Great Guns
Great Guns is a 1- or 2-player game presenting an attractively scenic and sharply defined series of target racks which generates competitive challenge for the players. Features a variety of target scenes (a total of 9 tantalizing scenes are possible depending on the players skill in shooting).
Télécharger Great Guns
Contents of the ROM :
Technical
CPU
- maincpu Z80 (@ 4 Mhz)
- sub Z80 (@ 3 Mhz)
- sub2 Z80 (@ 4 Mhz)
Chipset
- AY-3-8910A (@ 1 Mhz)
- AY-3-8910A (@ 1 Mhz)
Display
- Orientation Yoko
- Resolution 255 x 255
- Frequency 60 Hz
Controlers
- Number of players 2
- Number of buttons 4
- Kind of controler stick
If you liked Great Guns
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Tips on Great Guns
Hint, Play With A friend! : When two players play, a bonus of additional bullets is awarded each player.
Great Guns and M.A.M.E.
0.71u2 [Jarek Burczynski]
Artwork available
TODO:
* Graphics leave trails
WIP:
- 0.136u4: Fabio Priuli added driver_data struct and save states to Mazer Blazer driver.
- 0.131u3: Angelo Salese cleaned-up the Mazer Blazer driver. Changed Z80 CPU2 clock speed to 3579545 Hz and the 2x AY-3-8910A to 1789772 Hz.
- 0.131u1: Angelo Salese merged memory maps in the Mazer Blazer driver.
- 0.130u2: Demoted Great Guns to have the GAME_NOT_WORKING flag.
- 12th November 2006: Mr. Do - We have Great Guns bezel, thanks to scans by Aaron Giles and cleanup by Ad_Enuff.
- 0.106u1: Changed Light gun input to Stick.
- 0.71u2: Jarek Burczynski added Great Guns (Stern 1983). TODO: Figure out what really should happen during VCU test in Great Guns (patched out at the moment, btw. Mazer Blazer doesn't test VCU). Known issues: Sprites leave trails. Sprites should be transparent (color 0x0f). Screen flickers heavily in Great Guns (double buffer issue?).
- 11th July 2003: Jarek Burczynski added another graphics mode to the Mazer Blazer and Great Guns driver, making Great Guns playable although with some graphics glitches, but Mazer Blazer is not very playable because of missing collision detection.
- 20th January 2003: Jarek Burczynski sent in a work-in-progress driver for Mazer Blazer and Great Guns, they have a variety of problems with graphics and sound.
Romset: 216 kb / 27 files / 80.2 zip
Artwork available
TODO:
* Graphics leave trails
WIP:
- 0.136u4: Fabio Priuli added driver_data struct and save states to Mazer Blazer driver.
- 0.131u3: Angelo Salese cleaned-up the Mazer Blazer driver. Changed Z80 CPU2 clock speed to 3579545 Hz and the 2x AY-3-8910A to 1789772 Hz.
- 0.131u1: Angelo Salese merged memory maps in the Mazer Blazer driver.
- 0.130u2: Demoted Great Guns to have the GAME_NOT_WORKING flag.
- 12th November 2006: Mr. Do - We have Great Guns bezel, thanks to scans by Aaron Giles and cleanup by Ad_Enuff.
- 0.106u1: Changed Light gun input to Stick.
- 0.71u2: Jarek Burczynski added Great Guns (Stern 1983). TODO: Figure out what really should happen during VCU test in Great Guns (patched out at the moment, btw. Mazer Blazer doesn't test VCU). Known issues: Sprites leave trails. Sprites should be transparent (color 0x0f). Screen flickers heavily in Great Guns (double buffer issue?).
- 11th July 2003: Jarek Burczynski added another graphics mode to the Mazer Blazer and Great Guns driver, making Great Guns playable although with some graphics glitches, but Mazer Blazer is not very playable because of missing collision detection.
- 20th January 2003: Jarek Burczynski sent in a work-in-progress driver for Mazer Blazer and Great Guns, they have a variety of problems with graphics and sound.
Romset: 216 kb / 27 files / 80.2 zip