Twin Eagle - Revenge Joe's Brother
A vertical shoot-em-up that places the player's helicopter against multiple attacking targets in the air, sea, and land. Collecting the weapon and speed power-ups throughout the game is vital since the gameplay is quite difficult.
The object of the game, which is not explained, is to avenge your brother (which means that you are Joe!). To do so, you must destroy the fortress on the very last level. When you start the game and it scrolls onto the starting screen, the background contains the different levels that you must survive. The starting position of the various enemies does not vary from game to game.
The object of the game, which is not explained, is to avenge your brother (which means that you are Joe!). To do so, you must destroy the fortress on the very last level. When you start the game and it scrolls onto the starting screen, the background contains the different levels that you must survive. The starting position of the various enemies does not vary from game to game.
Télécharger Twin Eagle - Revenge Joe's Brother
Contents of the ROM :
Technical
CPU
- maincpu 68000 (@ 8 Mhz)
- sub M65C02 (@ 2 Mhz)
Chipset
- X1-010 (@ 16 Mhz)
Display
- Orientation Tate
- Resolution 255 x 240
- Frequency 60 Hz
Controlers
- Number of players 2
- Number of buttons 2
- Kind of controler joy (8 ways)
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Tips on Twin Eagle - Revenge Joe's Brother
* Power-up items :
1) M = Shot Multiplier
2) L = Slightly increased shot length
3) S = Slightly increased helicopter maneuverability
4) B = Extra bomb
5) Although it is ultra-rare, a floating icon can appear (instead of a balloon) which contains a full multi-shot powerup.
* Completely destroying the bunkers before shooting any of the men behind them almost always yields a shot-multiplier power-up. One can regularly have the maximum number of shot multipliers by the end of the first level by using this trick. Power-ups seem to appear more frequently if you stay with your guns and do not pick up a missile power-up. Fire as often as you can when you are using the guns, and keep firing. Once you have maxed out your shot multiplier, it is good to start picking up missiles. Part of the trick to playing the game is to scroll the screen from side to side and to pick off the enemies that are placed on opposite sides to harass you.
* By learning the pattern of when and where enemies appear, you can neutralize them before they can do you any harm. This is especially true with hitting the small helicopters as they come on screen, and nuking the screen just before the guided missile truck. It is best to use the screen nuke when your helicopter is positioned at the very bottom of the screen. Otherwise, it may only be partially effective.
1) M = Shot Multiplier
2) L = Slightly increased shot length
3) S = Slightly increased helicopter maneuverability
4) B = Extra bomb
5) Although it is ultra-rare, a floating icon can appear (instead of a balloon) which contains a full multi-shot powerup.
* Completely destroying the bunkers before shooting any of the men behind them almost always yields a shot-multiplier power-up. One can regularly have the maximum number of shot multipliers by the end of the first level by using this trick. Power-ups seem to appear more frequently if you stay with your guns and do not pick up a missile power-up. Fire as often as you can when you are using the guns, and keep firing. Once you have maxed out your shot multiplier, it is good to start picking up missiles. Part of the trick to playing the game is to scroll the screen from side to side and to pick off the enemies that are placed on opposite sides to harass you.
* By learning the pattern of when and where enemies appear, you can neutralize them before they can do you any harm. This is especially true with hitting the small helicopters as they come on screen, and nuking the screen just before the guided missile truck. It is best to use the screen nuke when your helicopter is positioned at the very bottom of the screen. Otherwise, it may only be partially effective.
Twin Eagle - Revenge Joe's Brother and M.A.M.E.
0.37b1 [Luca Elia]
Artwork available
Bugs:
- The music chopped in MAME. Gyrovision (ID 00867)
WIP:
- 0.143u2: Brian Troha implemented coin mode 1 & 2 for Twin Eagle and added DIP locations. Added 'Licensor Option' dipswitch.
- 0.122u2: Changed M65C02 CPU2 clock speed to 2MHz.
- 13th May 2007: Mr. Do - Thanks to the BYOAC/CAG artwork, we have a release for Twin Eagle bezel.
- 30th January 2003: Nicola Salmoria fixed the waterfall and sea graphics in Twin Eagle.
- 0.60: Changed description to 'Twin Eagle - Revenge Joe's Brother'. Added 'Copyright' and 'Max. simultaneous players' dipswitches.
- 24th April 2002: Stephane Humbert added a patch to the Seta driver so that Twin Eagle can be played with two players.
- 0.37b12: Changed description to 'Twin Eagle - Revenge Joe's Brother (Japan)'.
- 0.37b9: Stereo support in Twin Eagle. Changed visible area to 240x384.
- 0.37b5: Changed visible area to 224x384. Added dipswitches 'Difficulty' and '?Continue Mode?'.
- 0.37b1: Luca Elia added Twin Eagle (Japan) (Seta 1988 (Taito license)).
- 3rd April 2000: Luca Elia sent in a Seta driver with support for Twin Eagle, DownTown, Arbalester, Meta Fox, Zing Zing Zip and War of Aero.
LEVELS: 14
Other Emulators:
* FB Alpha
* Raine
Romset: 4616 kb / 12 files / 2.30 zip
Artwork available
Bugs:
- The music chopped in MAME. Gyrovision (ID 00867)
WIP:
- 0.143u2: Brian Troha implemented coin mode 1 & 2 for Twin Eagle and added DIP locations. Added 'Licensor Option' dipswitch.
- 0.122u2: Changed M65C02 CPU2 clock speed to 2MHz.
- 13th May 2007: Mr. Do - Thanks to the BYOAC/CAG artwork, we have a release for Twin Eagle bezel.
- 30th January 2003: Nicola Salmoria fixed the waterfall and sea graphics in Twin Eagle.
- 0.60: Changed description to 'Twin Eagle - Revenge Joe's Brother'. Added 'Copyright' and 'Max. simultaneous players' dipswitches.
- 24th April 2002: Stephane Humbert added a patch to the Seta driver so that Twin Eagle can be played with two players.
- 0.37b12: Changed description to 'Twin Eagle - Revenge Joe's Brother (Japan)'.
- 0.37b9: Stereo support in Twin Eagle. Changed visible area to 240x384.
- 0.37b5: Changed visible area to 224x384. Added dipswitches 'Difficulty' and '?Continue Mode?'.
- 0.37b1: Luca Elia added Twin Eagle (Japan) (Seta 1988 (Taito license)).
- 3rd April 2000: Luca Elia sent in a Seta driver with support for Twin Eagle, DownTown, Arbalester, Meta Fox, Zing Zing Zip and War of Aero.
LEVELS: 14
Other Emulators:
* FB Alpha
* Raine
Romset: 4616 kb / 12 files / 2.30 zip