Bad Dudes vs. Dragonninja (US)

Arcade 1988 Data East USA Platform Fighter Scrolling
North American release. For more information about the game itself, please see the original Japanese release entry; "Dragonninja".
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Bad Dudes vs. Dragonninja (US)

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Technical

CPU
  • maincpu 68000 (@ 10 Mhz)
  • audiocpu M6502 (@ 1 Mhz)
Chipset
  • YM2203 (@ 1 Mhz)
  • YM3812 (@ 3 Mhz)
  • OKI6295 (@ 1 Mhz)
Display
  • Orientation Yoko
  • Resolution 255 x 240
  • Frequency 57.392103 Hz
Controlers
  • Number of players 2
  • Number of buttons 5
  • Kind of controler joy (8 ways)

Bad Dudes vs. Dragonninja (US) Screenshots

Bad Dudes vs. Dragonninja (US) - Screen 1
Bad Dudes vs. Dragonninja (US) - Screen 2
Bad Dudes vs. Dragonninja (US) - Screen 3
Bad Dudes vs. Dragonninja (US) - Screen 4
Bad Dudes vs. Dragonninja (US) - Screen 5

Clones of Bad Dudes vs. Dragonninja (US)

Bad Dudes vs. Dragonninja (US) and M.A.M.E.

0.31 [Bryan McPhail]

Artwork available

WIP:
- 0.145u5: ANY and The Dumping Union added clone Dragonninja (bootleg).
- 0.143u8: Kanikani fixed DIPSW in clone Dragonninja (Japan).
- 16th October 2010: f205v dumped Dragon Ninja (World bootleg) (1988).
- 0.136u2: dlfrsilver replaced clone Dragonninja set with one dumped from a genuine Data East PCB. Fixed rom names. Changed OKI6295 clock speed to 1MHz.
- 12th March 2009: Guru - Bad Dudes arrived for decapping 8751 MCU.
- 2nd February 2009: Guru - We just picked Bad Dudes (for 8751 microcontroller).
- 16th November 2008: Guru - I recently picked up a pile of junk for spares and repairs from a local friend. It turned out there was quite a bit of interesting stuff in this lot. As far as I can make out, I got a Bad Dudes / Dragon Ninja bootleg.
- 0.127u4: Changed 'Unknown' to 'Unused' dipswitch.
- 13th May 2007: Mr. Do - Thanks to the BYOAC/CAG artwork, we have a release for Bad Dudes bezel.
- 21st April 2006: Roberto Fresca - Fixed 'Difficulty' dipswitches in Bad Dudes and clone. Changed "Unused" (DSW0, 0x80) to "Unknown" (according to some technical sources should be "Cabinet").
- 0.37b1: Added 'Service Mode' dipswitch.
- 17th March 2000: Zsolt Vasvari fixed a romloader bug in the clone Dragon Ninja.
- 0.35b13: Changed description to 'Bad Dudes vs. Dragonninja (US)'.
- 0.35b12: Changed M6502 CPU2 clock speed to 1.5MHz.
- 0.35b9: Changed description to 'Bad Dudes vs Dragonninja (US)' and clone to 'Dragonninja (Japan)'.
- 0.35b2: Bryan McPhail fixed the sprite/playfield and playfield/playfield priorities in Bad Dudes vs. Dragon Ninja.
- 0.34b6: Changed description to 'Bad Dudes vs Dragonninja'.
- 0.34b3: Dani Portillo added high score saving to Bad Dudes.
- 0.33b5: Nicola Salmoria fixed bug in ADPCM sample playback. Many games are affected, e.g. Robocop and Bad Dudes. Games which use the dynamic palette system and no longer need 16-bit modes. The new code is also used by drivers which were previously doing the palette reduction by themselves, but couldn't handle well color cycling and fades: Bad Dudes, Robocop, Hippodrome, Heavy Barrel, Sly Spy and Midnight Resistance [Nicola Salmoria].
- 0.31: Bryan McPhail added Bad Dudes (Data East 1988) and clone Dragonninja.

LEVELS: 7

Other Emulators:
* FB Alpha

Romset: 1184 kb / 22 files / 432.1 zip
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