64th. Street - A Detective Story (World)
2 selectable detectives, each with different fighting styles, attempt to solve cases by beating up each criminal they encounter in this side-scrolling beat'em all. Lots of special items can be found by throwing enemies into the background and breaking things.
Télécharger 64th. Street - A Detective Story (World)
Contents of the ROM :
Technical
CPU
- maincpu 68000 (@ 12 Mhz)
- soundcpu 68000 (@ 7 Mhz)
Chipset
- YM2151 (@ 3 Mhz)
- OKI6295 (@ 4 Mhz)
- OKI6295 (@ 4 Mhz)
Display
- Orientation Yoko
- Resolution 255 x 224
- Frequency 60 Hz
Controlers
- Number of players 2
- Number of buttons 2
- Kind of controler joy (8 ways)
Clones of 64th. Street - A Detective Story (World)
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Tips on 64th. Street - A Detective Story (World)
Massive throw damage: When you grab an enemy, pressing Up on the joystick followed by the Attack button will make you throw the enemy onto the background, dealing quite a bigger amount of damage than the regular side throw; and in some cases (like in levels 2 and 3), it'll allow you to kill an enemy with a single move.
64th. Street - A Detective Story (World) and M.A.M.E.
0.35b4 [Luca Elia]
Bugs:
- Characters don't move in attract mode. YMI (ID 00365)
WIP:
- 0.133u1: Renamed (64streej) to (64streetj).
- 0.110u5: Mamesick fixed priorities in 64th. Street (vidhrdw\megasys1).
- 0.37b14: Changed 68000 CPU2 clock speed to 7MHz.
- 0.36b14: Changed 68000 CPU2 clock speed to 8MHz.
- 0.36b8: Changed description to '64th. Street - A Detective Story (World)'.
- 0.36b7: Changed description to '64th. Street - A Detective Story'. Renamed (streej64) to (64streej).
- 0.36b6: Changed description to '64th. Street - A Detective Story (World)'.
- 0.36b5: Changed description to '64th. Street - A Detective Story'. Changed 68000 CPU1 clock speed to 12MHz and 68000 CPU2 to 10Mhz. Added 3rd coin slot. Renamed (64streej) to (streej64).
- 0.36b3: Alessio Manuele added clone 64th. Street - A Detective Story (Japan). Changed parent description to '64th. Street - A Detective Story (World?)'.
- 0.35b13: Changed description to '64th. Street - A Detective Story'.
- 26th March 1999: Nicola fixed 64th Street to work with the C 68k core.
- 0.35b4: Luca Elia added 64th Street (Jaleco 1991). This don't work with the 68000 C core.
- 19th February 1999: Luca Elia has made a Jaleco Mega System 1 driver, but currently only P-47 (Jap) and 64th Street are supported.
- 12th December 1997: CaBBe dumped 64th. Street - A Detective Story (World).
LEVELS: 6
Other Emulators:
* Raine
Romset: 3200 kb / 11 files / 1.18 zip
Bugs:
- Characters don't move in attract mode. YMI (ID 00365)
WIP:
- 0.133u1: Renamed (64streej) to (64streetj).
- 0.110u5: Mamesick fixed priorities in 64th. Street (vidhrdw\megasys1).
- 0.37b14: Changed 68000 CPU2 clock speed to 7MHz.
- 0.36b14: Changed 68000 CPU2 clock speed to 8MHz.
- 0.36b8: Changed description to '64th. Street - A Detective Story (World)'.
- 0.36b7: Changed description to '64th. Street - A Detective Story'. Renamed (streej64) to (64streej).
- 0.36b6: Changed description to '64th. Street - A Detective Story (World)'.
- 0.36b5: Changed description to '64th. Street - A Detective Story'. Changed 68000 CPU1 clock speed to 12MHz and 68000 CPU2 to 10Mhz. Added 3rd coin slot. Renamed (64streej) to (streej64).
- 0.36b3: Alessio Manuele added clone 64th. Street - A Detective Story (Japan). Changed parent description to '64th. Street - A Detective Story (World?)'.
- 0.35b13: Changed description to '64th. Street - A Detective Story'.
- 26th March 1999: Nicola fixed 64th Street to work with the C 68k core.
- 0.35b4: Luca Elia added 64th Street (Jaleco 1991). This don't work with the 68000 C core.
- 19th February 1999: Luca Elia has made a Jaleco Mega System 1 driver, but currently only P-47 (Jap) and 64th Street are supported.
- 12th December 1997: CaBBe dumped 64th. Street - A Detective Story (World).
LEVELS: 6
Other Emulators:
* Raine
Romset: 3200 kb / 11 files / 1.18 zip