Twin Hawk (US)

Arcade 1989 Taito America Corporation Shooter Flying Vertical
A vertically scrolling shoot'em up.
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Twin Hawk (US)

Partager Twin Hawk (US)

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Technique

CPU
  • maincpu 68000 (@ 8 Mhz)
  • audiocpu Z80 (@ 4 Mhz)
Chipset
  • YM2151 (@ 4 Mhz)
Affichage
  • Orientation Tate
  • Résolution 255 x 224
  • Fréquence 60 Hz
Contrôles
  • Nombre de joueurs 2
  • Nombre de boutons 2
  • Type de contrôle joy (8 ways)

Screenshots de Twin Hawk (US)

Twin Hawk (US) - Screen 1
Twin Hawk (US) - Screen 2
Twin Hawk (US) - Screen 3
Twin Hawk (US) - Screen 4
Twin Hawk (US) - Screen 5

Les clones de Twin Hawk (US)

Twin Hawk (US) et M.A.M.E.

0.53 [?]
0.37b9 [Yochizo]

WIP:
- 0.138u2: Stefan Lindberg and Dumping Union added PCB locations to Twin Hawk.
- 0.130u4: Renamed (twinhwku) to (twinhawku).
- 0.122u5: Corrado Tomaselli verified frequencies in Twin Hawk.
- 0.118u4: Removed button 3. Changed 'Unknown' to 'Unused' dipswitches.
- 0.106u1: AWJ fixed sound problems in Twin Hawk and added DIP location. Changed 'Unused' dipswitches to 'Unknown'.
- 0.104u3: Alex Jackson fixed 'Lives' dipswitch in Twin Hawk and clone (US) and removed 'Cabinet' dipswitch; they are 2psim and do not support cocktail cabinets (the dipswitch does nothing). Fixed music tempo slows down when many sound effects are playing.
- 0.53: Added Twin Hawk (World) and clone (US).
- 0.37b16: Added 3rd player button and removed 3rd coin slot.
- 0.37b9: Yochizo added Daisenpu (Japan) (Taito 1989).
- 3rd November 2000: Yochizo fixed road color and music tempo in Daisenpu.
- 16th September 2000: Yochizo added Balloon Brothers, Gigandes and Daisenpu to the Superman a.k.a. Taito X driver.

LEVELS: 1 (endless)

Other Emulators:
* FB Alpha
* Raine

Romset: 2336 kb / 7 files / 764.1 zip
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