Wing War (US)

Arcade 1994 Sega Shooter Flying 1st Person
Wing War is a flight/combat simulation. The object of the game is by where the players fight head-to-head in airplanes trying to shoot the other players out of the sky.
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Wing War (US)

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Technical

CPU
  • maincpu V60 (@ 16 Mhz)
  • audiocpu 68000 (@ 10 Mhz)
Chipset
  • YM3438 (@ 8 Mhz)
  • Sega/Yamaha 315-5560 (@ 8 Mhz)
  • Sega/Yamaha 315-5560 (@ 8 Mhz)
Display
  • Orientation Yoko
  • Resolution 255 x 255
  • Frequency 57.52416 Hz
Controlers
  • Number of players 1
  • Number of buttons 7
  • Kind of controler
    1. pedal
    2. pedal

Wing War (US) Screenshots

Wing War (US) - Screen 1
Wing War (US) - Screen 2
Wing War (US) - Screen 3
Wing War (US) - Screen 4
Wing War (US) - Screen 5

Clones of Wing War (US)

Wing War (US) and M.A.M.E.

0.138 [?]
0.81u1 [Olivier Galibert]

WIP:
- 0.138: Team Japump, The Dumping Union added clone Wing War (Japan). Changed clone 'Wing War' to parent set 'Wing War (World)'. Renamed (wingwar) to (wingwaru) and (wingwara) to (wingwar).
- 0.114u4: Yochizo fixed layer drawing and polygon sorting order in Model 1 games. Improves Wing War significantly.
- 0.86u1: Added clone Wing War. Changed parent description to 'Wing War (US)'.
- 0.85u2: Changed region cpu1 to user2.
- 0.81u6: R. Belmont added full sound and music to the Model 1 driver. Added missing cpu2, sound1 and sound2 roms. Added 68000 (12MHz) CPU2, YM3438 (8MHz) and 2x Sega_315-5560 MultiPCM stereo sound.
- 0.81u1: Olivier Galibert added Wing War (Sega 1994).
- 2nd April 2004: Olivier Galibert submitted a very preliminary Sega Model 1 driver that supports Virtua Racing, Virtua Fighter, Star Wars Arcade and Wing War, though none of them are playable, none of them have sound emulation and they still have major graphics glitches.



Romset: 31232 kb / 28 files / 12.2 zip
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