) et M.A.M.E.
0.36b1 [Andrew Prime]
0.34b4 [Phil Stroffolino]
TODO:
* Wanted: 317-0086/0088 FD1094 CPUs
WIP:
- 0.138u4: Team Europe added clone Wonder Boy III - Monster Lair (set 6, System 16A, FD1089A 317-xxxx). Changed description of clone 'Wonder Boy III - Monster Lair (set 5, System 16A, FD1089A 317-xxxx)' to 'Wonder Boy III - Monster Lair (set 5, System 16A, FD1089A 317-xxxx, bad dump?)'.
- 0.132u1: Fixed gfx2 rom loading in clone Wonder Boy III - Monster Lair (bootleg).
- 8th September 2008: Guru - Wonder Boy 3 Monster Lair (1988 Sega bootleg) arrived from Korea. Thanks to gp-lee.
- 0.127u1: Atari Ace moved FD1089 decryption keys to external files. Added 317-wb35.key to clone Wonder Boy III - Monster Lair (set 5, System 16A, FD1089A 317-xxxx).
- 0.125u6: Volker Hann added clone Wonder Boy III - Monster Lair (set 5, System 16A, FD1089A 317-xxxx).
- 0.116u2: Aaron Giles fixed foreground/background gfx in Wonder Boy III.
- 28th July 2006: Guru - Sega System 16 Monster Lair with 317-0085 CPU and other games just arrived in 2 huge boxes. I think most of these are just for fixing issues in MAME (snd/gfx etc). Big thanks to Tingoes.
- 0.94u4: Chack'n added clone Wonder Boy III - Monster Lair (set 4, Japan, System 16B, FD1094 317-0087). Changed parent description to 'Wonder Boy III - Monster Lair (set 5, World, System 16B, 8751 317-0098)'.
- 0.92: Changed description of '(World, System 16B, 8751 317-0098)' to '(set 4, World, System 16B, 8751 317-0098)' and clones '(System 16A, FD1094 317-0084)' to '(set 1, System 16A, FD1094 317-0084)', '(World, System 16B, FD1094 317-0089)' to '(set 3, World, System 16B, FD1094 317-0089)' and '(Japan, System 16B, FD1094 317-0085)' to '(set 2, Japan, System 16B, FD1094 317-0085)'. Renamed (wb3b) to (wb3), (wb3a) to (wb31), (wb3ba) to (wb33) and (wb3bb) to (wb32).
- 0.89u2: Changed description to 'Wonder Boy III - Monster Lair (World, System 16B, 8751 317-0098)'. Added I8751 (8MHz) MCU and uPD7759 sound.
- 0.89u1: Added dipswitches 'Difficulty' and 'Test Mode'.
- 0.88u7: Changed Z80 CPU2 clock speed to 5MHz palettesize to 6144 colors. Fixed gfx2 rom loading. Changed description of clone '(System 16A, 317-0084)' to '(System 16A, FD1094 317-0084)'.
- 0.88u6: Changed description of clones '(System 16B, World, 317-0089)' to '(World, System 16B, FD1094 317-0089)', '(System 16B, Japan, 317-0085)' to '(Japan, System 16B, FD1094 317-0085)' and '(System 16A, 317-0086)' to '(System 16A, 317-0084)'.
- 0.88u4: Chris Hardy added clone Wonder Boy III - Monster Lair (System 16A, 317-0086). Changed parent description to 'Wonder Boy III - Monster Lair (System 16B, World, not encrypted)' and clones '(World, 317-0089)' to '(System 16B, World, 317-0089)' and '(Japan, 317-0085)' to '(System 16B, Japan, 317-0085)'. Renamed (wb3) to (wb3b), (wb3a) to (wb3ba), (wb3b) to (wb3bb) and (wb3bl) to (wb3bbl).
- 0.88u3: Added new 317-0085 and 317-0089 keys.
- 0.88u2: Added FD1094 keys 317-0085/89 to Wonder Boy III clones. Changed description to 'Wonder Boy III - Monster Lair (World, not encrypted)' and clones '(set 2, 317-0089)' to '(World, 317-0089)' and '(set 3, 317-0085)' to '(Japan, 317-0085)'.
