Invinco / Deep Scan
Invinco is a game inspired by "Space Invaders", with some innovation on the aliens: One row blinks in and out of view, another row's aliens roll so as to make themselves harder or easier to hit, and a 3rd row of aliens each take (at least) 3 hits to kill. A 4th row has aliens that turn into bombs, blowing up everything around them to make your job somewhat easier.
Deep Scan is a sub hunting game.
Deep Scan is a sub hunting game.
Télécharger Invinco / Deep Scan
Contents of the ROM :
Technical
CPU
- maincpu Z80 (@ 1 Mhz)
Display
- Orientation Tate
- Resolution 255 x 224
- Frequency 60 Hz
Controlers
- Number of players 1
- Number of buttons 3
- Kind of controler joy (2 ways)
If you liked Invinco / Deep Scan
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- Subs
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- The Deep (Japan)
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- Up Scope
- Wolf Pack (prototype)
Scoring for Invinco / Deep Scan
For Invinco :
Bottom Blue aliens : 100 points
White aliens : 200 points
Yellow aliens : 300 points
Light Blue Aliens : 400 ponts
Top Blue Aliens : 800 points
UFOs : 1,000 - 2,000 points
Bottom Blue aliens : 100 points
White aliens : 200 points
Yellow aliens : 300 points
Light Blue Aliens : 400 ponts
Top Blue Aliens : 800 points
UFOs : 1,000 - 2,000 points
Tips on Invinco / Deep Scan
For Invinco :
* Time your shots when aiming at certain targets. The white aliens turn invisible on you, so try to hit them when they're visible on the screen. Also, there's a period of time that the top aliens are invulnerable to your shots while they change to another form; wait a second or so before shooting them again so you don't waste shots and time.
* Time your shots when aiming at certain targets. The white aliens turn invisible on you, so try to hit them when they're visible on the screen. Also, there's a period of time that the top aliens are invulnerable to your shots while they change to another form; wait a second or so before shooting them again so you don't waste shots and time.
Invinco / Deep Scan and M.A.M.E.
0.33b4 [Al Kossow]
Samples required (Invinco)
TODO:
* Add sound/samples for Deep Scan (Depthcharge samples)
SETUP:
- Insert coin and press SPACE to select Invinco or Deep Scan.
WIP:
- 0.147u1: gregf added dipswitches from manual to Invinco / Deep Scan.
- 0.145u4: hap fixed rom name in 'Invinco / Deep Scan'.
- 0.37b7: Re-added samples.
- 0.36b10: Removed samples.
- 0.36b7: Added Invinco samples.
- 0.36b5: Added user1 prom ($0).
- 0.33b4: Al Kossow added Invinco / Deep Scan (Sega 1979).
PLAY INSTRUCTIONS:
* INVINCO
- Move ship and fire at advancing targets.
- Game ends when all ships destroyed or targets advance to bottom row.
- Hit star to explore surrounding targets.
- Hit top row Invincos 3 times to destroy.
- Hit center of saucers for more points.
* DEEP SCAN
- Hit subs to score points and advance bonus.
- Avoid mines launched by subs.
- Score bonus by hitting red bonus sub.
- Game ends when all ships have been sunk.
- Bonus advances faster as more subs hit.
- Mines increase with missed subs.
Romset: 17 kb / 18 files / 14.4 zip
Samples required (Invinco)
TODO:
* Add sound/samples for Deep Scan (Depthcharge samples)
SETUP:
- Insert coin and press SPACE to select Invinco or Deep Scan.
WIP:
- 0.147u1: gregf added dipswitches from manual to Invinco / Deep Scan.
- 0.145u4: hap fixed rom name in 'Invinco / Deep Scan'.
- 0.37b7: Re-added samples.
- 0.36b10: Removed samples.
- 0.36b7: Added Invinco samples.
- 0.36b5: Added user1 prom ($0).
- 0.33b4: Al Kossow added Invinco / Deep Scan (Sega 1979).
PLAY INSTRUCTIONS:
* INVINCO
- Move ship and fire at advancing targets.
- Game ends when all ships destroyed or targets advance to bottom row.
- Hit star to explore surrounding targets.
- Hit top row Invincos 3 times to destroy.
- Hit center of saucers for more points.
* DEEP SCAN
- Hit subs to score points and advance bonus.
- Avoid mines launched by subs.
- Score bonus by hitting red bonus sub.
- Game ends when all ships have been sunk.
- Bonus advances faster as more subs hit.
- Mines increase with missed subs.
Romset: 17 kb / 18 files / 14.4 zip