Basketball
An old black and white basketball game.
Télécharger Basketball
Contents of the ROM :
Technical
CPU
- maincpu M6502 (@ 0 Mhz)
Chipset
- DISCRETE
Display
- Orientation Yoko
- Resolution 255 x 224
- Frequency 60 Hz
Controlers
- Number of players 2
- Number of buttons 1
- Kind of controler trackball
If you liked Basketball
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Basketball and M.A.M.E.
0.31 [Mike Balfour]
Artwork available
WIP:
- 6th December 2011: 3D ARCADE - New Atari 3D cabinet model for Basketball from btribble.
- 0.142u3: Angelo Salese removed deprecat.h dependancy and updated irqs accordingly for Basketball.
- 0.140u1: Derrick Renaud optimized speed of DISCRETE_DAC_R1.
- 0.135u1: Fabio Priuli added driver data struct and save state support to Basketball.
- 26th July 2008: Mr. Do - Thanks to the BYOAC/CAG artwork, we now have a Atari Basketball bezel.
- 0.121u1: Changed palettesize from 4 to 264 colors.
- 0.90u3: Derrick Renaud converted Basketball to component value code.
- 0.78u5: Derrick Renaud changed bounce sound in Atari Basketball to use DISCRETE_CRFILTER (high pass R/C filter).
- 0.69: Minor code cleanup to Basketball [Derrick Renaud].
- 0.68: Replaced 3x DAC sound with Discrete.
- 0.37b15: Stefan Jokisch fixed sound in Atari Basketball.
- 0.36b7: Added 'Service Mode' dipswitch.
- 0.31: Mike Balfour added Basketball (Atari 1979). The original hardware uses the Player 1 and Player 2 Start buttons as the Jump/Shoot buttons. MAME taken button 1 and mapped it to the Start buttons to keep people from getting confused.
- 2nd January 1998: Dumped Basketball.
Romset: 12 kb / 6 files / 7.53 zip
Artwork available
WIP:
- 6th December 2011: 3D ARCADE - New Atari 3D cabinet model for Basketball from btribble.
- 0.142u3: Angelo Salese removed deprecat.h dependancy and updated irqs accordingly for Basketball.
- 0.140u1: Derrick Renaud optimized speed of DISCRETE_DAC_R1.
- 0.135u1: Fabio Priuli added driver data struct and save state support to Basketball.
- 26th July 2008: Mr. Do - Thanks to the BYOAC/CAG artwork, we now have a Atari Basketball bezel.
- 0.121u1: Changed palettesize from 4 to 264 colors.
- 0.90u3: Derrick Renaud converted Basketball to component value code.
- 0.78u5: Derrick Renaud changed bounce sound in Atari Basketball to use DISCRETE_CRFILTER (high pass R/C filter).
- 0.69: Minor code cleanup to Basketball [Derrick Renaud].
- 0.68: Replaced 3x DAC sound with Discrete.
- 0.37b15: Stefan Jokisch fixed sound in Atari Basketball.
- 0.36b7: Added 'Service Mode' dipswitch.
- 0.31: Mike Balfour added Basketball (Atari 1979). The original hardware uses the Player 1 and Player 2 Start buttons as the Jump/Shoot buttons. MAME taken button 1 and mapped it to the Start buttons to keep people from getting confused.
- 2nd January 1998: Dumped Basketball.
Romset: 12 kb / 6 files / 7.53 zip