- 26th October 2004: MASH - Fixed Wonder Boy III (set 2 and 3) sound.
- 0.88: Charles MacDonald and Nicola Salmoria added clone 'Wonder Boy III - Monster Lair (set 3, 317-0085)'. Changed parent description to 'Wonder Boy III - Monster Lair (set 1, not encrypted)' and clone '(set 2)' to '(set 2, 317-0089)'.
- 9th October 2004: Charles MacDonald - Here's Wonderboy III - Monster Lair (System 16B, 317-0085) decrypted and running. Thanks to Thierry (aka ShinobiZ) for donating the Wonderboy III CPU and ROM board. This version of the game runs on the original type of ROM board. It has a warning screen and a simpler test mode, so perhaps this is the older version of the two. I think now all varities of this game have been accounted for.
- 5th October 2004: Charles MacDonald - Here's Wonder Boy III - Monster Lair (System 16B, 317-0089) decrypted and running. Thanks to Dave Widel for donating the FD1094 used by this game. Apart from some priority errors in the emulator it runs fine. Sprite banking is implemented in an odd way, I'll be getting a WB3 ROM board to soon to verify.
- 0.72u1: Fixed sound.
- 0.70u5: Inigo Luja added 'Demo Sounds' dipswitch.
- 0.36b2: Andrew Prime added clone Wonder Boy III - Monster Lair (set 2). Changed parent description to 'Wonder Boy III - Monster Lair (set 1)'.
- 0.36b1: Andrew Prime added Wonder Boy III - Monster Lair (Sega / Westone 1988).
- 0.35b13: Changed description to 'Wonder Boy III - Monster Lair (bootleg)'.
- 0.34b4: Phil Stroffolino added Wonder Boy Monster Lair (bootleg) (1988).
LEVELS: 14
Other Emulators:
* Calice
* FB Alpha
* System 16
Romset: 992 kb / 14 files / 357.9 zip
0.34b4 [Phil Stroffolino]
TODO:
* Wanted: 317-0086/0088 FD1094 CPUs
WIP:
- 0.138u4: Team Europe added clone Wonder Boy III - Monster Lair (set 6, System 16A, FD1089A 317-xxxx). Changed description of clone 'Wonder Boy III - Monster Lair (set 5, System 16A, FD1089A 317-xxxx)' to 'Wonder Boy III - Monster Lair (set 5, System 16A, FD1089A 317-xxxx, bad dump?)'.
- 0.132u1: Fixed gfx2 rom loading in clone Wonder Boy III - Monster Lair (bootleg).
- 8th September 2008: Guru - Wonder Boy 3 Monster Lair (1988 Sega bootleg) arrived from Korea. Thanks to gp-lee.
- 0.127u1: Atari Ace moved FD1089 decryption keys to external files. Added 317-wb35.key to clone Wonder Boy III - Monster Lair (set 5, System 16A, FD1089A 317-xxxx).
- 0.125u6: Volker Hann added clone Wonder Boy III - Monster Lair (set 5, System 16A, FD1089A 317-xxxx).
- 0.116u2: Aaron Giles fixed foreground/background gfx in Wonder Boy III.
- 28th July 2006: Guru - Sega System 16 Monster Lair with 317-0085 CPU and other games just arrived in 2 huge boxes. I think most of these are just for fixing issues in MAME (snd/gfx etc). Big thanks to Tingoes.
- 0.94u4: Chack'n added clone Wonder Boy III - Monster Lair (set 4, Japan, System 16B, FD1094 317-0087). Changed parent description to 'Wonder Boy III - Monster Lair (set 5, World, System 16B, 8751 317-0098)'.
