Armed Formation (Fillmore license)
A vertically scrolling shoot'em up.
Télécharger Armed Formation (Fillmore license)
Contents of the ROM :
Technical
CPU
- maincpu 68000 (@ 8 Mhz)
- audiocpu Z80 (@ 4 Mhz)
Chipset
- YM3812 (@ 4 Mhz)
- DAC
- DAC
Display
- Orientation Tate
- Resolution 255 x 240
- Frequency 57 Hz
Controlers
- Number of players 2
- Number of buttons 3
- Kind of controler joy (8 ways)
Clones of Armed Formation (Fillmore license)
If you liked Armed Formation (Fillmore license)
You might Like:
- Acrobat Mission
- Air Attack (set 1)
- Alcon (US)
- Argus (Gottlieb, prototype)
- B-Wings (Japan new Ver.)
- Baryon - Future Assault
- Bermuda Triangle (World?)
- Chaos Field (GDL-0025)
- Dangerous Seed (Japan)
- Darwin 4078 (Japan)
- Dimahoo (Euro 000121)
- Dogyuun
- Eight Forces
- Espial (Europe)
- Exed Exes
- Fire Battle
- Flying Tiger
- G-Stream G2020
- Galaxy Gunners
- Gardia (317-0006)
- Giga Wing (USA 990222)
- Giga Wing 2 (JPN, USA, EXP, KOR, AUS)
- Grind Stormer
- Gunbird (World)
- Gunbird 2
- HAL21
- Hotdog Storm (International)
- Karous (GDL-0040)
- Kingdom Grandprix
- Legion - Spinner-87 (World ver 2.03)
- Macross Plus
- Mission Craft (version 2.4)
- Nostradamus
- R-Shark
- Radirgy (GDL-0032)
- Rapid Hero
- Ryu Jin (Japan)
- Samurai Aces (World)
- Scion
- Shienryu (JUET 961226 V1.000)
- Sorcer Striker (set 1)
- Super Real Darwin (World)
- Terra Cresta (YM3526 set 1)
- Terra Force
- Valtric
- Varia Metal
- Vasara
- Vasara 2 (set 1)
- Vs. Super Xevious
- Vulgus (set 1)
- XII Stag (V2.01J)
- Xevious (Namco)
- Zaviga
Armed Formation (Fillmore license) and M.A.M.E.
0.138 [Takahiro Nogi]
0.35b11 [Carlos A. Lozano, Phil Stroffolino]
WIP:
- 23rd April 2011: Angelo Salese - Discovered and implemented sprite color cycling effects in ArmedF driver. That's a RAM-based clut table that look-ups via a byte in the sprite defs. As you can see from the YT vids, it's used for doing neat effects such as explosions / bonus colors etc. in Terra Force. It's even more useful in Kodure Ookami, since it's used to differentiate the explosive red ninjas from the normal ones and in Armed Formation, that is used to make the sprites to be a lot less static.
- 0.141u1: hap fixed DAC chip playing Orchestra Hit Sample too low in Armed Formation.
- 0.138: Takahiro Nogi added Armed Formation. Changed description of clone to 'Armed Formation (Fillmore license)'. Renamed (armedf) to (armedff).
- 0.124u3: Aaron Giles merged memory maps for Armed Formation drivers.
- 0.124u2: Improved sound balance in Armed Formation [MAMEPlus].
- 0.115u2: Fixed volume of the 2x DAC sound.
- 0.98u4: Added new cpu1 rom ($1) to clone (North America).
- 0.62: Changed 'Unknown' to 'Unused' dipswitch.
- 28th October 2002: Stephane Humbert fixed the dipswitches in the Armed Formation driver.
- 0.37b8: Changed visible area to 240x320.
- 0.36b7: Changed VSync to 57Hz.
- 0.36b4: Changed visible area to 240x304.
- 0.35b11: Carlos A. Lozano and Phil Stroffolino added Armed Formation (Nichibutsu 1988).
- 15th April 1999: Marco Cassili fixed the Armed Formation dips, and Jim Hernandez fixed the sound frequency.
- 13th April 1999: Carlos Alberto Lozano Baides sent in the Nichibutsu games Armed Formation and Terra Force drivers, which are pretty much working now.
- 28th March 1999: Phil Stroffolino sent in a tilemap update and a preliminary Armed Formation and Terra Force driver by Carlos and him.
LEVELS: 7
Other Emulators:
* FB Alpha
* Raine
Romset: 992 kb / 14 files / 359.9 zip
0.35b11 [Carlos A. Lozano, Phil Stroffolino]
WIP:
- 23rd April 2011: Angelo Salese - Discovered and implemented sprite color cycling effects in ArmedF driver. That's a RAM-based clut table that look-ups via a byte in the sprite defs. As you can see from the YT vids, it's used for doing neat effects such as explosions / bonus colors etc. in Terra Force. It's even more useful in Kodure Ookami, since it's used to differentiate the explosive red ninjas from the normal ones and in Armed Formation, that is used to make the sprites to be a lot less static.
- 0.141u1: hap fixed DAC chip playing Orchestra Hit Sample too low in Armed Formation.
- 0.138: Takahiro Nogi added Armed Formation. Changed description of clone to 'Armed Formation (Fillmore license)'. Renamed (armedf) to (armedff).
- 0.124u3: Aaron Giles merged memory maps for Armed Formation drivers.
- 0.124u2: Improved sound balance in Armed Formation [MAMEPlus].
- 0.115u2: Fixed volume of the 2x DAC sound.
- 0.98u4: Added new cpu1 rom ($1) to clone (North America).
- 0.62: Changed 'Unknown' to 'Unused' dipswitch.
- 28th October 2002: Stephane Humbert fixed the dipswitches in the Armed Formation driver.
- 0.37b8: Changed visible area to 240x320.
- 0.36b7: Changed VSync to 57Hz.
- 0.36b4: Changed visible area to 240x304.
- 0.35b11: Carlos A. Lozano and Phil Stroffolino added Armed Formation (Nichibutsu 1988).
- 15th April 1999: Marco Cassili fixed the Armed Formation dips, and Jim Hernandez fixed the sound frequency.
- 13th April 1999: Carlos Alberto Lozano Baides sent in the Nichibutsu games Armed Formation and Terra Force drivers, which are pretty much working now.
- 28th March 1999: Phil Stroffolino sent in a tilemap update and a preliminary Armed Formation and Terra Force driver by Carlos and him.
LEVELS: 7
Other Emulators:
* FB Alpha
* Raine
Romset: 992 kb / 14 files / 359.9 zip