Space Attack (cocktail)
Another game inspired by "Space Invaders". This one is a more straightforward version, although after you finish off a rack a UFO starts working its way down; shoot it and you'll get a bonus (and maybe a free ship).
Télécharger Space Attack (cocktail)
Contents of the ROM :
Technical
CPU
- maincpu Z80 (@ 1 Mhz)
Display
- Orientation Tate
- Resolution 255 x 224
- Frequency 60 Hz
Controlers
- Number of players 2
- Number of buttons 1
- Kind of controler joy (2 ways)
Clones of Space Attack (cocktail)
If you liked Space Attack (cocktail)
You might Like:
- Attack Ufo
- Beam Invader
- IPM Invader
- Invinco
- Invinco / Deep Scan
- Invinco / Head On 2
- Return of the Invaders
- Rolling Crash / Moon Base
- Rotary Fighter
- Shuttle Invader
- Space Attack / Head On
- Space Fever (New Ver.)
- Space Fever High Splitter (set 1)
- Space Fighter Mark II (set 1)
- Space Intruder
- Space Invaders '95: The Attack Of Lunar Loonies (Ver 2.5O 1995/06/14)
- Space Invaders / Qix Silver Anniversary Edition (Ver. 2.03)
- Space Invaders Anniversary (V2.02J)
- Space Invaders DX (US, v2.1)
- Space Invaders II (Midway, cocktail)
- Space Invaders Part II (Taito)
- Space King 2
- Space Stranger
- Super Invader Attack
- Super Space Invaders '91 (World, Rev 1)
Scoring for Space Attack (cocktail)
Bottom aliens : 100 points
Middle aliens : 200 points
Top aliens : 300 points
UFOs : 1,000 - 3,000 points
Middle aliens : 200 points
Top aliens : 300 points
UFOs : 1,000 - 3,000 points
Space Attack (cocktail) and M.A.M.E.
0.35b12 [Nicola Salmoria]
0.29 [Mike Coates]
Artwork available
TODO:
* Add sound/samples
SETUP:
- In the Driver Configuration menu set the Cabinet to 'Black and White' to use the artwork.
NOTE:
- Space Attack is NOT the same as "Space Attack II", which runs on Space Invaders hardware.
WIP:
- 0.133u1: Renamed (sspacat2) to (sspaceat2), (sspacat3) to (sspaceat3) and (sspacatc) to (sspaceatc).
- 0.124u4: Aaron Giles fixed problems with inserting coins in Space Attack and clones.
- 0.118u6: Aaron Giles fixed a fatal error in Space Attack.
- 24th June 2007: Mr. Do - A LONG time ago, Yaggy sent me pics of the backdrop for Sega Space Attack. I never implemented it because the backdrop is for the B&W version of the game, but the MAME version is in color. Well, it seems the game has an option in the UI menu called "Driver Configuration." Go in there, and change the monitor to B&W, and there you have it. Also added in the overlay, based on the same pics from Yaggy.
- 0.113u3: Added user1 proms ($0, 20 - timing).
- 0.87u2: MASH added clone Space Attack (upright set 3). Changed parent description to 'Space Attack (upright set 1)' and clone '(upright, older)' to '(upright set 2)'.
- 0.37b7: Removed Samples sound.
- 0.37b2: Added clone Space Attack (upright, older). Changed parent description to 'Space Attack (upright)' and clone to '(cocktail)'.
- 2nd May 2000: Zsolt Vasvari added the B&W version of Space Attack to the vicdual driver.
- 0.36b7: Changed description to 'Space Attack (Upright)' and clone to 'Space Attack (Cocktail)'. Added 'Bonus Life After 1st Stage' and 'Bonus Life' dipswitches.
- 0.36b5: Added prom ($0).
- 0.35b12: Nicola Salmoria added 'Sega Space Attack (Upright)'. Changed 'Sega Space Attack' to clone '(Cocktail)'. Renamed (sspaceat) to (sspacatc).
- 0.31: Known issues: The game plays only in cocktail mode.
- 0.29: Mike Coates added 'Sega Space Attack' (Sega 1979). Known issues: Dipswitches not verified.
LEVELS: 1 (endless)
Other Emulators:
* Sparcade
* Tickle
Romset: 9 kb / 11 files / 7.37 zip
0.29 [Mike Coates]
Artwork available
TODO:
* Add sound/samples
SETUP:
- In the Driver Configuration menu set the Cabinet to 'Black and White' to use the artwork.
NOTE:
- Space Attack is NOT the same as "Space Attack II", which runs on Space Invaders hardware.
WIP:
- 0.133u1: Renamed (sspacat2) to (sspaceat2), (sspacat3) to (sspaceat3) and (sspacatc) to (sspaceatc).
- 0.124u4: Aaron Giles fixed problems with inserting coins in Space Attack and clones.
- 0.118u6: Aaron Giles fixed a fatal error in Space Attack.
- 24th June 2007: Mr. Do - A LONG time ago, Yaggy sent me pics of the backdrop for Sega Space Attack. I never implemented it because the backdrop is for the B&W version of the game, but the MAME version is in color. Well, it seems the game has an option in the UI menu called "Driver Configuration." Go in there, and change the monitor to B&W, and there you have it. Also added in the overlay, based on the same pics from Yaggy.
- 0.113u3: Added user1 proms ($0, 20 - timing).
- 0.87u2: MASH added clone Space Attack (upright set 3). Changed parent description to 'Space Attack (upright set 1)' and clone '(upright, older)' to '(upright set 2)'.
- 0.37b7: Removed Samples sound.
- 0.37b2: Added clone Space Attack (upright, older). Changed parent description to 'Space Attack (upright)' and clone to '(cocktail)'.
- 2nd May 2000: Zsolt Vasvari added the B&W version of Space Attack to the vicdual driver.
- 0.36b7: Changed description to 'Space Attack (Upright)' and clone to 'Space Attack (Cocktail)'. Added 'Bonus Life After 1st Stage' and 'Bonus Life' dipswitches.
- 0.36b5: Added prom ($0).
- 0.35b12: Nicola Salmoria added 'Sega Space Attack (Upright)'. Changed 'Sega Space Attack' to clone '(Cocktail)'. Renamed (sspaceat) to (sspacatc).
- 0.31: Known issues: The game plays only in cocktail mode.
- 0.29: Mike Coates added 'Sega Space Attack' (Sega 1979). Known issues: Dipswitches not verified.
LEVELS: 1 (endless)
Other Emulators:
* Sparcade
* Tickle
Romset: 9 kb / 11 files / 7.37 zip