- 0.92: Changed description of '(World, System 16B, 8751 317-0098)' to '(set 4, World, System 16B, 8751 317-0098)' and clones '(System 16A, FD1094 317-0084)' to '(set 1, System 16A, FD1094 317-0084)', '(World, System 16B, FD1094 317-0089)' to '(set 3, World, System 16B, FD1094 317-0089)' and '(Japan, System 16B, FD1094 317-0085)' to '(set 2, Japan, System 16B, FD1094 317-0085)'. Renamed (wb3b) to (wb3), (wb3a) to (wb31), (wb3ba) to (wb33) and (wb3bb) to (wb32).
- 0.89u2: Changed description to 'Wonder Boy III - Monster Lair (World, System 16B, 8751 317-0098)'. Added I8751 (8MHz) MCU and uPD7759 sound.
- 0.89u1: Added dipswitches 'Difficulty' and 'Test Mode'.
- 0.88u7: Changed Z80 CPU2 clock speed to 5MHz palettesize to 6144 colors. Fixed gfx2 rom loading. Changed description of clone '(System 16A, 317-0084)' to '(System 16A, FD1094 317-0084)'.
- 0.88u6: Changed description of clones '(System 16B, World, 317-0089)' to '(World, System 16B, FD1094 317-0089)', '(System 16B, Japan, 317-0085)' to '(Japan, System 16B, FD1094 317-0085)' and '(System 16A, 317-0086)' to '(System 16A, 317-0084)'.
- 0.88u4: Chris Hardy added clone Wonder Boy III - Monster Lair (System 16A, 317-0086). Changed parent description to 'Wonder Boy III - Monster Lair (System 16B, World, not encrypted)' and clones '(World, 317-0089)' to '(System 16B, World, 317-0089)' and '(Japan, 317-0085)' to '(System 16B, Japan, 317-0085)'. Renamed (wb3) to (wb3b), (wb3a) to (wb3ba), (wb3b) to (wb3bb) and (wb3bl) to (wb3bbl).
- 0.88u3: Added new 317-0085 and 317-0089 keys.
- 0.88u2: Added FD1094 keys 317-0085/89 to Wonder Boy III clones. Changed description to 'Wonder Boy III - Monster Lair (World, not encrypted)' and clones '(set 2, 317-0089)' to '(World, 317-0089)' and '(set 3, 317-0085)' to '(Japan, 317-0085)'.
- 26th October 2004: MASH - Fixed Wonder Boy III (set 2 and 3) sound.
- 0.88: Charles MacDonald and Nicola Salmoria added clone 'Wonder Boy III - Monster Lair (set 3, 317-0085)'. Changed parent description to 'Wonder Boy III - Monster Lair (set 1, not encrypted)' and clone '(set 2)' to '(set 2, 317-0089)'.
- 9th October 2004: Charles MacDonald - Here's Wonderboy III - Monster Lair (System 16B, 317-0085) decrypted and running. Thanks to Thierry (aka ShinobiZ) for donating the Wonderboy III CPU and ROM board. This version of the game runs on the original type of ROM board. It has a warning screen and a simpler test mode, so perhaps this is the older version of the two. I think now all varities of this game have been accounted for.
- 5th October 2004: Charles MacDonald - Here's Wonder Boy III - Monster Lair (System 16B, 317-0089) decrypted and running. Thanks to Dave Widel for donating the FD1094 used by this game. Apart from some priority errors in the emulator it runs fine. Sprite banking is implemented in an odd way, I'll be getting a WB3 ROM board to soon to verify.
- 0.72u1: Fixed sound.
- 0.70u5: Inigo Luja added 'Demo Sounds' dipswitch.
- 0.36b2: Andrew Prime added clone Wonder Boy III - Monster Lair (set 2). Changed parent description to 'Wonder Boy III - Monster Lair (set 1)'.
- 0.36b1: Andrew Prime added Wonder Boy III - Monster Lair (Sega / Westone 1988).
- 0.35b13: Changed description to 'Wonder Boy III - Monster Lair (bootleg)'.
- 0.34b4: Phil Stroffolino added Wonder Boy Monster Lair (bootleg) (1988).
LEVELS: 14
Other Emulators:
* Calice
* FB Alpha
* System 16
Romset: 992 kb / 14 files / 357.9 zip